LLlMATKO Level 1 of the Dungeon [Shop] Hezxuwk's Distillery a potion of flight (39 gold) a potion of curing (39 gold) a potion of flight (39 gold) a potion of resistance (130 gold) a potion of mutation (104 gold) a potion of degeneration (13 gold) a potion of might (52 gold) (0, 0, D:1) a +0 club (8, 5, D:1) a book of Hexes (12, 6, D:1) a +0 dagger (18, -15, D:1) a +0 club a stone a +0 short sword (19, -9, D:1) a +0 helmet (28, -2, D:1) a +0 short sword a stone (28, -1, D:1) 3 stones (39, -18, D:1) 4 stones (40, -6, D:1) 4 stones (42, 5, D:1) a +0 spear (57, -9, D:1) a +2 short sword of electrocution Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (18, 1, D:2) a +0 dagger 4 stones (29, 19, D:2) a +0 robe (37, 2, D:2) a +0 short sword (42, 18, D:2) a +0 club (46, -19, D:2) a +0 robe (65, -7, D:2) a +0 whip (71, 25, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 dagger a +0 leather armour (8, 1, D:3) a +0 robe (11, 17, D:3) 6 stones (11, 19, D:3) a +0 great mace (17, -4, D:3) 3 stones (25, 7, D:3) 7 stones (25, 8, D:3) a +0 short sword (46, -23, D:3) a +0 leather armour (46, -6, D:3) a +0 quarterstaff Level 4 of the Dungeon (0, 0, D:4) a +0 leather armour (4, -2, D:4) a +0 club (4, 3, D:4) 3 stones (11, 6, D:4) a +0 club (13, -5, D:4) a +0 dagger (14, -7, D:4) a +0 robe (15, -20, D:4) a +0 club (18, 9, D:4) 4 stones (22, 11, D:4) a +0 club (29, -16, D:4) a book of Touch (32, -4, D:4) a staff of cold (39, -19, D:4) a +0 animal skin (42, -10, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) a +0 dagger a +0 leather armour (12, 23, D:5) a +0 club (13, 5, D:5) a +0 club (13, 12, D:5) a +0 club (13, 13, D:5) a +0 spear (14, 11, D:5) a +0 whip (15, 12, D:5) a +0 trident (19, 25, D:5) a +0 dagger (22, 13, D:5) 3 stones (24, 13, D:5) a +0 whip a +0 ring mail (24, 55, D:5) a book of Winter (25, 13, D:5) a +0 leather armour (25, 15, D:5) a +0 flail a +0 dagger a +0 robe (25, 22, D:5) a +0 scythe a +2 robe of willpower (46, 16, D:5) a +0 whip of electrocution (47, 20, D:5) the +1 leather armour of Polish {+Inv} +Inv: It lets you turn invisible. a +0 mace a +0 hand axe a +3 vampiric falchion (50, 19, D:5) a +0 club a +0 ring mail (58, 7, D:5) a +2 mace of protection (60, 54, D:5) a +0 falchion Level 6 of the Dungeon (0, 0, D:6) a +0 dagger (3, 1, D:6) a book of the Hunter (10, 5, D:6) 6 stones (12, -27, D:6) a +0 trident (19, -22, D:6) a +0 dagger a +0 robe (20, -20, D:6) a +0 shortbow (20, 29, D:6) 2 stones (21, -24, D:6) a book of Misfortune (22, -20, D:6) a +0 hand axe a +0 hand axe (22, 8, D:6) 3 stones (22, 18, D:6) a +0 scimitar a +0 robe (22, 19, D:6) a +0 trident a +0 robe (23, -20, D:6) a +0 club (23, 17, D:6) a +1 dagger a +0 robe a +0 war axe a +0 robe (25, 3, D:6) an amulet of the acrobat (52, 9, D:6) a staff of poison Level 7 of the Dungeon (8, -4, D:7) a +0 dagger 2 stones (9, -6, D:7) a +0 dagger a +0 robe (9, -5, D:7) a +0 dagger a +0 robe a +0 dagger a +0 leather armour (9, 15, D:7) a +2 quarterstaff of chaos (12, 16, D:7) a +0 hammer (22, 14, D:7) a +0 chain mail (23, -17, D:7) a +0 shortbow (36, -27, D:7) a +0 dagger (37, -19, D:7) a +0 dagger 3 stones (39, -26, D:7) a book of Callings (44, -19, D:7) a +0 whip 2 stones (46, -21, D:7) a +0 whip (46, -17, D:7) a +0 whip 7 stones (47, -17, D:7) a +0 shortbow a +0 mace (48, -25, D:7) 3 large rocks (48, -17, D:7) a +0 war axe a +0 whip (48, -16, D:7) a +3 ring mail (55, -25, D:7) a +0 ring mail Level 8 of the Dungeon (0, 0, D:8) a +0 hand axe (11, -18, D:8) an amulet of guardian spirit (21, -40, D:8) a +0 robe (24, -33, D:8) a +0 scale mail (27, -1, D:8) a +0 pair of boots (33, -1, D:8) an amulet of guardian spirit (35, -29, D:8) a +1 hat (47, -23, D:8) a +0 dagger a +0 robe (47, -22, D:8) a +0 dagger (48, -23, D:8) a +0 dagger (48, -22, D:8) a +0 club a +0 leather armour (49, -23, D:8) a +0 short sword a +0 leather armour (55, -44, D:8) a +0 dagger a +0 club (56, -44, D:8) a +0 whip 5 stones Level 9 of the Dungeon (0, 0, D:9) 6 stones (3, 44, D:9) a +0 shortbow (13, 2, D:9) a staff of air (34, -1, D:9) a staff of cold (34, 33, D:9) 7 stones (35, 39, D:9) a +0 flail a +0 glaive 5 stones a +0 chain mail (35, 40, D:9) a +0 hand axe (37, 47, D:9) 5 stones (45, 23, D:9) a +0 cloak (47, 55, D:9) a +0 short sword a +0 dagger a +0 hand axe a +0 ring mail a +0 trident a +0 chain mail (51, 20, D:9) a +0 falchion (52, 13, D:9) a +0 falchion Level 10 of the Dungeon [Shop] Roscherph's Weapon Shop the +0 lajatang of Dullness {holy, Fly rF+ Str+3 Dex-4} (492 gold) Str: It affects your strength (+3). Dex: It affects your dexterity (-4). rF: It protects you from fire. Fly: It grants you flight. 5 stones (6 gold) a +0 mace (36 gold) a +0 arbalest (54 gold) the +8 hand axe "Tasaokk" {flame, rN+++ rCorr Str-2 Stlth-} (880 gold) Str: It affects your strength (-2). rN: It renders you almost immune to negative energy. rCorr: It protects you from acid and corrosion. Stlth: It makes you less stealthy. 2 poisoned darts (14 gold) 7 stones (8 gold) a +2 rapier of draining (230 gold) a +0 vampiric dagger (96 gold) a +0 club (12 gold) [Shop] Kiddesha's Specific Store the staff of conjuration "Suadghovo" {rElec Will- SInv} (350 gold) [staff of conjuration] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rElec: It insulates you from electricity. SInv: It lets you see invisible. Will: It decreases your willpower. It falls into the 'Staves' category. It is a one-handed weapon. Trog disapproves of the use of such an item. [Shop] Tockiet's General Store a +2 mace of protection (187 gold) a +0 leather armour (24 gold) a wand of iceblast (6) (172 gold) a +0 kite shield (54 gold) 5 poisoned darts (36 gold) a wand of light (7) (352 gold) a +0 war axe (42 gold) a scroll of immolation (48 gold) a scroll of identify (24 gold) (0, 0, D:10) a +0 mace a +0 leather armour (0, 1, D:10) a +0 short sword a +0 mace a +0 dagger a +0 robe (6, 33, D:10) a +0 short sword (9, -4, D:10) a +0 battleaxe (11, 3, D:10) a +1 flail of holy wrath a +0 leather armour a +0 falchion (13, 2, D:10) a +0 mace a +0 ring mail a +1 short sword of protection (13, 3, D:10) a +0 club a +0 chain mail a +0 trident a +0 club 4 boomerangs a +0 hand axe (23, -7, D:10) a book of Decay (26, 3, D:10) a +4 shortbow of flaming (29, 3, D:10) a book of Displacement (44, 0, D:10) a +0 shortbow (53, 38, D:10) a +0 club Level 11 of the Dungeon (1, -6, D:11) 5 large rocks (7, -12, D:11) a +0 quarterstaff of freezing a +1 robe of cold resistance (7, -11, D:11) 3 large rocks (9, -6, D:11) a -1 demon whip of venom (10, -7, D:11) a +0 mace (10, -6, D:11) a +0 dagger a +0 robe (11, -5, D:11) a +0 chain mail 3 boomerangs a +0 glaive a +0 robe of positive energy a +0 dagger (11, 27, D:11) a +0 dagger a +0 robe (12, 26, D:11) 2 stones a +0 short sword (12, 28, D:11) a +0 dagger (13, 29, D:11) 4 stones a +0 dagger a +0 short sword a curare-tipped dart a +0 whip (15, -15, D:11) a +0 falchion (15, 28, D:11) 4 stones a +0 dagger of venom (17, 13, D:11) 5 large rocks (19, -14, D:11) a +0 chain mail (36, -1, D:11) 4 boomerangs (37, -4, D:11) a +0 short sword a +0 dagger (37, 22, D:11) a +0 dagger a +1 robe of willpower (38, -3, D:11) a +0 short sword a +3 dagger a +1 scale mail of fire resistance (39, -3, D:11) a +0 hand axe (40, -1, D:11) a +0 ring mail (48, 3, D:11) a +0 shortbow of freezing Level 12 of the Dungeon [Shop] Ekiot's Jewellery Emporium a ring of willpower (325 gold) a +6 ring of intelligence (468 gold) a ring of see invisible (195 gold) an amulet of regeneration (390 gold) a ring of willpower (325 gold) an amulet of the acrobat (390 gold) an amulet of faith (520 gold) a +6 ring of strength (468 gold) the ring of Ulaas {Ice *Corrode Str+4 Dex+7} (643 gold) [ring of ice] It enhances your ice magic. Str: It affects your strength (+4). Dex: It affects your dexterity (+7). rF: It makes you vulnerable to fire. rC: It protects you from cold. *Corrode: It may corrode you when you take damage. a +4 ring of slaying (1014 gold) a ring of poison resistance (260 gold) (0, 0, D:12) a book of Displacement (1, -31, D:12) a +0 short sword (6, -9, D:12) a +0 falchion (10, -7, D:12) a +0 trident (11, -17, D:12) a +0 buckler (11, -10, D:12) a +0 leather armour (12, -31, D:12) 8 stones (18, 5, D:12) 8 stones (20, -10, D:12) a +0 giant club a +0 dire flail (41, -13, D:12) 4 stones (51, -32, D:12) 2 stones (51, -25, D:12) a +0 war axe (55, 15, D:12) a +0 scale mail (56, -10, D:12) a +0 spear of freezing Level 13 of the Dungeon (3, -21, D:13) a +0 dagger (7, -8, D:13) a staff of poison (10, 6, D:13) a +0 long sword (15, -7, D:13) a +0 dagger a +0 robe (16, -32, D:13) a +0 short sword (17, -20, D:13) a +0 chain mail a +3 vampiric executioner's axe (18, 7, D:13) an orb of mayhem (23, -24, D:13) a +0 short sword (23, 12, D:13) a +0 dagger a +0 robe (27, -17, D:13) 5 stones (29, -1, D:13) a +0 mace (30, -2, D:13) a +0 flail (35, -27, D:13) 5 large rocks a cyclops corpse (skeletalised by now) (35, -19, D:13) a +0 hand axe (35, -4, D:13) a +0 battleaxe a +0 ring mail (36, -4, D:13) a +0 longbow (45, 5, D:13) a scroll of vulnerability Level 1 of the Orcish Mines [Shop] Tyanour's Weapon Shoppe a +3 dire flail