Ladykiller69 Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (7, 5, D:1) a +0 robe (12, 12, D:1) a +0 hunting sling (14, 28, D:1) a +0 short sword (25, 5, D:1) 24 sling bullets (25, 14, D:1) a +0 whip (29, 27, D:1) 19 arrows (31, 23, D:1) a cursed +0 club (32, 23, D:1) a +0 dagger (45, 27, D:1) a +0 plate armour Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (1, -35, D:2) a +0 club (2, 4, D:2) a +0 hand axe (3, -31, D:2) a +0 trident (7, -25, D:2) a +0 pair of gloves (9, 7, D:2) a +0 robe (10, -41, D:2) a +0 whip (10, 7, D:2) a cursed -3 dagger (17, -27, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 rapier (6, 2, D:3) a +0 blowgun (9, 4, D:3) a +0 club (19, 2, D:3) a +0 short sword (22, 19, D:3) 12 sling bullets (27, 15, D:3) 34 arrows (29, -5, D:3) 22 arrows (31, 5, D:3) a cursed +0 ring mail a +0 club (34, 17, D:3) 14 bolts (34, 24, D:3) a +0 short sword Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (1, 0, D:4) a +0 short sword a cursed +0 plate armour (22, 11, D:4) a +2 whip of flaming a +0 robe (26, 2, D:4) a +0 hand axe a +0 mace a +0 dagger a +0 robe (27, 1, D:4) a +0 flail (29, 17, D:4) a +0 animal skin a +0 animal skin a +0 animal skin (48, 30, D:4) a +2 dire flail of crushing a +0 leather armour (57, 29, D:4) a +0 leather armour a +0 falchion Level 5 of the Dungeon (0, 0, D:5) a +0 flail (6, 0, D:5) a +0 robe (12, -1, D:5) a +0 giant club (14, -10, D:5) the cursed +1 trident "Eviscerator" {freeze, rPois Str+4 Dex+3} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+4). It affects your dexterity (+3). It protects you from poison. It has a curse placed upon it. (20, 29, D:5) a +0 dagger (24, 36, D:5) 15 sling bullets (30, -6, D:5) 15 bolts (30, 3, D:5) a +0 dagger (36, 27, D:5) a +0 club (38, 36, D:5) a +1 short sword of draining a +0 leather armour (48, 3, D:5) a +0 leather armour Level 6 of the Dungeon (2, 4, D:6) 19 sling bullets (9, -23, D:6) a +0 club (11, -19, D:6) 15 sling bullets (15, -2, D:6) a +0 flail a +0 whip (16, -2, D:6) a +0 hand axe a +0 whip (19, -15, D:6) a cursed -2 shortbow a cursed +0 hand axe 24 arrows (22, -15, D:6) an arrow (22, 8, D:6) 3 arrows (23, 8, D:6) 2 arrows (24, 7, D:6) an arrow (24, 9, D:6) an arrow (26, -15, D:6) an arrow (34, 5, D:6) 17 sling bullets (35, 5, D:6) a +0 scythe (36, 4, D:6) 14 arrows a cursed +0 shortbow (36, 7, D:6) an arrow (36, 8, D:6) an arrow (36, 11, D:6) an arrow (38, -3, D:6) a +0 robe a +0 dagger (39, -5, D:6) a +0 robe a +0 dagger (39, 7, D:6) 7 arrows a +0 shortbow (40, -5, D:6) a +0 club a +0 mace (41, -5, D:6) a +0 leather armour a +0 short sword (42, 3, D:6) a +3 chain mail of fire resistance a +0 short sword Level 7 of the Dungeon (0, 0, D:7) a wand of confusion (19/48) (6, -10, D:7) a +0 war axe (7, 10, D:7) a +1 dagger of freezing (8, 8, D:7) a +0 whip (10, -7, D:7) a cursed +0 robe a +0 dagger (12, -16, D:7) a +0 falchion (12, -8, D:7) a +2 mace of protection a +0 scale mail (13, -8, D:7) a +0 dagger a +0 robe (15, -7, D:7) a +0 flail a +0 leather armour (18, 15, D:7) a +0 falchion (30, 5, D:7) a +0 pair of gloves (32, 5, D:7) a +0 shortbow a +0 hand axe (32, 19, D:7) a +0 hand axe a +0 animal skin (33, 1, D:7) a +0 dagger a +0 robe a +0 dagger a +0 robe (34, -6, D:7) a +0 mace (34, 4, D:7) a +0 chain mail a +0 war axe (46, 4, D:7) a cursed -3 short sword (48, 33, D:7) a +0 giant spiked club (50, -1, D:7) a +0 flail (50, 26, D:7) the +7 long sword "Hacaomm" {venom, *Noise rElec Int-4 Dex+8} It poisons the flesh of those it strikes. It affects your intelligence (-4). It affects your dexterity (+8). It insulates you from electricity. It may