LairdRich Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (2, 1, D:1) a +0 robe (3, -8, D:1) 23 stones (9, -4, D:1) a +0 whip (18, 26, D:1) a +0 trident (21, 44, D:1) a +0 animal skin (30, 27, D:1) a +0 hunting sling (35, 17, D:1) 22 stones (38, -1, D:1) a +0 dagger (42, 18, D:1) 18 bolts (43, 21, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) 15 stones (0, 11, D:2) a +1 dagger of speed (0, 15, D:2) 19 stones (2, 27, D:2) 29 stones (6, 8, D:2) a +0 leather armour (15, 20, D:2) 17 stones (19, 4, D:2) a +0 ring mail (41, 1, D:2) a +0 leather armour (46, 7, D:2) a +0 ring mail (59, 26, D:2) a +0 ring mail (65, 15, D:2) a +0 whip (65, 20, D:2) a stone Level 3 of the Dungeon (0, 0, D:3) a +0 hunting sling (9, 6, D:3) a +0 robe (14, 8, D:3) a +0 dagger (15, 12, D:3) a +0 club a +0 ring mail a +0 hand axe (16, 11, D:3) a +0 robe a +0 dagger (19, 11, D:3) a +0 club (21, 27, D:3) a +0 chain mail (25, 32, D:3) 17 poisoned darts (29, 34, D:3) a +0 scale mail (42, 11, D:3) a +0 leather armour (46, 3, D:3) a +0 rapier Level 4 of the Dungeon [Shop] Roseluju's General Store a sack of spiders (280 gold) 13 stones (18 gold) 21 stones (29 gold) a cursed +0 rapier (42 gold) a book of Minor Magic (280 gold) a ration (70 gold) the +6 plate armour "Pikh" {*Contam rF+ Str+4 SInv} (1036 gold) It affects your strength (+4). It protects you from fire. It lets you see invisible. It causes magical contamination when unequipped. If you switch to wearing this armour, your AC will rise 6 points (17 -> 23) a wand of iceblast (8) (168 gold) a ration (70 gold) (0, 0, D:4) 22 arrows (5, -29, D:4) a cursed -2 rapier (11, -17, D:4) a +0 quarterstaff (20, -19, D:4) a potion of lignification (24, 9, D:4) a +0 leather armour (26, -29, D:4) 15 stones (30, -20, D:4) 9 stones (31, -4, D:4) an uncursed ring of wizardry an uncursed ring of attention Level 5 of the Dungeon [Shop] Vyabir's Weapon Boutique a +0 short sword (45 gold) a +4 vorpal hand axe (397 gold) a +2 glaive of venom (297 gold) a +0 mace (45 gold) a +0 shortbow (45 gold) a +0 shortbow (45 gold) a +4 quarterstaff of protection (402 gold) the +1 trident of Chagrin {freeze, rC+} (379 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from cold. a +3 hand axe of venom (309 gold) [Shop] Qim Nuru's Assorted Antiques a scroll of noise (27 gold) a +0 scale mail (108 gold) a scroll of magic mapping (94 gold) a scroll of silence (202 gold) a +0 robe (18 gold) a scroll of teleportation (81 gold) a scroll of immolation (94 gold) a scroll of enchant armour (202 gold) a scroll of enchant weapon (202 gold) a scroll of magic mapping (94 gold) a scroll of blinking (202 gold) (0, 0, D:5) a +0 leather armour (5, -1, D:5) a +0 flail (22, -25, D:5) 17 stones (28, -14, D:5) 15 stones (28, -9, D:5) a +0 whip a +0 leather armour (55, -31, D:5) 21 arrows (56, 1, D:5) 28 stones (61, -45, D:5) a +0 dagger (62, -45, D:5) a +0 helmet (62, -37, D:5) an uncursed ring of magical power Level 6 of the Dungeon (0, 0, D:6) a +0 chain mail (6, -17, D:6) 18 stones (8, 1, D:6) a cursed -3 club (8, 2, D:6) a +0 mace a +0 leather armour (16, 12, D:6) a +0 dagger (23, 29, D:6) a +0 ring mail a +0 flail a +0 robe a +0 dagger (24, 29, D:6) a +0 ring mail a +0 mace (25, 28, D:6) a +0 ring mail a +0 mace (27, -5, D:6) 13 stones (33, 12, D:6) a +0 dagger a +0 robe (34, 11, D:6) a +0 dagger a +0 robe (34, 12, D:6) a +0 club (36, 36, D:6) a +0 flail (41, 34, D:6) a +0 trident a +0 chain mail (41, 36, D:6) a +0 dagger a +0 robe a +0 dagger a +0 robe (42, 36, D:6) a +0 dagger 5 boomerangs a +0 leather armour (43, 35, D:6) 20 arrows (47, 38, D:6) an uncursed amulet of magic regeneration (51, -9, D:6) 6 stones (54, 8, D:6) 14 stones (56, -9, D:6) a cursed +0 dagger a +0 robe (57, -8, D:6) a cursed +0 halberd a +0 robe (60, -7, D:6) a +0 robe Level 7 of the Dungeon (0, 0, D:7) a +0 leather armour a +0 short sword (0, 4, D:7) a +0 robe a +0 dagger of flaming (11, 7, D:7) a +0 robe (12, 34, D:7) a +0 halberd (21, 0, D:7) a +0 spear (27, 9, D:7) a +0 club a +0 whip (27, 10, D:7) a +0 halberd a