LLlMATKO Level 1 of the Dungeon (0, 0, D:1) 5 stones (22, -6, D:1) a +0 whip (26, -16, D:1) a +0 mace (29, 28, D:1) 8 stones (32, -6, D:1) a +0 leather armour (33, -7, D:1) a +0 animal skin (44, -3, D:1) the Spellbook of Misfortune Spells Type Level a - Dazzling Flash Conjuration/Hexes 3 b - Portal Projectile Hexes/Translocation 3 c - Anguish Hexes/Necromancy 4 Trog disapproves of the use of such an item. (46, -2, D:1) a +0 club (51, -13, D:1) 7 stones (52, 9, D:1) a +0 club Level 2 of the Dungeon [Shop] Hiumul's Antique Armour Boutique a +0 robe (16 gold) a +0 chain mail (108 gold) a +0 ring mail (96 gold) a +0 scale mail (96 gold) a +0 scale mail (96 gold) a +0 helmet (108 gold) a +0 chain mail (108 gold) a +3 scale mail of poison resistance (552 gold) a +0 leather armour (48 gold) (5, 4, D:2) a +0 robe (14, 7, D:2) a +0 short sword (16, 3, D:2) a +0 chain mail 2 boomerangs a +0 dagger (17, 0, D:2) a +0 ring mail (18, 1, D:2) a +3 ring mail of willpower a +1 flail of protection (19, 1, D:2) a +0 whip a +0 short sword (30, 17, D:2) a +0 whip 3 stones (31, 29, D:2) a +0 spear (45, 21, D:2) a +0 dagger (48, 14, D:2) a +3 quarterstaff of chaos (51, 13, D:2) a +0 hammer (56, -1, D:2) a +0 robe (56, 3, D:2) a +0 scale mail (60, 6, D:2) 9 stones Level 3 of the Dungeon [Shop] Caefyela's Antique Weapon Shop a +0 flail (91 gold) a +0 war axe (91 gold) a +0 hand axe (78 gold) a +0 mace (78 gold) a +0 short sword (78 gold) the +16 obsidian axe {drain, demonic, Mesm Drain Fly SInv} (2467 gold) Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. Drain: It drains your maximum health when unequipped. a +0 long sword (91 gold) a +0 spear (78 gold) the +8 short sword of Qazlal's Pride {heavy, rF+ rC+ Int+2 Dex+4} (2054 gold) Int: It affects your intelligence (+2). Dex: It affects your dexterity (+4). rF: It protects you from fire. rC: It protects you from cold. a +0 trident (91 gold) (2, 28, D:3) a +0 dagger 9 stones (3, 25, D:3) a stone (12, 6, D:3) a +0 club (21, -3, D:3) a +0 dagger (23, 2, D:3) a +0 hand axe (23, 25, D:3) a +0 robe (28, 27, D:3) a book of Necromancy (29, 20, D:3) a +0 robe (32, 29, D:3) a +0 robe Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (8, -17, D:4) a +0 dagger (8, -5, D:4) a +0 dagger (9, -34, D:4) a +0 ring mail (25, -11, D:4) a +0 leather armour (25, 10, D:4) a +0 spear (32, -37, D:4) 4 stones a +2 whip of electrocution (33, -5, D:4) a +0 dagger (37, 6, D:4) a +0 whip a +0 robe (41, -17, D:4) a +0 ring mail (45, -17, D:4) a +0 whip (45, -16, D:4) a +0 club (46, -17, D:4) a +0 halberd (53, -32, D:4) a +0 ring mail (56, -29, D:4) a +0 dagger a +0 sling Level 5 of the Dungeon (0, 0, D:5) a +0 whip (8, -17, D:5) 2 stones (8, -1, D:5) 9 stones (21, 13, D:5) 6 stones (24, 16, D:5) a +0 club (26, -6, D:5) a +0 quarterstaff (31, -4, D:5) a +0 ring mail (45, -19, D:5) a +0 trident (46, -13, D:5) a +0 giant club Level 6 of the Dungeon (0, 0, D:6) a +0 hand axe a +0 mace a +0 robe a +0 dagger (0, 1, D:6) a +0 club a +0 robe a +2 dagger of speed a +0 leather armour a +0 hand axe a +0 whip (0, 2, D:6) a +0 chain mail a +0 short sword (0, 4, D:6) a +0 plate armour a +0 short sword a +0 chain mail a +0 dagger (0, 6, D:6) a +0 short sword a +0 leather armour a +0 club (1, -1, D:6) a +0 hand axe (1, 0, D:6) a +0 robe a +1 dagger of venom a +0 club (1, 14, D:6) 4 large rocks (4, -1, D:6) a +1 leather armour of poison resistance (5, -2, D:6) a +0 