Lanoc Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (10, -3, D:1) a +0 mace (13, -4, D:1) a +0 scale mail (20, 12, D:1) a +0 dagger (32, 12, D:1) 22 bolts (40, -12, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) 16 stones (10, -3, D:2) a +0 mace Level 3 of the Dungeon (11, 13, D:3) a +0 dagger (19, 19, D:3) 27 stones (22, 13, D:3) a +0 robe (31, 40, D:3) 22 sling bullets (33, 21, D:3) 14 poisoned needles (40, 19, D:3) a cursed -3 club (43, 18, D:3) a +0 mace Level 4 of the Dungeon (0, 0, D:4) a +0 war axe (1, 8, D:4) a +0 spear (1, 10, D:4) a +0 mace (3, -8, D:4) a +0 ring mail (4, 14, D:4) 24 stones (7, -16, D:4) a +0 flail (7, -3, D:4) 22 bolts (7, 30, D:4) 18 arrows (9, 19, D:4) a +0 robe (11, -7, D:4) a +0 robe (12, -4, D:4) a +0 falchion (12, 13, D:4) a +0 ring mail (31, 0, D:4) 7 stones Level 5 of the Dungeon [Shop] Haawnol's Assorted Antiques a +4 rapier (494 gold) a +0 long sword (66 gold) a +0 war axe (66 gold) an uncursed ring of poison resistance (380 gold) a +0 leather armour (38 gold) a wand of digging (5) (342 gold) a potion of heal wounds (95 gold) a wand of random effects (20) (209 gold) a +4 flail (484 gold) a potion of brilliance (76 gold) (20, 36, D:5) 10 stones (23, 26, D:5) a +0 war axe (24, 3, D:5) a +0 ring mail (35, 44, D:5) a +0 flail a +0 leather armour (35, 45, D:5) a +0 dagger a +0 leather armour (36, 45, D:5) a +0 hand axe (42, 44, D:5) a +0 whip (45, 36, D:5) 25 stones (46, 42, D:5) 7 needles of confusion (48, 7, D:5) a cursed +0 robe (55, 35, D:5) a +0 leather armour (56, 25, D:5) a cursed +0 ring mail Level 6 of the Dungeon [Shop] Neykax's Jewellery Emporium a cursed ring of attention (63 gold) an uncursed ring of flight (245 gold) a cursed -3 ring of dexterity (28 gold) the ring of Plog {rC+ Int+8 Dex-2 SInv Stlth+} (722 gold) [ring of protection from cold] It affects your intelligence (+8). It affects your dexterity (-2). It protects you from cold. It lets you see invisible. It makes you more stealthy. a +3 amulet of reflection (219 gold) the ring of Edomosim {rElec rPois rN+} (534 gold) [ring of poison resistance] It insulates you from electricity. It protects you from poison. It protects you from negative energy. a +3 amulet of reflection (219 gold) a cursed amulet of inaccuracy (28 gold) the ring "Kesty" {*Tele Dex+5} (350 gold) [ring of teleportation] It may teleport you next to monsters. It affects your dexterity (+5). (0, 0, D:6) a +0 dagger a +0 leather armour (1, -3, D:6) a +0 pair of gloves (5, 11, D:6) a +0 giant club (10, -18, D:6) 17 stones (10, -16, D:6) a stone (10, -8, D:6) a +0 whip (11, -8, D:6) a +0 hand axe a +0 ring mail a +0 trident (11, -7, D:6) a +0 hand axe (13, -15, D:6) a stone (14, -12, D:6) 2 tomahawks (15, -24, D:6) a +0 chain mail (15, -13, D:6) a stone a +0 war axe a +0 flail a +0 leather armour (15, -11, D:6) a +0 dagger a +0 robe (16, -13, D:6) a +0 war axe a +0 plate armour a cursed -2 club a tomahawk a +0 leather armour (16, -11, D:6) a +0 club a +0 leather armour a +0 flail a +0 leather armour (29, 17, D:6) a +0 flail a +0 leather armour (30, 3, D:6) a +0 dagger a +0 hunting sling 3 stones (30, 6, D:6) 19 stones (31, 2, D:6) a +0 short sword (32, 0, D:6) a stone (32, 1, D:6) 2 stones (40, 19, D:6) a +0 ring mail (41, -8, D:6) a +0 club (41, -7, D:6) a +0 chain mail a +3 dagger a +0 robe Level 7 of the Dungeon (7, 2, D:7) a scroll of noise (14, -21, D:7) a +0 dagger a +0 blowgun 5 curare-tipped needles (14, -20, D:7) a cursed +3 flail of freezing a cursed +0 robe a +0 dagger a +0 robe a +0 flail a +0 robe (14, -19, D:7) a +0 dagger a +0 chain mail a curare-tipped needle a +0 mace a +0 scale mail (14, -18, D:7) a +0 falchion a stone a +0 robe (14, -6, D:7) 4 poisoned needles (15, -17, D:7) a cursed +4 halberd a cursed +0 robe (15, 8, D:7) a +0 shortbow 8 arrows a +0 giant club (15, 9, D:7) 3 arrows (16, -13, D:7) a +0 arbalest (16, 12, D:7) an arrow (17, -9, D:7) a +0 short sword (18, -9, D:7) a +0 club a +2 short sword of freezing (18, -8, D:7) a poisoned needle (19, -9, D:7) a +0 short sword a +0 blowgun 11 poisoned needles (21, -11, D:7) 17 poisoned needles (39, -11, D:7) a +0 short sword a +0 chain mail (40, -12, D:7) a +0 pair of gloves (41, -8, D:7) a cursed -3 dagger a +0 robe Level 8 of the Dungeon [Shop] Otteixyck's Distillery 2 potions of curing (72 gold) a potion of might (48 gold) a potion of might (48 gold) a potion of degeneration (12 gold) a potion of heal wounds (60 gold) a potion of curing (36 gold) 2 potions of degeneration (24 gold) 2 potions of curing (72 gold) [Shop] Ygyunwih's Antique Armour Boutique a +2 plate armour of cold resistance (1040 gold) a +0 scale mail (104 gold) a +0 robe (18 gold) a +0 scale mail (104 gold) a +0 robe (18 gold) a +2 pair of gloves (429 gold) a +1 pair of boots of running (949 gold) a +3 chain mail of positive energy (611 gold) a +0 robe (18 gold) a +0 chain mail (117 gold) a +0 scale mail (104 gold) [Shop] Raikurph's Magic Scroll Boutique 2 scrolls of immolation (77 gold) a scroll of remove curse (33 gold) a scroll of vulnerability (82 gold) a scroll of identify (22 gold) a scroll of teleportation (33 gold) a scroll of summoning (104 gold) a scroll of remove curse (33 gold) a scroll of remove curse (33 gold) a scroll of identify (22 gold) 3 scrolls of fear (115 gold) a scroll of identify (22 gold) [Shop] Tewast's Magic Scroll Emporium a scroll of brand weapon (260 gold) a scroll of random uselessness (13 gold) 3 scrolls of remove curse (117 gold) a scroll of teleportation (39 gold) a scroll of fear (45 gold) a scroll of noise (13 gold) a scroll of remove curse (39 gold) a scroll of identify (26 gold) a scroll of teleportation (39 gold) a scroll of identify (26 gold) [Shop] Houlaecwu's Armour Boutique the +3 leather armour of Ifitozu {rElec rPois rF+} (506 gold) It protects you from fire. It insulates you from electricity. It protects you from poison. a +0 ring mail (48 gold) a +1 cloak (138 gold) a +0 chain mail (54 gold) a +0 scale mail (48 gold) a +0 chain mail (54 gold) a +3 chain mail (258 gold) a +0 helmet (54 gold) a +0 leather armour (24 gold) a +0 cloak of invisibility (138 gold) the +2 cloak of the Thief {+Fog Slay-2 SInv Stlth+} (241 gold) It affects your accuracy and damage with ranged weapons and melee attacks (-2). It lets you see invisible. It makes you more stealthy. (0, 0, D:8) a +0 buckler (4, -3, D:8) 16 stones (5, -18, D:8) a +0 hand axe (5, -17, D:8) a +0 club a +1 dagger of venom a +0 robe a +0 flail (6, -18, D:8) a +0 dagger a +0 