Lanoc Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (0, 14, D:1) a +0 leather armour (17, 11, D:1) a +0 club (20, 12, D:1) a +0 club (21, 22, D:1) a +0 robe (31, -10, D:1) 17 arrows Level 2 of the Dungeon (0, 0, D:2) a +0 club (6, -1, D:2) a +0 hand axe (6, 2, D:2) a +0 club (9, 27, D:2) a +0 short sword a +2 vampiric spear (9, 28, D:2) a +0 spear (9, 29, D:2) a +0 dagger (10, -17, D:2) a +0 club (10, 28, D:2) a +0 flail (11, 28, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) 19 stones (2, -14, D:3) a +0 dagger a +0 dagger a cursed -3 club (2, -12, D:3) a +0 morningstar (14, -6, D:3) a +0 club (14, -5, D:3) a stone Level 4 of the Dungeon (0, 0, D:4) 15 sling bullets (3, 0, D:4) a +0 giant club (5, 33, D:4) a +0 giant club (11, 5, D:4) a +2 flail of holy wrath (12, 30, D:4) a +0 hunting sling (15, 14, D:4) 2 tomahawks (17, 3, D:4) 2 javelins Level 5 of the Dungeon (0, 0, D:5) a +0 hunting sling (1, -24, D:5) a +0 long sword (1, -6, D:5) a +0 giant spiked club (2, -21, D:5) a +0 club (4, -6, D:5) a cursed +0 giant club (5, -18, D:5) a throwing net a cursed -1 club a +0 trident a cursed +0 scale mail (5, -5, D:5) a cursed -1 club (6, -6, D:5) a +0 dagger (9, 8, D:5) a +0 hand axe (16, -21, D:5) a +0 flail (16, -8, D:5) 21 arrows (21, 12, D:5) 15 bolts Level 6 of the Dungeon [Shop] Ejyowy's Weapon Boutique a +0 glaive (84 gold) a +0 morningstar of holy wrath (119 gold) a +0 mace (39 gold) a +0 morningstar (52 gold) a +0 hand axe (39 gold) the +3 falchion "Vaim" {pain, rPois} (438 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It protects you from poison. 22 stones (28 gold) a +0 morningstar (52 gold) a +2 flail of protection (210 gold) a +0 scimitar (52 gold) a +2 scimitar of holy wrath (249 gold) the cursed +1 spear of Elezynkiepp {drain, Int+4} (296 gold) A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (+4). It has a curse placed upon it. (0, 0, D:6) a +0 giant club (11, 2, D:6) an uncursed amulet of the gourmand (14, 13, D:6) a +0 robe (29, 11, D:6) 3 arrows (35, 8, D:6) a +0 chain mail a +0 robe a +0 dagger (35, 9, D:6) a +0 hand axe (35, 22, D:6) a +0 war axe a +0 scale mail Level 7 of the Dungeon [Shop] Esomom's Armour Shoppe a +0 plate armour (322 gold) the cursed +0 troll leather armour of Pesaj {*Slow MR+ Regen+ Stlth+} (305 gold) It affects your resistance to hostile enchantments. It increases your rate of regeneration. It may slow you when you take damage. It makes you more stealthy. It has a curse placed upon it. a +2 scale mail of poison resistance (252 gold) a +0 leather armour (28 gold) a +0 chain mail (63 gold) a +3 leather armour of poison resistance (294 gold) a +0 buckler (63 gold) a +0 robe (9 gold) the cursed +0 ring mail "Nitsya" {Dex+6} (288 gold) It affects your dexterity (+6). It has a curse placed upon it. (0, 0, D:7) a +0 scale mail (4, -29, D:7) a +0 falchion (11, 5, D:7) a +0 ring mail (16, 2, D:7) 17 stones (18, -9, D:7) a +0 leather armour (25, -2, D:7) a +0 giant club (31, -2, D:7) a +0 leather armour (34, -5, D:7) a cursed +0 pair of boots (39, -11, D:7) a +0 giant club (40, -12, D:7) a +0 flail (46, -20, D:7) 18 arrows (51, -21, D:7) a +0 club Level 8 of the Dungeon (0, 0, D:8) a +0 chain mail (9, -39, D:8) 6 javelins (19, 2, D:8) a +0 robe (24, -5, D:8) a cursed -1 ring mail (24, -4, D:8) a +0 flail a +0 club a +0 leather armour (25, -28, D:8) a +0 giant club a +0 giant spiked club (26, -28, D:8) a +0 club (27, -7, D:8) 14 arrows (32, -31, D:8) a +2 hand axe of electrocution (33, 1, D:8) a +0 leather armour (34, -54, D:8) a +0 war axe (37, -40, D:8) a +0 club a +0 leather armour (42, -40, D:8) a +0 scale mail (48, -11, D:8) a +0 