Laiders Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (1, 18, D:1) a +2 hand axe of chopping (4, 3, D:1) a cursed +0 leather armour (8, -11, D:1) a +0 club (30, 20, D:1) a +0 leather armour (38, 21, D:1) a +0 whip (42, 8, D:1) a +0 scale mail (43, -24, D:1) a +0 club (47, 16, D:1) 3 needles of confusion (48, 15, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a cursed -3 hunting sling (18, -1, D:2) 2 stones a +0 robe (18, 0, D:2) 22 arrows (18, 1, D:2) a stone (18, 5, D:2) a +2 dagger of venom (25, -10, D:2) a +0 long sword (32, 20, D:2) a +0 spear (34, 4, D:2) a +0 club a +0 dagger a +0 dagger (34, 6, D:2) a +0 club a +0 animal skin a +0 club (35, 4, D:2) a +0 dagger (36, 4, D:2) a +0 club (36, 5, D:2) a +0 club a +1 vampiric dagger (36, 6, D:2) a +0 dagger a +0 hunting sling 15 stones (41, 14, D:2) a +0 club (41, 33, D:2) 24 stones (45, 21, D:2) a stone (45, 23, D:2) a stone (48, 33, D:2) a +0 ring mail (51, 37, D:2) a cursed -2 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 club a cursed -2 halberd (5, 28, D:3) 5 arrows (11, 28, D:3) a +0 club (12, 28, D:3) a cursed +0 chain mail (20, 14, D:3) a +0 club (27, 19, D:3) 21 arrows (28, 9, D:3) 13 stones Level 4 of the Dungeon (4, -37, D:4) 25 arrows (8, 5, D:4) a +1 helmet (12, -18, D:4) 18 arrows (22, -10, D:4) a +0 mace (30, 7, D:4) 24 arrows (31, 15, D:4) a +0 giant spiked club (43, -1, D:4) a +1 trident of protection (44, -25, D:4) 20 stones (44, -1, D:4) a +0 dagger (45, -1, D:4) a +0 ring mail a +0 whip (48, 12, D:4) 22 sling bullets (51, 13, D:4) a +0 cloak Level 5 of the Dungeon (0, 0, D:5) a +0 scale mail (6, 6, D:5) a +0 pair of boots (7, 16, D:5) an arrow (10, 21, D:5) a +0 shortbow 3 arrows (11, 19, D:5) an arrow (12, 33, D:5) 24 stones (17, 44, D:5) 25 sling bullets (17, 51, D:5) 25 stones (19, 12, D:5) a +0 trident (21, 18, D:5) a +0 falchion (25, 19, D:5) a +0 leather armour (27, 35, D:5) a +0 hunting sling (32, 14, D:5) a +0 flail a +6 short sword a +0 dagger a +0 robe (34, 40, D:5) a +0 flail a +0 scale mail (36, 37, D:5) 18 stones (42, 10, D:5) 30 stones (45, 11, D:5) a +0 robe (51, 38, D:5) 28 bolts (56, 23, D:5) 22 stones (57, 31, D:5) 19 arrows (59, 52, D:5) 18 stones (61, 30, D:5) a +0 whip (62, 30, D:5) a +0 spear Level 6 of the Dungeon [Shop] Kalokint's Weapon Emporium a +3 dagger of speed (276 gold) a +0 trident (42 gold) the +2 falchion "Gacaugof" {protect, rF+ MP+9} (558 gold) It protects the one who uses it against injury (+AC on strike). It protects you from fire. It affects your magic capacity (+9). a +3 giant spiked club (226 gold) a +0 spear of venom (67 gold) a +0 dagger (24 gold) a +0 falchion (36 gold) a +3 hand axe of electrocution (294 gold) a +0 blowgun (30 gold) a cursed -1 club (1 gold) a +0 longbow (54 gold) (0, 0, D:6) 22 stones (0, 12, D:6) a +0 scale mail a +0 club a +0 club (4, -3, D:6) a +0 blowgun (13, 6, D:6) 10 arrows (30, -24, D:6) a +0 hand crossbow (37, 15, D:6) the +8 dagger "Dedycint" {freeze, *Corrode +Rage +Inv} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It lets you turn invisible. It lets you go