robe a +2 flail of protection 4 throwing nets a +0 scale mail (7, 11, D:8) a +0 short sword (22, -6, D:8) 28 stones (25, 4, D:8) 7 stones Level 9 of the Dungeon (2, 14, D:9) 24 stones (10, 7, D:9) 6 needles of confusion (11, 33, D:9) a scroll of amnesia (18, 29, D:9) 7 javelins (22, 31, D:9) a +0 mace (25, 24, D:9) a +0 whip (27, 41, D:9) a +0 shield (33, 29, D:9) a +0 trident (34, 24, D:9) a +0 giant club (34, 48, D:9) a +0 ring mail (35, 45, D:9) 24 arrows (49, 42, D:9) a +0 ring mail (51, 28, D:9) a +0 robe (53, 44, D:9) a +0 dagger Level 10 of the Dungeon [Shop] Idiruwet's Book Shoppe a book of Cantrips (260 gold) a book of the Dragon (1170 gold) a book of Geomancy (455 gold) a book of Burglary (975 gold) a manual of Air Magic (1435 gold) a Fen Folio (975 gold) a book of Party Tricks (650 gold) a Young Poisoner's Handbook (520 gold) a book of the Earth (845 gold) a book of Clouds (585 gold) a book of Callings (390 gold) (0, 0, D:10) a stone (1, -18, D:10) a +0 giant spiked club a +0 giant club (4, -4, D:10) a +0 war axe (5, -1, D:10) a cursed -2 club a +0 blowgun 6 poisoned needles a +0 short sword a +0 short sword a +0 short sword a +0 whip 4 stones (5, 0, D:10) a +2 antimagic rapier (6, 0, D:10) a stone a +0 giant club (7, -19, D:10) 3 tomahawks (11, -21, D:10) a crystal ball of energy (12, -25, D:10) a +0 mace (12, -9, D:10) a +0 hand axe (13, -23, D:10) a +0 hand axe (14, -51, D:10) a +0 falchion (15, -52, D:10) 21 arrows (18, -20, D:10) 15 poisoned needles (20, -10, D:10) a cursed -2 scimitar a +0 plate armour a +0 club (21, -11, D:10) a +0 club a +0 whip a +0 leather armour a cursed +0 dagger a +1 scale mail of poison resistance a +0 flail a cursed +0 leather armour a +0 whip a +0 leather armour a +0 dagger a +0 dagger a +0 chain mail a +0 short sword a +0 ring mail a +0 short sword a +0 mace (22, -27, D:10) an uncursed staff of earth (22, -11, D:10) a +0 short sword a +0 leather armour a +0 trident (32, -26, D:10) a +0 mace (36, -2, D:10) a +0 dagger 2 stones (37, -1, D:10) a +0 blowgun a +0 whip a +0 blowgun 13 poisoned needles a +1 dagger of distortion a +4 whip 2 stones a +0 club a +0 short sword (38, 0, D:10) 2 poisoned needles 7 stones (39, -37, D:10) a +0 flail (39, -34, D:10) a cursed +0 robe (45, -22, D:10) a +2 hand axe of flaming (46, -11, D:10) a +0 short sword (47, -12, D:10) a +0 dagger (47, -11, D:10) a +0 dagger (47, -10, D:10) a +0 demon trident of electrocution (51, -17, D:10) the +6 halberd of Ezom Utz {flame, rElec rF+ rN+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It protects you from fire. It insulates you from electricity. It protects you from negative energy. (56, -30, D:10) a +0 robe Level 11 of the Dungeon (1, -1, D:11) a cursed +0 leather armour (1, 0, D:11) a +0 giant club (1, 1, D:11) a +0 halberd a +0 chain mail (2, -32, D:11) a throwing net (2, -1, D:11) a +0 war axe a +0 scale mail a +0 trident a +0 plate armour (2, 0, D:11) a +0 hand axe a +0 giant club (3, -1, D:11) a +0 trident (4, -1, D:11) a +0 hand axe (4, 0, D:11) a +0 whip a +0 leather armour (7, 18, D:11) a stone (8, -33, D:11) a +0 leather armour (9, 18, D:11) a stone (10, 18, D:11) a stone (14, 18, D:11) a +1 whip of electrocution 15 stones a +2 leather armour of poison resistance (14, 