Dungeon Crawl Stone Soup version 0.24-a0-500-g46574c2197 (webtiles) character file. Game seed: 3096623948401647249 14 KristoblXynda the Charmwright (level 2, 0/24 HPs) Began as a Draconian Skald on July 15, 2019. Succumbed to a goblin's poison ... on level 1 of the Dungeon. The game lasted 00:01:14 (535 turns). KristoblXynda the Charmwright (Draconian Skald) Turns: 535, Time: 00:01:15 Health: 0/24 AC: 4 Str: 13 XL: 2 Next: 27% Magic: 3/5 EV: 18 Int: 18 God: Gold: 40 SH: 0 Dex: 15 Spells: 4/5 levels left rFire . . . SeeInvis . a - +0 falchion rCold . . . Gourm . (no shield) rNeg . . . Faith . (armour unavailable) rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.09/turn (no ring) @: brilliant, agile, lethally poisoned (0 -> -15), infused A: unfitting armour, cold-blooded, AC +4 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 40 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) Jewellery e - an uncursed ring of magical power {unknown} Scrolls b - a scroll of fog {unknown} d - 4 scrolls of identify {unknown} f - 3 scrolls of teleportation {unknown} i - a scroll of remove curse {unknown} j - a scroll of amnesia {unknown} Potions g - a potion of haste {unknown} h - a potion of agility k - a potion of brilliance Comestibles c - 3 rations Skills: - Level 2.1 Fighting * Level 2.5 Long Blades + Level 2.3 Dodging - Level 2.0 Spellcasting + Level 2.8 Charms You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Infusion Chrm ###. 1% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Shroud of Golubria Chrm/Tloc ###... 1% 2 ###.... Song of Slaying Chrm ###..... 1% 2 ###.... Regeneration Chrm/Necr ###....... 3% 3 ###.... Spectral Weapon Hex/Chrm ###..... 3% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History The goblin is heavily wounded. * * * LOW HITPOINT WARNING * * * You feel sick. Casting: Infusion (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You begin infusing your attacks with magical energy. * * * LOW HITPOINT WARNING * * * You feel sick. The goblin closely misses you. You hit the goblin. You kill the goblin! * * * LOW HITPOINT WARNING * * * You feel sick. It was a potion of agility. You feel agile all of a sudden. * * * LOW HITPOINT WARNING * * * You feel sick. Unknown command. It was a potion of brilliance. You feel clever all of a sudden. You die... #........... #.#### #.#..####### #....# #.#.......⌠# ##....# #.#.....##.# .....#+###.#......#.# #.........##.......# #.........#.#....... #.........#. #...... #@).....########## ##.......†........ #.....########### #.....# #### ####### #... #(.. #... #... #### There were no monsters in sight! Vanquished Creatures A giant cockroach (D:1) 3 goblins (D:1) A hobgoblin (D:1) A bat (D:1) A frilled lizard (D:1) 4 kobolds (D:1) 3 rats (D:1) 14 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | KristoblXynda the Draconian Skald began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 3/3 329 | D:1 | Reached XP level 2. HP: 24/24 MP: 5/5 534 | D:1 | HP: 1/24 [poisoned by a goblin] 535 | D:1 | Succumbed to a goblin's poison Levels and vault maps discovered: D:1: matt_arrival_grand_opening, layout_basic Action || total -------------------------++------- Melee: Falchion || 33 Tailslap || 4 Cast: Infusion || 1 Use: Potion || 2 Stab: Sleeping || 1 Armor: Skin || 11 Dodge: Dodged || 29 Rpst.: Falchion || 9 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 20 | 0 | 0.0 | 14 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 20 | 0 | 0.0 | 14 | 0 | 0.0 +---------+---------+-------+---------+---------+-------