short sword (5, 28, D:6) a +0 spear (6, -3, D:6) a +0 club (6, -2, D:6) a +2 mace of draining a +0 ring mail (6, -1, D:6) a +0 club a +0 leather armour (8, -2, D:6) a +0 dagger a +0 robe (11, -1, D:6) a +0 hand axe a +0 leather armour (12, 14, D:6) a +0 short sword (14, 22, D:6) 4 stones (18, 12, D:6) a +0 leather armour a +0 mace (18, 15, D:6) a +0 mace 6 stones (19, 15, D:6) a +0 plate armour a boomerang a +0 halberd (21, -4, D:6) a Young Poisoner's Handbook (21, -1, D:6) a +0 dagger (27, 23, D:6) a scroll of noise (30, 25, D:6) a +4 whip (31, 27, D:6) a +0 short sword (32, 26, D:6) 5 stones a +0 dagger a +0 short sword a +0 short sword (32, 27, D:6) a stone a +0 short sword (33, 12, D:6) a +0 rapier a +0 shortbow (36, 19, D:6) a +0 animal skin (40, 7, D:6) a +2 rapier of speed (41, 27, D:6) a +0 whip (47, 22, D:6) a +0 mace (53, 32, D:6) 3 stones Level 7 of the Dungeon (0, 0, D:7) a +0 dagger (0, 3, D:7) a +0 club (1, 2, D:7) a +0 club a +0 short sword a +0 dagger 5 stones (1, 3, D:7) 4 stones a +0 dagger (2, 3, D:7) a +0 club a +0 short sword (14, 24, D:7) a +0 leather armour (32, -5, D:7) a +0 hand axe a +0 leather armour (33, 5, D:7) a +0 mace a +0 dagger a +0 robe (33, 6, D:7) a +0 whip 2 boomerangs a +0 ring mail a +0 short sword a +0 plate armour (38, 2, D:7) a +0 ring mail (39, 21, D:7) a +0 shortbow (40, 2, D:7) a +0 robe (41, 2, D:7) a +0 pair of gloves (44, -1, D:7) a +0 leather armour (44, 0, D:7) a +0 spear (44, 3, D:7) a +0 plate armour (44, 4, D:7) a +0 mace (44, 6, D:7) a +0 giant club a +0 giant spiked club (46, 6, D:7) a +0 dagger a +0 robe (50, 14, D:7) a +0 giant club Level 8 of the Dungeon (0, 0, D:8) a +0 giant spiked club a +0 giant club (5, -12, D:8) 4 stones (8, -1, D:8) a +0 dagger (9, -1, D:8) a -2 spear a +0 animal skin (11, -28, D:8) a +0 short sword a +0 plate armour (11, -27, D:8) a +0 club (12, -27, D:8) a +0 club (17, -11, D:8) a +0 robe a +0 battleaxe (19, -12, D:8) 4 stones a +0 robe a +2 antimagic short sword (23, 9, D:8) a +0 leather armour (24, -13, D:8) +0 acid dragon scales a +2 heavy glaive (29, -21, D:8) a +0 shortbow (29, -15, D:8) a +0 robe a +0 great sword (30, -17, D:8) a +0 leather armour a +0 dagger (34, -8, D:8) a +0 leather armour 4 stones a +2 whip of freezing (35, -23, D:8) the +7 flail of Sharp Duty {venom, *Corrode Fragile rN+++ SInv} rN: It renders you almost immune to negative energy. SInv: It lets you see invisible. *Corrode: It may corrode you when you take damage. Fragile: It will be destroyed if unequipped. (35, -8, D:8) 6 stones a +0 leather armour a +0 club a +0 robe a +0 dagger (37, -4, D:8) a +0 leather armour a +0 short sword (37, 1, D:8) a +0 spear a +0 robe a +0 whip (37, 2, D:8) a +0 club (38, 1, D:8) a +0 flail (39, -36, D:8) the +10 quarterstaff of Haagg {flame, Drain rPois Dex+3 SInv} Dex: It affects your dexterity (+3). rPois: It protects you from poison. SInv: It lets you see invisible. Drain: It drains your maximum health when unequipped. (49, -15, D:8) a +0 cloak a +0 short sword (50, -14, D:8) a +0 whip a +0 leather armour a +0 flail (50, -13, D:8) a +0 leather armour a +0 club a +0 chain mail a +0 short sword (51, -12, D:8) a +0 falchion Level 9 of the Dungeon (0, 0, D:9) an Everburning Encyclopedia (3, 34, D:9) a +0 leather armour (5, 24, D:9) a +0 battleaxe a +0 chain mail (7, -8, D:9) a +0 mace a +0 leather armour (8, 19, D:9) a +0 shortbow (8, 20, D:9) a +2 great mace