of protection (348 gold) a +0 falchion (48 gold) the +0 spear "Fucvetid" {antimagic, rN+ Int+2} (390 gold) Int: It affects your intelligence (+2). rN: It protects you from negative energy. a +0 trident (56 gold) a +2 war axe of distortion (331 gold) 6 boomerangs of dispersal (576 gold) the +0 arbalest of Midgh {penet, Contam rPois Will+ Stlth+} (403 gold) rPois: It protects you from poison. Contam: It causes magical contamination when unequipped. Will: It increases your willpower. Stlth: It makes you more stealthy. (0, 0, Orc:1) a +0 giant club (1, 31, Orc:1) a +0 giant spiked club (3, -10, Orc:1) a +0 giant spiked club (10, 25, Orc:1) a +0 dire flail a +0 giant spiked club (12, 8, Orc:1) a +0 dagger a +0 robe a +0 battleaxe a +0 plate armour (12, 9, Orc:1) a +0 short sword (27, 11, Orc:1) a +0 giant club (33, 8, Orc:1) a +2 robe of fire resistance a +1 dagger of venom (39, -9, Orc:1) a +0 hand axe (45, 14, Orc:1) a +3 dagger of venom a +0 cloak (47, 6, Orc:1) a +0 giant spiked club Level 2 of the Orcish Mines [Shop] Zuniwar's Book Boutique an Everburning Encyclopedia (360 gold) Fenwepnu's Meditations on the Inconstant Voyage (240 gold) Spells Type Level a - Sting Transmutation/Poison 1 b - Portal Projectile Hexes/Translocation 3 c - Blade Hands Transmutation 5 Trog disapproves of the use of such an item. a book of the Sky (440 gold) the Almanac of Violence (160 gold) Spells Type Level a - Static Discharge Conjuration/Air 2 b - Fulminant Prism Conjuration/Hexes 4 Trog disapproves of the use of such an item. the Atlas of Hot Changing (340 gold) Spells Type Level a - Inner Flame Hexes/Fire 3 b - Flame Wave Conjuration/Fire 4 c - Dragon Form Transmutation 7 Trog disapproves of the use of such an item. a book of Spatial Translocations (180 gold) a book of Sloth (360 gold) Ozocubu's Autobiography (240 gold) a book of Beasts (380 gold) the Guidebook on Translocated Permutations (300 gold) Spells Type Level a - Passwall Transmutation/Earth 2 b - Portal Projectile Hexes/Translocation 3 c - Malign Gateway Summoning/Translocation 7 Trog disapproves of the use of such an item. a book of Callings (200 gold) [Shop] Ruethael's Armour Boutique a +0 ring mail (64 gold) a +1 robe of cold resistance (203 gold) a +0 plate armour (368 gold) a +0 leather armour (32 gold) a +0 scale mail (64 gold) a +0 pair of gloves (72 gold) a +0 ring mail (64 gold) a +0 pair of gloves (72 gold) [Shop] Okhesuikh's Antique Armour Emporium the +4 chain mail of the Bull {rC+ rCorr} (1234 gold) rC: It protects you from cold. rCorr: It protects you from acid and corrosion. a +0 ring mail (112 gold) a +0 robe (19 gold) a +0 scale mail of cold resistance (308 gold) a +1 hat (308 gold) a +3 leather armour of willpower (672 gold) a +2 plate armour of poison resistance (1036 gold) a +2 plate armour of poison resistance (1036 gold) a +0 robe (19 gold) [Shop] Xuopacex's General Store a scroll of fog (72 gold) a +0 long sword (63 gold) a potion of heal wounds (90 gold) a +1 robe of positive energy (174 gold) a scroll of teleportation (54 gold) 3 stones (5 gold) 5 datura-tipped darts (81 gold) a wand of flame (10) (126 gold) 6 atropa-tipped darts (97 gold) a +0 leather armour (36 gold) (0, 0, Orc:2) a +0 short sword a +0 chain mail (0, 1, Orc:2) a +0 short sword (2, 1, Orc:2) a +0 mace (11, -35, Orc:2) a +0 kite shield (11, -7, Orc:2) a +0 troll leather armour (12, -32, Orc:2) a +0 short sword a +0 trident (12, -30, Orc:2) a +0 whip a +0 ring mail (12, -28, Orc:2) a +0 battleaxe (13, -32, Orc:2) a +0 flail a +0 leather armour a +0 mace a +0 dagger a +0 ring mail (13, -30, Orc:2) a +0 dagger (13, -28, Orc:2) a +0 leather armour a +0 whip (14, -33, Orc:2) a +0 halberd (14, -32, Orc:2) a +0 club a +0 mace a +2 leather armour of fire resistance a +0 morningstar (14, -30, Orc:2) a +0 war axe a +0 long sword (17, -24, Orc:2) a +0 hand axe (17, -23, Orc:2) a +0 battleaxe a +0 plate armour (21, -21, Orc:2) a +0 flail of protection (22, -11, Orc:2) a +0 hand axe a +0 ring mail (23, -18, Orc:2) a +0 short sword (23, -17, Orc:2) a +0 club a +0 leather armour a +0 dagger (23, -15, Orc:2) a +0 flail (24, -18, Orc:2) a +0 battleaxe a +0 chain mail a +0 club (24, -16, Orc:2) a +0 leather armour a +0 club (24, -15, Orc:2) a +0 chain mail 2 boomerangs a +0 trident (25, -11, Orc:2) a +0 hand axe a +0 scale mail (26, -18, Orc:2) a +0 leather armour a +0 trident (26, -17, Orc:2) a +0 dagger (26, -15, Orc:2) a +0 chain mail a +0 trident a +0 arbalest a +0 scale mail a +0 club a +0 scale mail a +0 whip (26, -14, Orc:2) a +0 whip a +0 leather armour a +0 hand axe (27, -31, Orc:2) a +0 mace a +0 leather armour a +0 morningstar (27, -29, Orc:2) a +0 giant spiked club (27, -15, Orc:2) a +0 flail a +0 short sword (27, -14, Orc:2) a +0 leather armour a +0 whip a +0 plate armour a +0 glaive (27, -13, Orc:2) a +1 antimagic hand axe (27, -10, Orc:2) a +0 heavy quarterstaff a +2 robe of positive energy (28, -14, Orc:2) a +0 robe a +0 dagger a +0 hand axe (28, -13, Orc:2) a +3 antimagic lajatang a +0 scale mail a +0 dagger (28, -12, Orc:2) a +0 club (29, -30, Orc:2) a +0 whip (29, -26, Orc:2) a +0 dagger a +0 leather armour (29, -14, Orc:2) a +0 whip a +0 dire flail (29, -12, Orc:2) a +0 leather armour a +0 club (29, -11, Orc:2) a +0 mace a +0 falchion a +0 chain mail a +0 long sword of holy wrath (30, -14, Orc:2) a +0 leather armour a +0 club (31, -13, Orc:2) a +0 leather armour a +0 hand axe (32, -30, Orc:2) a +0 hand axe a +0 chain mail (32, -29, Orc:2) a +0 club (32, -24, Orc:2) a +0 hand axe of draining 3 boomerangs (33, -30, Orc:2) a +0 club (33, -29, Orc:2) a +0 war axe (34, -13, Orc:2) a +0 war axe (36, -32, Orc:2) a +2 short sword of speed (36, -30, Orc:2) a +0 leather armour a +0 short sword (37, -32, Orc:2) a +0 flail (37, -30, Orc:2) a +0 dagger a +0 falchion a +0 ring mail a +0 hand axe a +0 dagger a +0 leather armour a +0 war axe a +0 mace (38, -32, Orc:2) a +0 leather armour a +0 trident a +0 leather armour (38, -30, Orc:2) a +0 hand axe a +0 club a +0 ring mail (38, -27, Orc:2) a +0 dagger a +0 short sword (45, -31, Orc:2) a +0 flail (46, -25, Orc:2) a +0 battleaxe a +0 plate armour Level 1 of the Lair of Beasts (15, 18, Lair:1) a +0 scale mail (22, 15, Lair:1) 5 stones (22, 25, Lair:1) 3 stones (24, 19, Lair:1) a +0 war axe (24, 25, Lair:1) a +0 rapier (31, -9, Lair:1) a +0 falchion (35, 13, Lair:1) a book of Transfigurations (38, 10, Lair:1) 5 stones (57, 0, Lair:1) a +0 chain mail Level 2 of the Lair of Beasts (23, 7, Lair:2) 9 stones (24, 2, Lair:2) a +0 halberd (25, 3, Lair:2) a +0 trident (55, 17, Lair:2) a +0 pair of boots Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 robe (3, -19, Lair:3) the +11 plutonium sword {Contam Stlth-} Contam: It causes magical contamination when unequipped. Stlth: It makes you less stealthy. (3, -18, Lair:3) a staff of cold (4, -17, Lair:3) a +0 quarterstaff (5, -2, Lair:3) a +0 ring mail (9, -24, Lair:3) 4 stones (15, -3, Lair:3) 7 stones (19, -26, Lair:3) a +0 rapier (26, 14, Lair:3) 9 stones (27, -24, Lair:3) a +0 pair of boots (38, -22, Lair:3) a +0 long sword Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 barding a +2 longbow of flaming (3, -1, Lair:4) 5 potions of mutation a scroll of amnesia (12, 9, Lair:4) a +0 ring mail (20, -10, Lair:4) a +0 leather armour (25, -6, Lair:4) a book of Minor Magic (26, -19, Lair:4) 5 boomerangs (33, -29, Lair:4) a +0 long sword (36, -28, Lair:4) a +0 leather armour (39, -10, Lair:4) 7 stones (44, -20, Lair:4) a +0 rapier (44, -2, Lair:4) a +0 ring mail (48, -14, Lair:4) a +0 falchion (51, -20, Lair:4) 4 stones (56, -35, Lair:4) the +0 pair of boots of Grottiness {*Corrode rPois Int+5} Int: It affects your intelligence (+5). rPois: It protects you from poison. *Corrode: It may corrode you when you take damage. Level 5 of the Lair of Beasts (0, 0, Lair:5) +0 fire dragon scales (1, 0, Lair:5) +0 swamp dragon scales (3, 0, Lair:5) a +3 great sword (4, 4, Lair:5) 4 boomerangs (4, 5, Lair:5) a potion of berserk rage 5 potions of lignification 6 potions of brilliance a potion of ambrosia 3 potions of attraction a potion of magic 2 potions of degeneration 6 stones (5, 3, Lair:5) a +0 plate armour (5, 5, Lair:5) a +0 robe (5, 6, Lair:5) a +0 quarterstaff (10, 6, Lair:5) a +0 robe (11, 2, Lair:5) the +9 mace of Obsession {flame, rF- Str+3 Int+3} Str: It affects your strength (+3). Int: It affects your intelligence (+3). rF: It makes you vulnerable to fire. (14, -1, Lair:5) a +0 war axe (22, -35, Lair:5) a book of Rime (22, -1, Lair:5) 5 stones (23, -37, Lair:5) a +0 long sword (23, 0, Lair:5) 5 boomerangs (29, -2, Lair:5) a +0 leather armour (35, -1, Lair:5) a stone (46, 4, Lair:5) a scroll of vulnerability (48, -13, Lair:5) 5 stones (63, -44, Lair:5) 2 stones (63, -34, Lair:5) 7 stones (67, -53, Lair:5) a +0 great sword (67, -41, Lair:5) a +0 robe Level 1 of the Swamp (0, 0, Swamp:1) 5 stones (1, -7, Swamp:1) a potion of mutation (5, 5, Swamp:1) a +0 quarterstaff (5, 12, Swamp:1) a swamp worm corpse (13, 13, Swamp:1) a swamp drake corpse (14, 6, Swamp:1) a +0 leather armour (15, 13, Swamp:1) 16 gold pieces (16, 6, Swamp:1) a +0 leather armour