Lanoc the Dungeon [Shop] Keyl's Food Boutique a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) [Shop] Ruroc's Jewellery Shop an uncursed amulet of faith (440 gold) an uncursed ring of protection from fire (275 gold) a +4 ring of dexterity (297 gold) a +4 ring of intelligence (297 gold) a cursed amulet of inaccuracy (22 gold) a cursed ring of attention (49 gold) an uncursed amulet of the gourmand (330 gold) an uncursed amulet of magic regeneration (330 gold) [Shop] Dulala's Food Boutique a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) [Shop] Kiaqumot's Assorted Antiques the +8 arbalest "Ariocw" {venom, rPois Int+4 Stlth+} (2101 gold) It poisons the ammo it fires. It affects your intelligence (+4). It protects you from poison. It makes you more stealthy. a cursed -1 spear (3 gold) a scroll of fear (108 gold) a +2 ring mail of poison resistance (558 gold) a +3 plate armour of fire resistance (1395 gold) a +0 whip (77 gold) a scroll of amnesia (108 gold) (0, 0, D) a +3 chain mail (0, 1, D) a +2 scale mail of poison resistance (0, 2, D) a +1 helmet (0, 3, D) a +4 scale mail of fire resistance (0, 4, D) a +0 scale mail of poison resistance (0, 5, D) a +2 plate armour (0, 6, D) a +3 chain mail (0, 7, D) a +1 centaur barding (0, 9, D) a +3 broad axe (0, 10, D) a +1 glaive (0, 11, D) a +3 dire flail (0, 12, D) the +9 falchion of Ynireog {elec, rN+ Int+4} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your intelligence (+4). It protects you from negative energy. (0, 13, D) a +0 triple crossbow (0, 14, D) a +1 lajatang of electrocution (0, 15, D) a +5 vampiric battleaxe (0, 18, D) a +2 ring of evasion (0, 20, D) an uncursed ring of wizardry an uncursed ring of fire (2, -30, D) a -2 spear a +0 animal skin a wolf skeleton the gnoll skeleton of Grum (4, -1, D) a +0 scimitar a +0 plate armour a +0 war axe a +0 plate armour a +0 halberd a +0 plate armour (4, 0, D) a +0 plate armour (4, 1, D) a +0 trident a +0 broad axe a +0 plate armour a +0 halberd a +0 plate armour (4, 2, D) a +0 battleaxe a +0 plate armour (4, 3, D) a +0 chain mail an orc corpse (skeletalised by now) (4, 4, D) a +0 mace (4, 9, D) a +0 dagger a +0 leather armour (4, 10, D) a +0 mace (4, 11, D) a +0 trident a +0 mace (4, 12, D) a cursed -2 dagger a +0 robe (4, 13, D) a cursed +0 mace a +0 plate armour a +0 war axe a cursed +0 leather armour (4, 15, D) a cursed -1 war axe a cursed +0 chain mail (4, 16, D) a +0 glaive (4, 17, D) a cursed -3 mace a +0 chain mail (4, 18, D) a +0 hand axe (8, -28, D) a +0 cloak (8, -27, D) a +0 pair of gloves (8, -26, D) a +0 cloak (8, 18, D) a +0 plate armour (12, -28, D) a +0 flail a +0 chain mail (12, -21, D) a +0 dagger a +0 robe (12, -20, D) a +0 giant club a +0 dire flail (12, -14, D) the +2 rapier of the Common Good {pain, rElec rN+ Str-3} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your strength (-3). It insulates you from electricity. It protects you from negative energy. (12, 26, D) a +0 dagger (12, 27, D) a +0 short sword a +0 club