LLlMATKO Level 1 of the Dungeon [Shop] Aduruf's Jewellery Shoppe a ring of fire (300 gold) a ring of protection from fire (300 gold) a ring of magical power (240 gold) a ring of protection from cold (300 gold) a ring of willpower (300 gold) a ring of magical power (240 gold) the amulet of Ropomif {Faith Fly rC- rN+++ Dex+3} (832 gold) [amulet of faith] It allows you to gain divine favour quickly. Dex: It affects your dexterity (+3). rC: It makes you vulnerable to cold. rN: It renders you almost immune to negative energy. Fly: It grants you flight. (0, 0, D:1) a +0 short sword (6, 6, D:1) a +0 club (24, 8, D:1) a +0 club (25, 9, D:1) a +0 dagger (29, -2, D:1) a +0 dagger (30, -5, D:1) a book of Misfortune (30, 17, D:1) a +0 robe (30, 27, D:1) a +0 dagger (31, 27, D:1) a +0 club (35, 4, D:1) a +0 club (42, 32, D:1) a +0 ring mail a +0 animal skin (49, 32, D:1) a +0 dagger (54, 41, D:1) a +0 scale mail (55, -3, D:1) a +0 dagger (60, -1, D:1) a book of Winter Level 2 of the Dungeon [Shop] Iwkewuapn's Distillery a potion of heal wounds (60 gold) a potion of mutation (96 gold) a potion of haste (120 gold) a potion of heal wounds (60 gold) a potion of lignification (36 gold) a potion of cancellation (96 gold) a potion of flight (36 gold) a potion of heal wounds (60 gold) a potion of heal wounds (60 gold) a potion of brilliance (48 gold) a potion of might (48 gold) a potion of curing (36 gold) (0, 0, D:2) a book of Minor Magic (12, 10, D:2) a +0 trident (13, 25, D:2) a +0 dagger (14, 17, D:2) a +0 long sword (17, -6, D:2) a book of Displacement (25, -7, D:2) a +0 dagger (39, -2, D:2) a +0 short sword (40, -10, D:2) a +0 spear Level 3 of the Dungeon (0, 0, D:3) a +0 hand axe (4, -48, D:3) a +0 dagger (7, 14, D:3) a +0 dagger (13, 3, D:3) a +0 hunting sling (34, -20, D:3) a +4 quarterstaff of chaos (37, -21, D:3) a +0 mace (49, -8, D:3) a +0 leather armour a +0 trident (58, -24, D:3) a +0 club Level 4 of the Dungeon [Shop] Nagreque's Antique Armour Shop a +0 chain mail (112 gold) a +0 ring mail (100 gold) the +1 chain mail "Toyrobi" {rElec} (587 gold) rElec: It insulates you from electricity. a +0 scale mail (100 gold) a +0 pair of gloves of dexterity (287 gold) a +0 ring mail (100 gold) a +3 scale mail of poison resistance (575 gold) a +0 ring mail (100 gold) (1, -41, D:4) a +0 falchion (4, -27, D:4) the +11 plutonium sword {Contam Stlth-} It occasionally inflicts wild transmutation effects on those it strikes, inflicting malmutation or extra damage, or polymorphing them into a new form. Contam: It causes magical contamination when unequipped. Stlth: It makes you less stealthy. (10, -38, D:4) a +0 leather armour (10, -27, D:4) a +0 robe (15, -15, D:4) a +0 scale mail (22, -54, D:4) a +0 war axe (23, -34, D:4) a +0 chain mail (31, -32, D:4) a +0 leather armour a +0 club (32, -34, D:4) 19 arrows a +4 shortbow (35, -36, D:4) an amulet of magic regeneration (36, -34, D:4) a +0 short sword (39, -49, D:4) a +0 chain mail (39, -22, D:4) a +0 giant spiked club (42, -30, D:4) a +0 arbalest (50, -34, D:4) a +0 club (50, -33, D:4) a +0 dagger a +0 dagger (51, -33, D:4) a +0 club a +0 dagger (53, -33, D:4) a +1 helmet of see invisible a +0 animal skin a +0 short sword of speed Level 5 of the Dungeon (0, 0, D:5) a book of Spatial Translocations (1, -35, D:5) a +0 long sword (1, 2, D:5) a +0 dagger a +0 robe (2, 2, D:5) a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 robe (8, 5, D:5) a +0 flail (28, -36, D:5) a +0 mace (29, -31, D:5) a +0 dagger a +0 robe a +0 club (53, -16, D:5) a +0 trident (64, 4, D:5) the +1 dagger of Abuse {holy, rN+ Will- rCorr} It has been blessed by the Shining One to cause great damage to the undead and