19, D:11) a +0 club (15, -32, D:11) a +0 leather armour of cold resistance (15, 9, D:11) 2 large rocks (19, -16, D:11) a +0 dagger a cursed +0 chain mail (19, -15, D:11) a +0 mace (19, -14, D:11) a cursed -2 club a +0 leather armour (19, 9, D:11) a large rock (20, 15, D:11) a +0 dagger a +0 robe (21, -8, D:11) a scroll of amnesia (23, 12, D:11) a +0 trident a +0 chain mail (24, -31, D:11) a +0 ring mail (24, 12, D:11) a +0 dagger a +0 robe (31, -27, D:11) a +0 leather armour (31, 8, D:11) 2 poisoned javelins (37, -7, D:11) a +0 hunting sling (38, -24, D:11) 11 poisoned needles (40, -31, D:11) 2 large rocks (40, -2, D:11) 8 arrows (40, 0, D:11) a cursed +0 flail (40, 1, D:11) 2 steel tomahawks a +0 leather armour (42, 1, D:11) a steel tomahawk a +0 leather armour (42, 9, D:11) a +0 shortbow 12 arrows (43, 7, D:11) 2 arrows (45, -13, D:11) a cursed +0 scale mail (45, 2, D:11) a steel tomahawk (46, -14, D:11) a +0 club a +0 flail a +0 leather armour a +0 whip a +0 leather armour (47, -16, D:11) a +0 dagger (50, -27, D:11) a +0 short sword a +0 short sword (50, -26, D:11) a +0 short sword 2 stones (50, -25, D:11) a +0 dagger a +0 robe (50, -24, D:11) a stone a +1 short sword of freezing (50, -23, D:11) the +7 spear of Infinite Pain {holy, *Rage rC- Str+8 Stlth+} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your strength (+8). It makes you vulnerable to cold. It may make you go berserk in combat. It makes you more stealthy. (50, -21, D:11) a +0 club a +0 leather armour Level 12 of the Dungeon [Shop] Uscheise's Armour Shop a +0 large shield (67 gold) a +3 leather armour of fire resistance (360 gold) the +9 plate armour of Uskayaw's Outrage {-Cast +Fly rElec MR+} (1240 gold) It insulates you from electricity. It affects your resistance to hostile enchantments. It lets you fly. It prevents spellcasting. a +2 scale mail of cold resistance (315 gold) a +0 helmet of intelligence (172 gold) a +0 cloak (67 gold) a +2 ring mail of cold resistance (315 gold) a +0 scale mail (60 gold) a +0 scale mail (60 gold) a +0 robe (10 gold) a +1 ring mail of cold resistance (240 gold) a +0 scale mail (60 gold) a +0 robe (10 gold) (0, 0, D:12) 16 poisoned needles (6, -21, D:12) an uncursed staff of energy (8, -12, D:12) a book of Air (8, 0, D:12) a +0 club a +0 dagger a +0 robe (8, 1, D:12) a +0 dagger (9, 0, D:12) a +0 short sword a stone (9, 1, D:12) a +1 dagger of venom a +0 robe (13, -39, D:12) a scroll of noise (15, 8, D:12) a +0 shortbow 19 arrows (16, 2, D:12) 4 arrows (17, 2, D:12) an arrow (48, -16, D:12) 16 stones (50, 4, D:12) a book of Callings (53, -17, D:12) a +0 hand axe a +1 leather armour of cold resistance (54, -21, D:12) a +0 trident Level 13 of the Dungeon (0, 0, D:13) a scroll of amnesia (1, -9, D:13) a scroll of amnesia (3, 0, D:13) 14 arrows (5, 1, D:13) a +0 shortbow 14 arrows (7, 2, D:13) 2 arrows (7, 11, D:13) a +0 shortbow 23 arrows (8, 3, D:13) an arrow (9, 3, D:13) an arrow (10, 3, D:13) an arrow (11, 22, D:13) a large rock (13, 23, D:13) 4 large rocks (17, 2, D:13) a large rock (19, 1, D:13) 2 large rocks (20, 4, D:13) 23 stones (21, 13, D:13) a +0 shortbow 11 arrows (31, -6, D:13) 2 large rocks (32, 12, D:13) a +0 giant club a +0 giant club (34, 18, D:13) a +5 morningstar of crushing