a +0 leather armour (11, 4, D:9) a +0 dagger (11, 18, D:9) a book of Displacement (12, 19, D:9) a piece from Xom's chessboard (15/15) (12, 20, D:9) a +0 ring mail (13, 1, D:9) a +0 club a +0 robe a +0 robe a +0 dagger (13, 20, D:9) a +2 antimagic great sword (14, -7, D:9) a +0 dagger a +0 scale mail (14, 1, D:9) 2 boomerangs a +0 flail (15, -8, D:9) a +2 mace of protection a +0 chain mail (17, -2, D:9) a +0 glaive a +0 chain mail (17, 3, D:9) a +0 whip (18, 31, D:9) a +0 dagger 5 stones (18, 32, D:9) a +0 dagger a +0 robe a +0 dagger a +0 leather armour (19, 31, D:9) a +0 club a +0 dagger (20, 30, D:9) a +0 whip a +0 dagger 8 stones (20, 31, D:9) a +0 short sword a +0 short sword 3 stones (20, 32, D:9) a +0 short sword a +0 dagger a +0 robe (21, 30, D:9) a +0 whip (25, 39, D:9) a +0 shortbow (27, 2, D:9) a There-And-Back Book (34, -3, D:9) a +0 flail (34, 1, D:9) a +0 short sword a +0 leather armour (38, 34, D:9) a +0 halberd a +0 robe (38, 37, D:9) a +0 robe a +3 short sword a +0 robe (41, -1, D:9) a +0 short sword (41, 0, D:9) a +0 club (45, 15, D:9) a +0 glaive (51, 6, D:9) a +0 arbalest (54, 16, D:9) 3 boomerangs a +0 hand axe (55, 10, D:9) a +0 falchion a +0 robe a +2 dagger of draining a +0 short sword (55, 11, D:9) a +0 club (55, 17, D:9) a +0 mace (56, 10, D:9) a +0 dagger (57, -12, D:9) a +0 dagger a +0 club a +0 club a +0 short sword (57, -11, D:9) a +0 short sword a +0 club a +1 dagger of draining (57, -1, D:9) a +0 robe a +0 dagger a +0 club (57, 6, D:9) a boomerang a +0 club (58, 4, D:9) a +0 chain mail a +0 flail (58, 5, D:9) a +0 short sword Level 10 of the Dungeon (3, 2, D:10) a +0 scale mail (4, 24, D:10) 7 stones (5, 2, D:10) a +0 ring mail (21, 4, D:10) a +0 giant spiked club a +0 giant club (22, 19, D:10) a book of Armaments (24, 21, D:10) a +0 quarterstaff (26, 36, D:10) a +1 battleaxe (31, 32, D:10) a +0 dagger a +0 robe (34, 15, D:10) a +0 dagger a +0 robe a +0 dagger a +0 robe (35, 11, D:10) a +0 trident a +0 plate armour (36, 41, D:10) a +0 falchion (39, 8, D:10) the +3 chain mail of Whack-A-Mole {rF+ SInv} rF: It protects you from fire. SInv: It lets you see invisible. (43, 31, D:10) a +0 robe (46, 15, D:10) a +0 flail (46, 24, D:10) a +0 spear (52, 4, D:10) a +0 club (53, 4, D:10) a +0 club a +0 scale mail a +0 dagger of venom a +0 robe a +0 short sword a +2 dagger of flaming Level 11 of the Dungeon (0, 0, D:11) a +0 dagger (0, 1, D:11) a +0 dagger (1, 0, D:11) a +0 club (1, 1, D:11) a +0 club a +0 dagger (2, 1, D:11) 5 stones a +0 short sword (9, 1, D:11) a +0 giant club a +0 giant club (15, -30, D:11) a +0 troll leather armour (16, -21, D:11) a +0 long sword (25, -9, D:11) a +0 troll leather armour (38, -6, D:11) a +0 giant club a +0 dire flail (41, -24, D:11) an orb of guile (47, -19, D:11) a +0 scale mail (49, -22, D:11) a +0 ring mail Level 12 of the Dungeon (0, 0, D:12) a +2 quarterstaff of speed (1, 3, D:12) a +0 dagger (7, -9, D:12) a +0 leather armour (7, 10, D:12) a scroll of immolation (8, 12, D:12) a +3 scale mail (9, -1, D:12) a +0 mace (9, 1, D:12) 3 large rocks (11, 0, D:12) a +0 scimitar a +0 plate armour (11, 4, D:12) 4 large rocks (12, 1, D:12) a +3 scimitar of flaming (12, 12, D:12) a +2 robe of cold resistance (16, -13, D:12) a +1 scimitar of flaming (18, -20, D:12) a book of Blood (19, 3, D:12) a +1 scimitar of flaming (25, -28, D:12) 3 large rocks (32, -26, D:12) 2 stones (44, -27, D:12) a +0 robe (47, -12, D:12) a +0 troll leather armour (55, -44, D:12) a +0 troll leather armour (55, -27, D:12) a +0 giant club a +0 giant club (55, 2, D:12) a stone Level 13 of the Dungeon [Shop] Ijorator's Antique Weapon Boutique a +0 trident (77 gold) a +0 eveningstar (330 gold) a +4 dagger of electrocution (594 gold) a +0 short sword (66 gold) a +0 mace (66 gold) the +7 great sword of Coocwege {holy, rPois rN+ Dex+2} (1458 gold) Dex: It affects your dexterity (+2). rPois: It protects you from poison. rN: It protects you from negative energy. a +0 battleaxe (143 gold) (0, 0, D:13) a +0 flail (1, 6, D:13) a +0 mace (2, 6, D:13) a +0 shortbow (2, 7, D:13) a +0 shortbow a +3 long sword a +6 long sword a +0 shortbow (6, 0, D:13) a +0 trident (27, 20, D:13) a +4 bardiche of flaming (28, 0, D:13) 6 stones (40, 25, D:13) a +0 shortbow (45, 2, D:13) a +0 ring mail (53, 31, D:13) a +0 falchion Level 1 of the Lair of Beasts (24, 12, Lair:1) a +0 leather armour (30, 11, Lair:1) 7 stones (30, 25, Lair:1) a +0 pair of gloves (37, -5, Lair:1) 8 stones (39, -4, Lair:1) a +0 club (44, 5, Lair:1) a +0 pair of gloves (56, 2, Lair:1) a +0 club Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 arbalest (0, 26, Lair:2) a +0 shortbow (9, 6, Lair:2) a +0 pair of gloves (20, 4, Lair:2) a +0 leather armour (27, 1, Lair:2) 6 javelins (27, 20, Lair:2) a +0 shortbow (28, 22, Lair:2) 3 stones (28, 23, Lair:2) 2 stones (29, 19, Lair:2) a +0 shortbow a +0 shortbow (29, 20, Lair:2) a +0 shortbow (29, 21, Lair:2) 4 stones (29, 23, Lair:2) 5 stones (31, 21, Lair:2) 5 stones (32, 24, Lair:2) 8 stones (33, 15, Lair:2) a +0 shortbow (37, -2, Lair:2) a +0 flail (38, -2, Lair:2) a +0 trident a +0 robe (45, 29, Lair:2) a book of Blood (46, -14, Lair:2) a potion of ambrosia (47, -16, Lair:2) a potion of ambrosia (47, -14, Lair:2) a potion of ambrosia (48, -17, Lair:2) a potion of ambrosia (48, -13, Lair:2) a potion of ambrosia (48, -3, Lair:2) a +2 spectral lajatang (49, -15, Lair:2) a potion of ambrosia (50, -16, Lair:2) a potion of ambrosia (50, -14, Lair:2) a potion of ambrosia (50, -13, Lair:2) a potion of ambrosia (54, 14, Lair:2) 9 stones Level 3 of the Lair of Beasts (0, 0, Lair:3) 7 stones (4, -13, Lair:3) a ring of magical power (6, -6, Lair:3) 3 boomerangs (6, -4, Lair:3) a book of Debilitation (10, 1, Lair:3) a +0 chain mail (11, -19, Lair:3) a +0 helmet (20, -46, Lair:3) a +0 leather armour (52, -33, Lair:3) 2 stones (54, -8, Lair:3) a +0 morningstar (57, -32, Lair:3) a +1 rapier of venom Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 ring mail (24, -37, Lair:4) a +0 mace (24, -35, Lair:4) a +0 ring mail (25, -31, Lair:4) a +0 plate armour (28, -29, Lair:4) 6 stones (30, -34, Lair:4) a scroll of noise (30, -5, Lair:4) a wand of light (5) (32, -1, Lair:4) a +0 trident (44, -38, Lair:4) a +0 chain mail (58, -36, Lair:4) an amulet of regeneration a ring of magical power (60, -17, Lair:4) a +2 battleaxe (60, -10, Lair:4) a +0 robe of fire resistance (63, -18, Lair:4) 5 stones (64, -9, Lair:4) a +0 scale mail Level 5 of the Lair of Beasts (12, -1, Lair:5) 6 stones (14, -10, Lair:5) a +0 hand axe (19, -46, Lair:5) a +0 robe (28, -46, Lair:5) a Young Poisoner's Handbook (64, -41, Lair:5) a hydra corpse (67, -27, Lair:5) a wyvern corpse (67, -26, Lair:5) a black mamba corpse (68, -27, Lair:5) a black mamba corpse (71, -25, Lair:5) a water moccasin corpse (72, -23, Lair:5) a death yak corpse