Kuruc Level 1 of the Dungeon (0, 0, D:1) 21 bolts (5, 10, D:1) a +0 dagger (6, -8, D:1) a beef jerky (9, -11, D:1) a +0 club (11, -20, D:1) 15 stones (13, 6, D:1) a +0 club a hobgoblin corpse (skeletalised by now) (27, -20, D:1) a +0 club (29, 1, D:1) a throwing net (32, -24, D:1) a +0 dagger (36, -23, D:1) a +0 dagger (39, -6, D:1) a hobgoblin corpse (skeletalised by now) (41, -20, D:1) a jackal corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a poisoned needle (14, 3, D:2) a +0 club (19, 8, D:2) a +0 spear (30, 34, D:2) a +4 quarterstaff of chaos the gnoll corpse of Crazy Yiuf (31, 38, D:2) a +0 cloak (32, 3, D:2) a bat corpse (32, 39, D:2) a +0 mace (34, 17, D:2) a +0 club (39, 15, D:2) a giant cockroach corpse (41, 24, D:2) a quokka corpse (43, 25, D:2) a +0 short sword