LairdRich Level 1 of the Dungeon (0, 0, D:1) 14 sling bullets (13, 21, D:1) 23 stones (26, 9, D:1) 23 sling bullets (40, -1, D:1) a +0 club (48, 29, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) 12 arrows (4, -13, D:2) 16 arrows (6, -5, D:2) a +0 chain mail a +0 hand axe (9, -24, D:2) a +0 animal skin (13, -23, D:2) a +0 club (22, 4, D:2) 16 bolts (34, 9, D:2) a +0 dagger (41, -22, D:2) 17 stones (44, -12, D:2) a +0 club (47, -21, D:2) a +0 whip (47, -12, D:2) a +0 dagger (51, 0, D:2) a +0 chain mail (52, -13, D:2) a +0 scale mail (55, 12, D:2) a +0 mace (59, -35, D:2) a +0 ring mail (67, 2, D:2) a +0 club (70, -7, D:2) 10 poisoned darts Level 3 of the Dungeon (0, 0, D:3) 14 sling bullets (8, -11, D:3) a +0 robe (9, -19, D:3) a +0 robe (9, 20, D:3) 20 bolts (10, -3, D:3) 3 stones (21, -4, D:3) a +0 ring mail a +0 short sword (33, -13, D:3) 17 stones (35, 16, D:3) a +0 club (36, -10, D:3) a +0 halberd (36, -9, D:3) a +0 spear (36, -8, D:3) a +0 dagger a +0 chain mail Level 4 of the Dungeon (0, 0, D:4) a +0 leather armour (6, 38, D:4) a +0 whip (6, 55, D:4) 15 arrows (7, 29, D:4) +0 acid dragon scales (9, 1, D:4) a +0 mace (10, 58, D:4) 15 sling bullets (17, 1, D:4) a +0 robe (20, 2, D:4) a +0 hand axe (21, 33, D:4) a -2 large shield 2 scrolls of random uselessness an uncursed amulet of magic regeneration (22, 20, D:4) a +0 scale mail (31, -1, D:4) 29 stones (33, 40, D:4) a +0 dagger (36, 1, D:4) 20 arrows (45, 44, D:4) a +0 rapier (47, 20, D:4) a +0 club (52, 8, D:4) a +0 mace (64, 13, D:4) a +0 ring mail (65, 51, D:4) a +0 hand axe Level 5 of the Dungeon (0, 0, D:5) a +0 mace (9, 20, D:5) 15 arrows (10, 9, D:5) 30 stones (12, -17, D:5) 27 stones (15, 10, D:5) a +0 scale mail (16, 14, D:5) a +0 flail (23, 6, D:5) a +0 leather armour (26, -18, D:5) a +0 giant club (26, 20, D:5) 16 sling bullets (30, -3, D:5) the cursed +1 ring mail "Iryguw" {rPois rN++ Regen+ Dex-5} It affects your dexterity (-5). It protects you from poison. It greatly protects you from negative energy. It increases your rate of regeneration. If you switch to wearing this armour, your AC will fall 6 points (19 -> 13) It has a curse placed upon it. (32, -1, D:5) a +0 spear (32, 1, D:5) a cursed -1 robe Level 6 of the Dungeon (0, 0, D:6) 20 poisoned darts (13, 13, D:6) 8 javelins (24, -15, D:6) a +0 short sword (26, 1, D:6) a scroll of amnesia (26, 7, D:6) a +0 leather armour a +0 morningstar (26, 8, D:6) a +0 short sword a +0 robe a +1 dire flail of holy wrath a +0 plate armour a +1 dagger of venom (33, 20, D:6) 18 bolts (38, 2, D:6) a +0 chain mail Level 7 of the Dungeon (0, 0, D:7) a +0 falchion (2, 0, D:7) a +0 hand axe (3, -4, D:7) a +0 club a cursed +0 ring mail a +0 hand axe a +0 giant club (3, -3, D:7) a +0 dagger a +0 robe a +0 spear a +0 spear a +0 leather armour a +0 flail (3, -2, D:7) a +0 halberd (3, -1, D:7) a +0 plate armour a +0 halberd (3, 0, D:7) a +0 robe a +0 dagger (4, 0, D:7) a +0 buckler a +0 scale mail a +0 spear (5, 0, D:7) 21 arrows (14, 8, D:7) a +0 giant spiked club a throwing net (16, 16, D:7) 23 sling bullets (17, -14, D:7) a +0 hand axe (17, 8, D:7) 25 stones (18, 12, D:7) 17 stones (27, 8, D:7) a +0 leather armour (28, -4, D:7) a +0 ring mail (40, 5, D:7) a +0 short sword (57, 8, D:7) 25 arrows (58, 13, D:7) 22 stones Level 8 of the Dungeon [Shop] Hoocow's Antique Weapon Boutique a +0 glaive (175 gold) a +0 quarterstaff (108 gold) a +0 quarterstaff (108 gold) the cursed +1 hand axe of Impeachment {elec, rPois rC++ MR+ Int+4} (1409 gold) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your intelligence (+4). It greatly protects you from cold. It protects you from poison. It affects your resistance to hostile enchantments. It has a curse placed upon it. a +0 war axe (94 gold) a +0 long sword of draining (224 gold) a +0 flail (94 gold) a +0 scimitar (108 gold) a +1 whip of freezing (310 gold) a +2 short sword of venom (421 gold) a +2 rapier of speed (648 gold) (0, 0, D:8) 2 sling bullets (2, -10, D:8) a +0 falchion (3, 0, D:8) 2 sling