berserk. It may corrode you when you take damage. (38, -8, D:6) a +0 mace (66, 6, D:6) the +4 Vampire's Tooth {vamp} It inflicts no extra harm, but heals its wielder when it wounds a living foe. (69, 6, D:6) a +0 whip of freezing a +0 robe Level 7 of the Dungeon (0, 0, D:7) 19 stones (10, 11, D:7) a +0 hand crossbow (11, 0, D:7) a +0 robe a cursed +0 morningstar a +0 robe a +0 short sword (12, 0, D:7) a +2 robe of cold resistance a +0 great sword a +0 robe a +2 scimitar of freezing a +0 robe a +0 trident (13, -10, D:7) 23 stones (13, 13, D:7) an uncursed ring of teleportation (13, 15, D:7) a +0 giant spiked club (13, 16, D:7) a +0 leather armour a +0 dagger (14, 7, D:7) a +0 leather armour a +0 short sword (14, 8, D:7) a +0 robe a +0 dagger (15, 8, D:7) a +0 robe a +0 dagger (15, 13, D:7) the +5 ring mail of Waffojoj {-Tele +Fly Str-5 Int+4 SInv} It affects your strength (-5). It affects your intelligence (+4). It lets you see invisible. It lets you fly. It prevents most forms of teleportation. (18, 9, D:7) a +0 flail (22, -11, D:7) a +0 war axe (22, 13, D:7) a +0 chain mail (23, 5, D:7) 5 poisoned needles (33, 24, D:7) a +0 leather armour (35, -13, D:7) 2 potions of degeneration (39, -15, D:7) 12 poisoned needles (42, -6, D:7) 23 stones (44, -9, D:7) a cursed +0 hand crossbow (48, -1, D:7) a +0 dagger a +0 robe Level 8 of the Dungeon (0, 0, D:8) a +0 ring mail (1, 0, D:8) 16 stones (4, 0, D:8) 24 bolts (6, -3, D:8) 14 stones (7, 3, D:8) a +0 scimitar (20, 3, D:8) a +0 short sword (40, 5, D:8) a +0 dagger a +0 cloak (41, -4, D:8) a +0 dagger (41, 4, D:8) a +0 club (45, -6, D:8) a +3 dagger of chaos a +0 robe (47, 6, D:8) a +0 chain mail (48, -11, D:8) 13 sling bullets (50, -30, D:8) a +0 chain mail a +0 whip a +0 leather armour a +0 whip (50, -29, D:8) a +0 hand axe (51, -32, D:8) a +0 hand axe a +0 robe a +0 vampiric dagger (61, -15, D:8) a +0 quarterstaff Level 9 of the Dungeon (0, 0, D:9) a +0 mace of protection (0, 4, D:9) 19 bolts (2, -11, D:9) a +0 whip (10, 2, D:9) a scroll of immolation (12, -7, D:9) a +0 club a +0 chain mail (12, -5, D:9) a +0 dagger a +0 robe (14, 4, D:9) a +0 quarterstaff (23, -27, D:9) a +0 robe (30, -9, D:9) a +0 trident (44, -8, D:9) a +0 dagger a +0 robe of fire resistance (45, -8, D:9) a +0 short sword (46, -9, D:9) a +0 short sword (57, 4, D:9) a +0 war axe of chopping (57, 6, D:9) a +0 dagger a +0 robe (57, 7, D:9) a +0 dagger a +0 plate armour (57, 8, D:9) a +0 mace Level 10 of the Dungeon (0, 0, D:10) a cursed -3 mace (8, -34, D:10) an arrow (8, -33, D:10) an arrow (10, -34, D:10) an arrow (11, -25, D:10) a scorpion corpse (12, -34, D:10) a +1 shortbow of flaming 3 arrows a centaur skeleton (17, 15, D:10) a +0 dagger a +0 robe a +0 dire flail a +0 plate armour an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (17, 17, D:10) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (17, 18, D:10) a +0 giant club an ogre corpse (skeletalised by now) (23, -37, D:10) a +0 giant club an ogre corpse (28, 7, D:10) a +0 giant club a +0 giant club a +0 dagger a cursed -1 robe a two-headed ogre skeleton