make noises in combat. (54, 24, D:7) a +0 leather armour Level 8 of the Dungeon (0, 0, D:8) a +0 pair of boots (0, 15, D:8) a +0 leather armour a +0 hand axe a +0 ring mail a +0 short sword a +0 plate armour (0, 18, D:8) a +0 club a +0 leather armour (0, 21, D:8) a +0 dagger a +0 leather armour (1, 6, D:8) a +0 spear (2, 10, D:8) a +0 dagger a +0 robe (3, 21, D:8) a +1 dagger of electrocution (6, 30, D:8) a +0 falchion (12, 22, D:8) a +0 plate armour (23, 31, D:8) 8 arrows (34, 32, D:8) a +0 club (34, 43, D:8) a +0 falchion a +0 robe (34, 44, D:8) a +0 long sword a +0 robe (34, 45, D:8) a +2 hand axe a +0 robe (35, 5, D:8) a +0 rapier Level 9 of the Dungeon (0, 0, D:9) a cursed +0 morningstar a +0 robe a +0 hand axe a +0 robe a +0 falchion a +0 robe a cursed -1 short sword a +0 robe (4, 4, D:9) a +0 ring mail (10, 15, D:9) a +0 club (12, 15, D:9) a +0 dagger a +0 robe (16, -5, D:9) a +0 robe a +3 long sword (16, 15, D:9) a +0 mace a +4 plate armour (20, -9, D:9) a cursed -2 whip (21, -10, D:9) a +0 whip (21, -9, D:9) an uncursed ring of loudness a +3 ring of intelligence a +0 halberd a +0 club a +0 robe (23, -1, D:9) 17 arrows (25, 15, D:9) a +0 dagger a +0 robe (26, 15, D:9) a cursed +0 hand axe a +0 leather armour (28, -4, D:9) a +0 robe a +0 giant spiked club a +0 giant club (39, -11, D:9) a +0 short sword (42, -32, D:9) a +0 hand axe (51, -21, D:9) a +1 dagger of chaos Level 10 of the Dungeon [Shop] Cecolot's Magic Scroll Shop a scroll of recharging (133 gold) a scroll of identify (28 gold) a scroll of vulnerability (105 gold) a scroll of remove curse (42 gold) a scroll of teleportation (42 gold) a scroll of enchant weapon (105 gold) a scroll of teleportation (42 gold) a scroll of remove curse (42 gold) (0, 0, D:10) a +0 giant spiked club a +0 giant club (10, -22, D:10) a +0 falchion (15, -26, D:10) 15 sling bullets (19, 10, D:10) a bolt a +0 whip (19, 11, D:10) a +0 whip (20, 10, D:10) a bolt a +0 short sword (22, -9, D:10) 11 arrows a +0 shortbow (22, 11, D:10) a +0 club a +0 hand crossbow 16 bolts (31, -23, D:10) 21 bolts (33, -11, D:10) a +0 falchion (33, -10, D:10) a +0 robe a +0 dagger (33, -9, D:10) a +0 scale mail a +0 hand axe (34, -6, D:10) a cursed -2 robe a +0 dagger (36, -6, D:10) a +0 robe a +0 dagger (37, -5, D:10) a cursed -2 mace (38, -6, D:10) a +0 ring mail a +0 flail (40, -5, D:10) a +0 mace Level 11 of the Dungeon [Shop] Yqikesih's General Store 14 stones (22 gold) a potion of brilliance (64 gold) a +2 robe of magic resistance (283 gold) a +0 quarterstaff of pain (192 gold) a +2 robe of positive energy (235 gold) 6 needles of sleeping (48 gold) a royal jelly (32 gold) a wand of flame (16/48) (144 gold) (0, 0, D:11) a +4 double sword of holy wrath a +0 chain mail (4, 13, D:11) a +0 great mace (4, 14, D:11) 6 arrows (5, 13, D:11) 5 arrows a +0 shortbow (5, 16, D:11) an arrow (15, -24, D:11) a +0 lajatang (17, 12, D:11) a +0 ring mail (18, -23, D:11) a +0 robe a cursed +0 morningstar (18, -22, D:11) a +0 robe a +0 scimitar (19, -23, D:11) a +0 robe a +3 mace (19, -22, D:11) a +0 robe a +5 falchion (21, -30, D:11) a +0 robe a +0 falchion (21, -22, D:11) a +0 giant club a +0 giant club (21, 10, D:11) a +0 giant club a +0 giant spiked club (23, -32, D:11) a +0 ring mail (25, -36, D:11) an uncursed staff of death (26, -16, D:11) 10 gold pieces (26, -15, D:11) 16 gold pieces (26, -14, D:11) an uncursed staff of cold (26, -13, D:11) 19 gold pieces (26, -12, D:11) 21 gold pieces (26, -8, D:11) 5 gold pieces (26, -7, D:11) a scroll of identify (unseen) (26, -6, D:11) 12 poisoned needles (26, -5, D:11) 26 gold pieces (26, -4, D:11) 