Ladykiller69 Level 1 of the Dungeon (0, 0, D:1) a +0 club (1, -38, D:1) a +0 hunting sling (4, -28, D:1) a +0 club (8, -20, D:1) a +0 club (12, -45, D:1) 29 bolts (27, -25, D:1) a +0 club (30, -55, D:1) a +0 mace (30, -16, D:1) a +0 whip (37, -16, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) 7 bolts (13, 13, D:2) a +0 club a +0 robe (20, 6, D:2) a +1 short sword of venom (21, 7, D:2) a +0 club (22, -12, D:2) a +0 robe a +0 scythe (22, 29, D:2) a +0 spear (38, -15, D:2) a +0 club (38, 3, D:2) 6 sling bullets (49, 14, D:2) a +2 dagger of venom Level 3 of the Dungeon (0, 0, D:3) a +0 flail a +0 whip (1, -1, D:3) a +0 dagger a +0 robe (1, 0, D:3) a cursed -1 club (2, 35, D:3) a +0 leather armour a +0 trident a +0 leather armour (3, 35, D:3) a +0 hand axe a +0 falchion (21, -17, D:3) a +0 dagger (26, -7, D:3) a +0 hunting sling (29, -9, D:3) a cursed +0 hunting sling (32, -15, D:3) a +0 club (46, -10, D:3) a +0 short sword (50, -16, D:3) a +0 animal skin (51, -8, D:3) a +0 hunting sling Level 4 of the Dungeon [Shop] Noefuz's Distillery a potion of degeneration (13 gold) a potion of heal wounds (65 gold) a potion of berserk rage (65 gold) a potion of might (52 gold) a potion of degeneration (13 gold) a potion of degeneration (13 gold) a potion of mutation (32 gold) a potion of agility (52 gold) a potion of brilliance (52 gold) a potion of degeneration (13 gold) (0, 0, D:4) the +9 short sword "Lopaverug" {vamp, rN+ Int+3} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+3). It protects you from negative energy. (10, 25, D:4) a +0 robe (13, 13, D:4) a cursed +0 scale mail a +0 dagger (24, 0, D:4) 29 sling bullets (26, 16, D:4) a +0 chain mail a +0 falchion a +0 mace (27, 16, D:4) a +0 robe a +0 dagger (36, 29, D:4) a +0 whip of flaming a +0 robe (38, 7, D:4) a +0 short sword (43, 9, D:4) a +0 trident Level 5 of the Dungeon (0, 0, D:5) a +0 quarterstaff of speed (2, -14, D:5) a +0 ring mail a +0 ring mail of fire resistance a +0 dagger a +0 robe (2, -13, D:5) a +0 hand axe (3, -27, D:5) 13 bolts (3, -13, D:5) a +0 short sword a +0 ring mail (6, -15, D:5) a +0 war axe (7, -24, D:5) a +0 hand axe (7, -10, D:5) a +0 club (10, -9, D:5) a +0 dagger a +0 robe (11, -2, D:5) 2 needles of sleeping (12, -14, D:5) a +0 dagger a +0 robe (13, -14, D:5) a +0 flail a +0 chain mail (30, -11, D:5) 18 bolts (36, -30, D:5) a cursed -1 falchion (41, -12, D:5) a +0 giant club (42, -12, D:5) a +0 dagger (58, -40, D:5) a +0 short sword Level 6 of the Dungeon (7, -45, D:6) a +0 mace a +0 leather armour (7, -44, D:6) a +0 dagger a +0 robe (9, -46, D:6) a +0 dagger a +0 robe (10, -45, D:6) a +0 flail (11, -34, D:6) a +0 robe (17, -52, D:6) the cursed +0 ring mail "Tuvedixaask" {rPois rF- rC+++ Dex+4} It affects your dexterity (+4). It makes you vulnerable to fire. It renders you almost immune to cold. It protects you from poison. It has a curse placed upon it. (22, -11, D:6) a +0 morningstar (25, -8, D:6) 18 arrows (26, -36, D:6) 15 sling bullets Level 7 of the Dungeon (0, 0, D:7) a scroll of enchant armour (4, -9, D:7) a tomahawk (5, -9, D:7) a tomahawk (6, -7, D:7) a +0 halberd a +0 robe (7, -9, D:7) a cursed +4 falchion a +0 robe a +0 giant spiked club a water moccasin corpse (skeletalised by now) (8, -11, D:7) a killer bee corpse (8, -8, D:7) a cursed +2 short sword a +0 robe (8, 6, D:7) a +1 rapier of electrocution (11, -3, D:7) a cursed -3 whip (17, -4, D:7) a +0 war axe the Ecumenical Temple