LanZhu Level 1 of the Dungeon (17, 24, D:1) a +0 club (20, 1, D:1) a stone (20, 2, D:1) 2 stones (21, 3, D:1) a stone (22, 23, D:1) 13 stones (23, 23, D:1) a +0 club (24, 3, D:1) a +0 club a +0 whip a +0 dagger Level 2 of the Dungeon (6, -11, D:2) 8 arrows (6, 6, D:2) a +0 club (7, -12, D:2) a +0 club (16, -11, D:2) 16 stones (17, 20, D:2) a +0 hunting sling a +0 dagger (22, 5, D:2) a +0 whip (23, 3, D:2) a +0 whip (25, 0, D:2) a +2 dagger of venom (27, 20, D:2) a +0 club a +0 club (28, 8, D:2) a +0 mace (30, -3, D:2) 28 arrows (36, 24, D:2) 22 stones (39, 14, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) 23 bolts (1, -14, D:3) 9 stones (3, -18, D:3) 13 bolts (5, -15, D:3) a +0 spear (5, -3, D:3) a +0 dagger a +0 robe (5, -1, D:3) a +0 whip (still there?) a +0 falchion (still there?) (9, -4, D:3) a +0 leather armour (12, 8, D:3) 20 stones (19, -19, D:3) a +0 leather armour (22, 19, D:3) 16 stones (25, 16, D:3) an adder corpse (skeletalised by now) (30, -15, D:3) a +0 dagger (39, 5, D:3) a +0 robe (40, -23, D:3) a +0 short sword (40, 3, D:3) 19 bolts (48, 12, D:3) a +0 trident a +0 leather armour an orc corpse (51, -17, D:3) a +0 cloak (51, 15, D:3) a scroll of teleportation (51, 16, D:3) 21 stones (51, 17, D:3) a +0 scale mail (52, 15, D:3) a scroll of magic mapping (52, 16, D:3) 17 gold pieces (52, 17, D:3) 22 stones (53, 15, D:3) 8 gold pieces (53, 16, D:3) a +0 cloak (53, 17, D:3) 21 stones (71, -3, D:3) a +0 whip a kobold corpse a bat corpse Level 4 of the Dungeon (0, 0, D:4) a +0 ring mail (11, -6, D:4) a jackal corpse (11, -5, D:4) a jackal corpse (14, 1, D:4) the +10 long sword of Precise Incision {flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It greatly protects you from fire. (17, -10, D:4) a scorpion corpse