demons. rN: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Will: It decreases your willpower. Level 6 of the Dungeon [Shop] Gitirr's Assorted Antiques a +0 dagger (42 gold) a scroll of identify (42 gold) a +0 falchion (63 gold) a potion of flight (63 gold) a +0 helmet (94 gold) a +0 ring mail (84 gold) a potion of magic (168 gold) the +6 lajatang "Byweis" {vorpal, rC+ Str+3 Int-2 SInv} (1528 gold) It inflicts extra damage upon your enemies. Str: It affects your strength (+3). Int: It affects your intelligence (-2). rC: It protects you from cold. SInv: It lets you see invisible. a scroll of vulnerability (157 gold) a scarf of repulsion (252 gold) a piece from Xom's chessboard (15/15) (420 gold) [Shop] Fione's Magic Scroll Boutique a scroll of amnesia (38 gold) a scroll of fear (38 gold) a scroll of fog (22 gold) a scroll of identify (22 gold) a scroll of amnesia (38 gold) a scroll of fog (22 gold) a scroll of immolation (38 gold) (9, 2, D:6) a +0 robe a +0 dagger of holy wrath (10, 3, D:6) a +0 hand axe a +0 club a +0 leather armour a +0 war axe a +0 chain mail a +0 club (11, 13, D:6) a +0 chain mail (16, 32, D:6) 18 arrows (17, 24, D:6) a +0 hand axe (19, 16, D:6) 9 arrows (25, -4, D:6) a book of Cantrips (29, 3, D:6) 20 arrows (37, 10, D:6) a +0 dagger (39, 3, D:6) a +0 dagger (39, 5, D:6) a +0 short sword (40, 3, D:6) a +0 dagger (41, 4, D:6) a +0 short sword (52, 28, D:6) a +0 mace Level 7 of the Dungeon (0, 0, D:7) a +0 leather armour (0, 13, D:7) a +0 vorpal mace (7, 14, D:7) a +0 vorpal morningstar +0 swamp dragon scales (15, 40, D:7) a +0 club (21, 14, D:7) a +0 hunting sling (32, 20, D:7) 16 arrows (38, 6, D:7) a +0 plate armour (46, 19, D:7) a +0 dagger (47, 17, D:7) a +0 club (47, 18, D:7) a +0 whip a +0 dagger (47, 19, D:7) a +1 short sword of venom (47, 20, D:7) a +0 club (48, 18, D:7) a +0 club (54, 33, D:7) the Tome of Ashen Orientation Spells Type Level Known a - Manifold Assault Translocation 5 no b - Iron Shot Conjuration/Earth 6 no c - Lehudib's Crystal Spear Conjuration/Earth 8 no Trog disapproves of the use of such an item. (60, 34, D:7) a +0 giant club Level 8 of the Dungeon (0, 0, D:8) a +0 club a +0 hand axe a +0 plate armour a +0 shortbow 9 arrows a +2 antimagic spear a +4 ring mail a +0 buckler a +0 flail a +0 war axe a +0 robe a +0 buckler (1, -1, D:8) a +2 vorpal trident a +0 ring mail a +0 dagger a +0 robe (3, 1, D:8) a +0 giant spiked club a +0 giant club (4, 1, D:8) a +0 hand axe (8, 4, D:8) a +0 shortbow 19 arrows (9, -2, D:8) a +0 hand axe a +0 plate armour a +0 club a staff of poison a +0 shortbow 27 arrows (29, 15, D:8) a +0 ring mail (32, -14, D:8) a +0 robe a +2 dagger of venom (32, -13, D:8) a +0 hand axe a +0 club (32, -12, D:8) a +0 plate armour a +0 glaive (32, 23, D:8) a +0 short sword (33, 22, D:8) a +0 helmet (39, -8, D:8) the +7 dagger of Light {drain, rN++ Will++ Int-3} A truly terrible weapon, it drains the life of any living foe it strikes. Int: It affects your intelligence (-3). rN: It greatly protects you from negative energy. Will: It greatly increases your willpower. (41, 0, D:8) a +2 vorpal morningstar (57, -17, D:8) a +0 flail (57, -16, D:8) a +0 spear (57, -15, D:8) a +0 spear (58, -15, D:8) a +0 ring mail (59, -13, D:8) a +0 club (59, 15, D:8) a +0 spear Level 9 of the Dungeon (0, 0, D:9) a +0 ring mail (1, 21, D:9) a bullfrog corpse (skeletalised by now) (3, 17, D:9) a +0 dire flail a +0 giant club (6, 15, D:9) a howler monkey corpse (7, 4, D:9) a +0 shortbow (still there?) 21 arrows (still there?) (9, 9, D:9) a scroll of amnesia (11, 9, D:9) 19 sling bullets (12, 11, D:9) a +0 flail a +0 leather armour a +0 dagger a +0 robe a +0 battleaxe a +0 plate armour a water moccasin corpse an orc corpse a bullfrog corpse