Lanoc Level 1 of the Dungeon (0, 0, D:1) a +0 club (2, 0, D:1) a +0 short sword (4, -30, D:1) a +0 leather armour (6, -44, D:1) a +0 mace (11, 3, D:1) a +0 robe (25, -32, D:1) a stone (27, -29, D:1) a stone (27, -27, D:1) a +0 dagger (30, -30, D:1) a +0 spear (32, -32, D:1) 3 stones (38, -41, D:1) an uncursed amulet of inaccuracy (41, -13, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 hunting sling 18 stones (0, 1, D:2) a cursed -1 club a +0 dagger (0, 3, D:2) a +0 dagger (4, 40, D:2) 17 stones (5, -6, D:2) a +0 hunting sling a +0 dagger 23 stones a +0 club (6, 36, D:2) a +0 whip (7, -6, D:2) a +0 club a +0 dagger a +0 animal skin a +0 helmet a +0 club (8, -6, D:2) a stone (9, -6, D:2) a +0 club (20, 2, D:2) a +0 dagger (23, 3, D:2) a stone (24, 1, D:2) a stone (24, 2, D:2) a stone (25, 5, D:2) a stone (26, 13, D:2) a +0 dagger (30, 10, D:2) 19 arrows (31, 0, D:2) 12 stones (32, 7, D:2) a cursed -1 mace (38, 35, D:2) 24 bolts (46, 13, D:2) a +0 mace (51, 19, D:2) a +0 dagger (55, 19, D:2) a cursed -2 dagger Level 3 of the Dungeon (0, 0, D:3) a +1 dagger (4, -9, D:3) a +0 chain mail (8, -9, D:3) a poisoned dart (8, -4, D:3) a +0 short sword a poisoned dart (9, -15, D:3) a throwing net (10, 0, D:3) a +0 mace (15, -15, D:3) 28 stones (19, -2, D:3) 31 sling bullets (23, 14, D:3) a +0 leather armour (26, 20, D:3) a +0 club (31, -5, D:3) 22 arrows (37, -8, D:3) a +0 scythe a +0 robe (45, -11, D:3) a +0 dagger a +0 hunting sling 16 stones (56, -4, D:3) a +0 club Level 4 of the Dungeon (5, -36, D:4) a +0 giant club (6, -4, D:4) a +0 giant spiked club (7, -37, D:4) 33 bolts (13, -30, D:4) 6 bolts (24, -32, D:4) a +0 ring mail (32, -37, D:4) 11 arrows (34, -1, D:4) 23 stones (36, -1, D:4) 16 stones (38, -38, D:4) 13 sling bullets (45, -16, D:4) a +0 whip (53, -11, D:4) a +0 halberd (54, -2, D:4) a +0 short sword a +0 leather armour (54, 6, D:4) a +0 leather armour (55, -4, D:4) a +0 club (55, -2, D:4) a +0 hand axe (56, -8, D:4) a +0 halberd Level 5 of the Dungeon (0, 0, D:5) a +0 pair of boots (2, -30, D:5) a +0 halberd a +0 robe (12, -9, D:5) a +0 short sword a +0 chain mail (13, -10, D:5) a +0 dagger (13, -9, D:5) a +0 hand axe a +0 ring mail (16, -23, D:5) a +0 giant spiked club (19, -2, D:5) a +0 shortbow 6 arrows (20, -32, D:5) a +0 spear (20, -20, D:5) 25 arrows a +0 shortbow (20, -8, D:5) a +0 flail (21, -8, D:5) a +0 flail a +0 flail a +0 ring mail (22, -20, D:5) a +0 dagger (22, -9, D:5) an arrow (24, -19, D:5) a +0 leather armour (24, 6, D:5) 22 stones (29, -26, D:5) 23 stones (33, -27, D:5) a cursed +0 leather armour a +0 short sword (34, -19, D:5) a +0 whip (37, -22, D:5) a +0 dagger a +0 robe (42, -18, D:5) a +1 mace of holy wrath a +0 flail 4 boomerangs (42, -17, D:5) a +0 dagger a +0 leather armour (43, -20, D:5) a +0 dagger (46, -27, D:5) 21 stones Level 6 of the Dungeon (1, 11, D:6) 23 sling bullets (4, -25, D:6) a +0 short sword 4 boomerangs (5, -25, D:6) a +0 leather armour (5, -24, D:6) a cursed -2 club a +1 ring mail of magic resistance a +0 leather armour (5, -12, D:6) 19 arrows (7, -36, D:6) a jackal corpse (skeletalised by now) (7, -35, D:6) a jackal corpse (skeletalised by now) (8, -46, D:6) 21 stones (8, -30, D:6) a +0 long sword (8, -11, D:6) a +1 short sword of distortion (9, -16, D:6) a +0 falchion a +0 ring mail (9, -14, D:6) a stone (9, -11, D:6) 32 stones (9, -9, D:6) 19 arrows (10, -33, D:6) a jackal corpse (skeletalised by now) (10, -6, D:6) a +0 club (14, -14, D:6) a +0 whip (16, -17, D:6) 10 stones (16, -11, D:6) a +0 club (16, -5, D:6) a +0 club (16, -4, D:6) a +0 club (21, -23, D:6) a +0 dagger a +0 robe a +0 dagger a +0 robe (23, -27, D:6) a +0 club (25, -23, D:6) a +0 falchion a +0 scale mail (34, -16, D:6) 13 stones Level 7 of the Dungeon [Shop] Koadgh's Weapon Shoppe a cursed +0 hand crossbow (6 gold) a +0 long sword (45 gold) a +0 mace (39 gold) a +3 mace of holy wrath (291 gold) a +0 trident (45 gold) the +5 falchion of Toiq {drain, *Slow +Fly MR+ Int+2} (568 gold) A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (+2). It affects your resistance to hostile enchantments. It lets you fly. It may slow you when you take damage. 15 poisoned darts (78 gold) a +0 scimitar (52 gold) the +11 hand axe "Xaaqirch" {antimagic, MR+ Int+2 Dex+3} (1132 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your intelligence (+2). It affects your dexterity (+3). It affects your resistance to hostile enchantments. a +0 bardiche (117 gold) a +1 morningstar of draining (184 gold) a +0 trident (45 gold) 17 bolts (44 gold) (0, 0, D:7) a +0 leather armour (9, -3, D:7) 19 stones (15, -4, D:7) a jackal skeleton (18, -1, D:7) a +0 halberd (19, 0, D:7) a +0 halberd a gnoll corpse (skeletalised by now) (23, 5, D:7) a +0 giant club an ogre corpse (24, -17, D:7) 17 sling bullets (32, 9, D:7) a +0 club (42, -6, D:7) a +0 leather armour (45, -5, D:7) 18 sling bullets (47, 10, D:7) a bullfrog corpse (skeletalised by now) (50, 11, D:7) a +0 hunting sling Level 8 of the Dungeon (1, -1, D:8) a +0 mace a +0 robe a +0 short sword a +0 robe (3, 0, D:8) a cursed +0 hand axe a +0 robe (10, 0, D:8) a bullfrog corpse (13, 2, D:8) a hippogriff corpse (28, -1, D:8) a worker ant corpse (45, -6, D:8) a bullfrog corpse the Ecumenical Temple