16 gold pieces (27, -15, D:11) a scroll of identify (27, -14, D:11) a crystal ball of energy (27, -13, D:11) 2 javelins (27, -7, D:11) a fan of gales (27, -6, D:11) the ring "Foergh" {+Fly rF+ Str+4} [ring of flight] It affects your strength (+4). It protects you from fire. It lets you fly. (27, -5, D:11) a +0 great sword (39, -33, D:11) an arrow (40, -32, D:11) 4 arrows (40, -31, D:11) 2 arrows (41, -30, D:11) 4 arrows (42, -31, D:11) 2 arrows (42, -30, D:11) 11 arrows (43, 1, D:11) a +0 ring mail (44, -28, D:11) a +3 shortbow 6 arrows (46, -26, D:11) a +0 giant club (47, -25, D:11) a +0 shortbow a +0 shortbow 24 arrows (47, -24, D:11) a +0 shortbow 17 arrows (47, -6, D:11) a +0 lajatang (51, 14, D:11) a +1 quarterstaff of draining the Ecumenical Temple Level 1 of the Orcish Mines [Shop] Rosm's Weapon Shoppe a +0 spear (48 gold) a +1 quarterstaff of speed (304 gold) 3 poisoned javelins (76 gold) a +0 hand axe (48 gold) a +0 falchion (48 gold) a +0 quarterstaff (64 gold) a +2 dagger of speed (288 gold) a +1 flail of venom (179 gold) the +6 shortbow of Guklouh {flame, rF- Str+5 Dex+4} (868 gold) It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+5). It affects your dexterity (+4). It makes you vulnerable to fire. a +1 vampiric short sword (256 gold) 21 stones (33 gold) (0, 0, Orc:1) a large rock (2, 0, Orc:1) a large rock (4, 0, Orc:1) a large rock (6, -1, Orc:1) a +0 giant spiked club (6, 0, Orc:1) a large rock (6, 1, Orc:1) a +0 dagger (6, 3, Orc:1) a +0 hand axe (7, -1, Orc:1) a +0 giant club (7, 0, Orc:1) a poisoned tomahawk (7, 2, Orc:1) a +0 ring mail a +0 mace (7, 3, Orc:1) a +0 scale mail a +0 hand axe (9, 2, Orc:1) a +0 robe a +0 dagger (9, 3, Orc:1) a +0 trident (9, 4, Orc:1) a +0 leather armour a +0 dagger (9, 5, Orc:1) a +0 plate armour a +0 trident (10, 4, Orc:1) a +0 chain mail a +0 trident (10, 5, Orc:1) a +0 leather armour (11, 5, Orc:1) a +0 mace (11, 12, Orc:1) a +0 robe a +0 dagger (34, -25, Orc:1) a tomahawk (36, -23, Orc:1) a tomahawk (38, -27, Orc:1) 13 gold pieces (39, -28, Orc:1) 20 gold pieces Level 2 of the Orcish Mines (0, 0, Orc:2) a tomahawk (2, -1, Orc:2) a tomahawk (still there?) 23 gold pieces (still there?) (3, 0, Orc:2) a tomahawk (4, 0, Orc:2) a tomahawk (unseen) (6, -1, Orc:2) a +0 leather armour (still there?) a +0 mace (still there?) (6, 0, Orc:2) a +0 leather armour (unseen) (6, 1, Orc:2) 4 gold pieces (still there?) a cursed +0 hand axe (still there?) (7, -4, Orc:2) 8 gold pieces (7, 0, Orc:2) 2 tomahawks (9, 4, Orc:2) 30 gold pieces (10, 2, Orc:2) 32 gold pieces (11, 1, Orc:2) 23 gold pieces (11, 2, Orc:2) a tomahawk Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 hand axe (12, 8, Lair:1) 22 bolts (17, 30, Lair:1) a +0 leather armour (27, 16, Lair:1) a cursed +0 scale mail (38, -10, Lair:1) an uncursed amulet of faith (38, -3, Lair:1) a +0 trident (54, -6, Lair:1) a +0 short sword Level 2 of the Lair of Beasts (1, 19, Lair:2) 20 arrows (14, 17, Lair:2) a +2 flail of crushing (19, -5, Lair:2) a +0 rapier (20, -4, Lair:2) 7 arrows (22, 19, Lair:2) a +0 plate armour (25, 17, Lair:2) a wand of flame (23/48) a wand of flame (24/48) a wand of flame (20/48) (27, 12, Lair:2) 3 scrolls of enchant weapon 4 potions of haste a scroll of noise (29, -12, Lair:2) 11 gold pieces (30, -12, Lair:2) 15 poisoned needles (32, -13, Lair:2) a potion of brilliance (38, 25, Lair:2) a +2 rapier of venom (50, 22, Lair:2) a +0 club (59, 27, Lair:2) 24 bolts Level 3 of the Lair of Beasts (18, -15, Lair:3) a +3 dire flail of protection (21, -17, Lair:3) a +0 flail (37, -4, Lair:3) 9 bolts (48, -30, Lair:3) a +0 rapier