ring mail (50, -42, D:8) a +0 dagger a +0 robe (57, -20, D:8) 16 bolts Level 9 of the Dungeon (0, 0, D:9) a +0 leather armour a +0 falchion a cursed -3 mace a +0 chain mail (1, 0, D:9) a +0 chain mail a +0 mace (2, 1, D:9) a +0 robe a +0 dagger (2, 33, D:9) 20 arrows (5, 24, D:9) a +0 robe a +0 dagger a +0 dagger a +0 robe (5, 25, D:9) a +0 ring mail a +0 mace (6, 24, D:9) a +0 plate armour a +0 flail of holy wrath (7, 20, D:9) a +0 robe a cursed -3 dagger (8, 5, D:9) a tomahawk (8, 27, D:9) a +0 giant club (9, 6, D:9) a tomahawk (9, 18, D:9) a +0 spear (10, 16, D:9) a +0 scale mail (10, 17, D:9) a +0 hand axe a +0 leather armour (10, 23, D:9) 26 stones (12, 9, D:9) a +0 short sword (14, 30, D:9) 18 stones (15, 16, D:9) a +0 giant club (21, 10, D:9) a +0 giant club (22, 20, D:9) a +0 naga barding (25, 2, D:9) a +0 flail (26, 37, D:9) a +0 robe (27, -7, D:9) a +0 scythe (33, -4, D:9) a +0 ring mail (35, 2, D:9) a +0 quarterstaff (36, 1, D:9) a +0 ring mail (44, 13, D:9) 14 stones (51, -10, D:9) a +0 dagger a +0 robe a +0 glaive a +0 plate armour (51, 20, D:9) a +0 chain mail (55, 7, D:9) 26 stones (57, 26, D:9) a +0 leather armour Level 10 of the Dungeon (0, 0, D:10) a +2 falchion of holy wrath (1, -32, D:10) 25 stones (20, -28, D:10) a +0 blowgun a +0 dagger 11 poisoned needles a +0 short sword (20, -27, D:10) a cursed -1 short sword (20, -25, D:10) a +0 leather armour (21, -27, D:10) a poisoned needle (21, -26, D:10) a +0 short sword (23, -25, D:10) a stone (23, -16, D:10) a +1 quarterstaff of crushing (39, -28, D:10) +0 steam dragon scales (41, -13, D:10) 14 bolts (46, -26, D:10) a +0 ring mail Level 11 of the Dungeon (0, 0, D:11) a soldier ant corpse (1, -4, D:11) a soldier ant corpse (1, -1, D:11) a +0 troll leather armour (unseen) (5, 9, D:11) a +0 giant spiked club (6, 21, D:11) a +0 great sword a +0 robe (6, 22, D:11) a +0 short sword a +0 robe a cursed +4 trident a +0 robe (10, 20, D:11) a +0 leather armour (14, 32, D:11) 5 arrows (15, 32, D:11) 2 arrows (15, 34, D:11) a +1 shortbow of velocity 12 arrows (16, 32, D:11) a +0 troll leather armour (18, 4, D:11) a +0 war axe (18, 20, D:11) a +0 pair of boots (18, 30, D:11) a +0 morningstar a +0 robe (24, 18, D:11) a +0 naga barding (27, 30, D:11) a +0 great sword a cursed +0 leather armour a +0 buckler (32, 25, D:11) a +0 whip (33, 5, D:11) a +0 shortbow (33, 25, D:11) 2 poisoned needles (33, 26, D:11) 2 poisoned needles (34, 8, D:11) a crystal ball of energy (34, 23, D:11) a +0 short sword a +0 blowgun 13 poisoned needles (35, 26, D:11) a poisoned needle (38, -1, D:11) 18 stones (42, 9, D:11) an arrow (44, 7, D:11) 2 arrows (45, 5, D:11) a +0 mace (45, 6, D:11) a +0 shortbow 27 arrows (47, -1, D:11) 30 arrows (48, 8, D:11) a +0 plate armour a +0 hand axe (50, 15, D:11) a +0 giant club (55, 1, D:11) a +0 shortbow 13 arrows (55, 7, D:11) an arrow (57, 2, D:11) 5 arrows (57, 4, D:11) an arrow (58, 3, D:11) an arrow Level 12 of the Dungeon (0, 0, D:12) a cursed -1 dagger a +0 robe (0, 4, D:12) a potion of brilliance (3, 3, D:12) a worker ant corpse (still there?) a soldier ant corpse (still there?) (6, -10, D:12) the +4 whip of the Badger {slash, *Contam +Inv MR++ Int+4} It inflicts extra damage upon your enemies. It affects your intelligence (+4). It affects your resistance to hostile enchantments. It lets you turn invisible. It causes magical contamination when unequipped. (6, 13, D:12) 19 stones (10, 8, D:12) a +0 war axe (11, 15, D:12) a +0 long sword (16, -7, D:12) 16 arrows (19, 7, D:12) 13 arrows (25, 1, D:12) a basilisk skeleton a cyclops skeleton (27, 1, D:12) a +0 giant spiked club a +0 giant spiked club the Ecumenical Temple