cursed -3 spear (32, -4, D:7) a +0 giant club (36, 26, D:7) a +0 trident a +0 chain mail (38, 26, D:7) a +0 dagger a +0 robe (40, 25, D:7) a +0 dagger a +0 robe (40, 26, D:7) a +0 leather armour (48, 10, D:7) a cursed -3 giant club (54, 39, D:7) 17 stones Level 8 of the Dungeon (7, -6, D:8) a +0 chain mail of poison resistance (9, 5, D:8) 16 bolts (13, -9, D:8) 19 stones (24, -9, D:8) 23 stones (26, -3, D:8) a +0 flail a +0 club a +0 scale mail (26, -1, D:8) a cursed -3 short sword (29, 32, D:8) 17 stones (33, 38, D:8) a +0 shortbow 31 arrows (40, 38, D:8) an arrow a book of Misfortune (41, 4, D:8) a +0 mace (46, 31, D:8) a +0 mace of protection a +0 leather armour (47, 30, D:8) a +0 hand axe a +0 leather armour a cursed -2 dagger a +0 robe a +0 club a +0 ring mail a +0 dagger a +0 robe a +0 short sword a +0 leather armour a +0 trident Level 9 of the Dungeon (0, 0, D:9) a +0 chain mail (3, 37, D:9) 20 stones (6, 22, D:9) a +0 ring mail (7, 26, D:9) 16 arrows (11, 33, D:9) a +0 dagger (13, 0, D:9) a +0 trident a +0 shortbow a +0 cloak (16, 0, D:9) an arrow (18, 0, D:9) an arrow (19, 0, D:9) an arrow (20, 0, D:9) an arrow (20, 1, D:9) an arrow (21, 34, D:9) 15 poisoned darts (22, 37, D:9) 16 stones (23, 0, D:9) 2 arrows (23, 2, D:9) an arrow (24, 16, D:9) 24 sling bullets (25, 0, D:9) a +0 robe a +2 dagger of distortion (25, 26, D:9) a +0 scale mail (35, -4, D:9) 28 arrows (35, -2, D:9) a +3 hand axe a +0 hand axe (36, 0, D:9) a cursed +0 leather armour (39, 3, D:9) 21 arrows (54, 9, D:9) a +1 whip of flaming a +0 robe Level 10 of the Dungeon (0, 0, D:10) 15 arrows (8, 12, D:10) a +6 giant club a +0 robe (10, -9, D:10) 9 arrows (13, 10, D:10) a +0 chain mail (15, -9, D:10) the +5 chain mail of Curiosity {Str+3 Dex+4} It affects your strength (+3). It affects your dexterity (+4). If you switch to wearing this armour, your AC will rise 2 points (17 -> 19) (19, 1, D:10) a +0 mace (24, 19, D:10) 23 arrows (24, 22, D:10) a +0 robe (25, 12, D:10) a +0 robe (31, 30, D:10) a +0 trident (34, 7, D:10) a +1 animal skin a +0 spear (36, 3, D:10) a +0 dagger (40, 9, D:10) 21 arrows (41, 16, D:10) 13 poisoned darts (49, 4, D:10) 14 arrows (50, 3, D:10) 10 stones (51, -2, D:10) a +0 arbalest Level 11 of the Dungeon (8, 7, D:11) a +0 war axe (20, -33, D:11) a +0 hand axe Level 1 of the Lair of Beasts (4, 19, Lair:1) a +0 robe (6, 31, Lair:1) 24 stones (7, -9, Lair:1) 21 stones (9, 29, Lair:1) a +0 robe (10, 5, Lair:1) a +0 ring mail (10, 16, Lair:1) 21 sling bullets (15, 20, Lair:1) a potion of mutation an uncursed amulet of inaccuracy an uncursed amulet of the gourmand a +0 chain mail (21, 6, Lair:1) a +0 long sword (25, -7, Lair:1) 22 sling bullets (27, 31, Lair:1) a +0 spear (30, 31, Lair:1) a +0 mace (34, 0, Lair:1) 12 sling bullets (37, -2, Lair:1) a +0 robe (40, 2, Lair:1) a scroll of enchant armour (41, -3, Lair:1) 13 gold pieces (42, 0, Lair:1) an uncursed amulet of rage (53, 19, Lair:1) a +0 trident (63, 2, Lair:1) a book of Cantrips (67, -15, Lair:1) a +0 leather armour (67, 0, Lair:1) 11 gold pieces (69, 0, Lair:1) 11 gold pieces (69, 1, Lair:1) a +0 leather armour Level 2 of the Lair of Beasts (10, -23, Lair:2) a +2 hat of intelligence (11, -45, Lair:2) 11 stones (23, -34, Lair:2) a +0 hand axe (38, 4, Lair:2) a +0 flail (50, -28, Lair:2) 23 bolts Level 3 of the Lair of Beasts (0, 0, Lair:3) 26 arrows (12, -34, Lair:3) 21 sling bullets (27, -27, Lair:3) a +0 war axe (27, -17, Lair:3) 19 sling bullets (30, -32, Lair:3) a +0 leather armour (37, -44, Lair:3) a +0 ring mail (39, -34, Lair:3) 14 stones (46, -2, Lair:3) a cursed +0 robe (46, 3, Lair:3) the +1 robe of Kiroal {+Fly Stlth+} It lets you fly. It makes you more stealthy. If you switch to wearing this armour, your AC will fall 11 points (17 -> 6) (58, -51, Lair:3) a +0 leather armour (61, -9, Lair:3) a +0 long sword Level 4 of the Lair of Beasts (0, 0, Lair:4) 25 stones (25, -11, Lair:4) a black mamba corpse (26, -11, Lair:4) a bullfrog skeleton (26, -10, Lair:4) 17 poisoned darts (36, -15, Lair:4) a +3 antimagic executioner's axe