Kzard Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (7, -32, D:1) a +0 club (8, -12, D:1) a +0 hunting sling (12, 5, D:1) a +0 hand axe (18, -29, D:1) a +0 short sword (22, -24, D:1) a +0 robe (26, -15, D:1) a +0 dagger a +0 club (39, 1, D:1) a +0 dagger (40, 2, D:1) a cursed -1 club (41, 2, D:1) a +0 club (41, 6, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 club (21, 21, D:2) a +0 dagger (26, 4, D:2) a +0 leather armour a +0 whip (39, -15, D:2) a cursed -3 dagger (39, -3, D:2) a +0 dagger (43, 17, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 whip a +0 dagger a +0 hand axe a +0 robe a +0 ring mail a +0 leather armour a +0 robe a +0 ring mail a +0 animal skin (3, 0, D:3) 12 poisoned needles a +0 whip a potion of beneficial mutation 44 arrows 26 sling bullets (19, -3, D:3) a +0 short sword (24, -3, D:3) a +0 dagger (24, 18, D:3) a cursed -3 dagger Level 4 of the Dungeon [Shop] Kayxtes's Magic Scroll Emporium 3 scrolls of recharging (399 gold) a scroll of remove curse (42 gold) a scroll of identify (28 gold) a scroll of vulnerability (105 gold) a scroll of remove curse (42 gold) a scroll of identify (28 gold) a scroll of remove curse (42 gold) a scroll of identify (28 gold) a scroll of identify (28 gold) a scroll of identify (28 gold) a scroll of magic mapping (49 gold) (0, 0, D:4) a +0 whip (5, -20, D:4) a +0 giant club a +0 giant spiked club (5, -11, D:4) 9 poisoned needles (11, -2, D:4) a +0 flail a +0 leather armour (13, 24, D:4) a +0 short sword (17, -4, D:4) a +0 short sword (28, -23, D:4) 19 sling bullets (46, -25, D:4) a +0 scale mail Level 5 of the Dungeon (0, 7, D:5) a scroll of remove curse (13, -6, D:5) a +0 scythe a +0 spear a +0 halberd (14, -4, D:5) a +0 leather armour a +0 whip (15, -6, D:5) a +0 spear (16, -6, D:5) a +0 halberd (20, 0, D:5) a +0 hand axe a +0 ring mail (20, 1, D:5) a +2 whip of draining a +0 ring mail (21, 0, D:5) a cursed -1 dagger a +0 robe (28, 0, D:5) a +0 mace a +0 club a cursed +0 ring mail (29, -7, D:5) a +0 leather armour (37, -24, D:5) a +0 dagger (37, -20, D:5) a +0 dagger a +0 dagger a +0 dagger a +0 robe (37, -18, D:5) a +0 short sword (54, 4, D:5) a +0 falchion the +4 ring mail of Dyspraxia {SInv} It lets you see invisible. Level 6 of the Dungeon (0, 0, D:6) a +0 ring mail (8, -11, D:6) a throwing net (10, -13, D:6) a +0 spear (13, -16, D:6) a +0 spear (15, -16, D:6) a +0 dagger (19, -3, D:6) a +0 hunting sling (32, -29, D:6) a +0 whip (45, 4, D:6) a +0 chain mail Level 7 of the Dungeon [Shop] Vepuaff's Book Shop a Necronomicon (1324 gold) a book of Maledictions (300 gold) a book of Misfortune (240 gold) a book of Cantrips (240 gold) a book of Enchantments (600 gold) a manual of Staves (1324 gold) a book of Alchemy (900 gold) a book of Transfigurations (660 gold) a book of Beasts (660 gold) a book of Summonings (840 gold) the Disquisition on Flames and Attacks (854 gold) Spells Type Level a - Throw Flame Conjuration/Fire 2 b - Bolt of Magma Conjuration/Fire/Earth 5 c - Venom Bolt Conjuration/Poison 5 d - Conjure Ball Lightning Conjuration/Air 6 Trog disapproves of the use of such an item. the Disquisition on Mutagenic Summoning (1059 gold) Spells Type Level a - Ignite Poison Fire/Transmutation/Poison 3 b - Petrify Transmutation/Earth 4 c - Aura of Abjuration Summoning 5 Trog disapproves of the use of such an item. a Grand Grimoire (1324 gold) a book of Changes (300 gold) a book of Power (540 gold) a book of Frost (420 gold) (0, 0, D:7) a +0 whip a +0 ring mail (10, -32, D:7) a javelin (14, -32, D:7) a +2 spear of venom a +0 robe a killer bee corpse a killer bee corpse (14, -10, D:7) a +0 robe a +0 short sword a +0 robe a +0 club (15, -32, D:7) a +2 spear of freezing a +0 robe (15, -11, D:7) a +0 rapier a +0 robe a +0 buckler (16, -32, D:7) a javelin a killer bee corpse (16, -10, D:7) a +0 short sword (20, -32, D:7) a stone (24, -3, D:7) a +0 leather armour a +0 giant club a +0 flail a +0 leather armour a +0 short sword a +0 leather armour (26, -3, D:7) a +0 rapier a +0 robe (28, -22, D:7) a +0 short sword a +0 robe (45, -37, D:7) a +0 robe (49, -22, D:7) the +2 leather armour of Xom's Reproof {*Confuse rElec rF+ Dex+4} It affects your dexterity (+4). It protects you from fire. It insulates you from electricity. It may confuse you when you take damage. (49, -9, D:7) a +0 leather armour (49, 1, D:7) 15 sling bullets (59, -39, D:7) a +0 short sword a +0 ring mail (59, -38, D:7) a +0 leather armour a +0 dagger a +0 robe a +0 short sword a +0 chain mail (59, -35, D:7) a +2 dagger of venom a +0 robe the Ecumenical Temple