bullets (3, 1, D:8) 2 sling bullets (4, 1, D:8) 2 sling bullets (7, 1, D:8) a +0 quarterstaff a +2 vorpal hunting sling 16 sling bullets a +2 ring mail of fire resistance (13, 3, D:8) a +0 hand axe (20, 7, D:8) a +0 hunting sling (22, -7, D:8) a +0 dagger (25, 19, D:8) 14 poisoned darts (27, -8, D:8) a +0 robe (still there?) a +0 dagger (still there?) (27, -7, D:8) a +0 war axe (27, -3, D:8) a +0 plate armour a +0 flail (29, -26, D:8) a +0 chain mail (30, 3, D:8) a +0 club a +0 flail (31, 3, D:8) 2 arrows (31, 5, D:8) an arrow (31, 9, D:8) an arrow (32, 7, D:8) a cursed +0 shortbow 18 arrows (35, 10, D:8) a +0 hand axe of draining a +0 plate armour a +0 flail a +0 ring mail (43, -9, D:8) a +0 hand axe 4 boomerangs a +0 mace a +0 scale mail a +0 club a +0 scale mail (48, -23, D:8) 16 stones (49, 3, D:8) a +0 giant spiked club a +0 giant club 18 poisoned darts (50, 2, D:8) a +0 chain mail (52, -26, D:8) 18 stones (55, -9, D:8) a cursed +0 club (55, 5, D:8) a +0 robe (57, -9, D:8) a +0 hand axe a +0 leather armour (58, -9, D:8) a +0 leather armour (59, -13, D:8) a +0 flail a +0 leather armour a +0 trident (59, -12, D:8) a +0 vorpal war axe a +0 leather armour a +0 dagger a +0 flail a +0 ring mail a cursed -1 hand axe (59, -11, D:8) a +0 hand axe a +0 club a +0 mace (60, -14, D:8) a +0 trident (60, -13, D:8) a +0 dagger a +0 ring mail Level 9 of the Dungeon (3, -1, D:9) a cursed +0 shortbow 9 arrows (6, -13, D:9) a +3 ring of intelligence (6, -3, D:9) an arrow (7, -4, D:9) 2 arrows (8, -5, D:9) an arrow (11, -8, D:9) a +0 leather armour (13, -15, D:9) a +0 giant club a +0 giant club (29, 7, D:9) an uncursed staff of power (32, 12, D:9) 24 gold pieces (32, 25, D:9) a +0 giant club (33, 12, D:9) a scroll of magic mapping (34, 12, D:9) a scroll of silence (35, 11, D:9) a scroll of enchant weapon (41, 23, D:9) a +0 quarterstaff (46, -16, D:9) the +5 chain mail of Broken Taboos {Dex+2} It affects your dexterity (+2). If you switch to wearing this armour, your AC will rise 2 points (19 -> 21) (48, -7, D:9) a +0 war axe (52, -17, D:9) a +0 pair of gloves (52, -16, D:9) 9 arrows a +0 shortbow (52, -14, D:9) an arrow (53, -11, D:9) a +0 club (54, -11, D:9) 4 arrows (54, -10, D:9) an arrow (55, -11, D:9) an arrow (56, -11, D:9) a wand of clouds (12) 3 potions of magic 2 potions of degeneration (57, -19, D:9) a +0 war axe Level 1 of the Lair of Beasts (4, 9, Lair:1) a book of Cantrips (8, -32, Lair:1) a book of Cantrips (8, 6, Lair:1) 25 stones (15, -12, Lair:1) a scroll of random uselessness (15, -2, Lair:1) 4 boomerangs (18, -42, Lair:1) 12 arrows (27, -12, Lair:1) a +0 war axe (38, -30, Lair:1) 29 stones (40, -24, Lair:1) a +0 chain mail (44, -26, Lair:1) 24 stones (46, -25, Lair:1) a book of Battle (47, 6, Lair:1) a +0 chain mail (48, -19, Lair:1) a +0 long sword Level 2 of the Lair of Beasts (0, 0, Lair:2) 16 stones (5, -9, Lair:2) 9 arrows (18, 18, Lair:2) an uncursed ring of attention (21, 36, Lair:2) a +0 chain mail (24, 21, Lair:2) 18 stones (24, 31, Lair:2) 16 stones (26, 14, Lair:2) 2 boomerangs Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 short sword (3, -15, Lair:3) a +0 mace (3, 5, Lair:3) a +0 robe (5, 0, Lair:3) a +0 robe (8, 9, Lair:3) a +0 whip (11, -20, Lair:3) a scroll of immolation (13, 2, Lair:3) a +0 shield (17, 15, Lair:3) 19 stones (18, -25, Lair:3) a +0 giant club (20, 10, Lair:3) 21 bolts (21, 14, Lair:3) the +1 scale mail "Qauc" {MR+ Str+4 Stlth-} It affects your strength (+4). It affects your resistance to hostile enchantments. It makes you less stealthy. If you switch to wearing this armour, your AC will fall 5 points (19 -> 14) (28, -6, Lair:3) 25 stones (28, 17, Lair:3) a +0 ring mail (35, -11, Lair:3) a +0 chain mail Level 4 of the Lair of Beasts (0, 0, Lair:4) 12 stones (23, 5, Lair:4) a +0 halberd (unseen) (24, 5, Lair:4) 8 gold pieces (24, 15, Lair:4) 9 stones (25, 21, Lair:4) a potion of curing (29, 17, Lair:4) 16 stones (30, -10, Lair:4) an elephant skeleton (32, 23, Lair:4) 26 arrows (40, -16, Lair:4) 28 arrows