KristoblXynda Level 1 of the Dungeon (0, 0, D:1) a +0 club (1, 8, D:1) a +0 hand axe (7, 8, D:1) a +0 club (8, 13, D:1) 17 stones (9, 10, D:1) a +0 spear (10, 5, D:1) 2 stones a +0 robe (18, 5, D:1) a +0 robe (26, 4, D:1) a +0 hunting sling Level 2 of the Dungeon (0, 0, D:2) a +0 club (5, 0, D:2) a +0 whip (11, -33, D:2) a +0 club (14, -34, D:2) a +0 helmet (23, -35, D:2) a +0 dagger a +0 dagger (24, -35, D:2) a +0 club (25, -35, D:2) a +0 club (25, -33, D:2) a +0 club (26, -16, D:2) a +0 club (30, -6, D:2) 24 bolts (33, -33, D:2) a +0 dagger a stone (33, -32, D:2) 5 stones a +0 club (33, -21, D:2) 20 stones (36, -3, D:2) 30 arrows (38, -27, D:2) 6 javelins (39, -31, D:2) a stone Level 3 of the Dungeon (0, 0, D:3) 15 stones (5, 21, D:3) a poisoned dart (6, 22, D:3) 5 poisoned darts (11, 5, D:3) a +0 robe (16, -23, D:3) a +0 hunting sling 12 stones (17, 4, D:3) a +0 short sword 5 poisoned darts (17, 11, D:3) a poisoned dart (23, -24, D:3) 19 poisoned darts (30, -27, D:3) 23 arrows (41, -3, D:3) a +0 flail (46, -21, D:3) a +0 leather armour (49, -12, D:3) 7 sling bullets (53, 7, D:3) a +0 club (59, -7, D:3) a +0 mace a +0 club Level 4 of the Dungeon (0, 0, D:4) an uncursed staff of summoning (12, 25, D:4) a +0 dagger a +0 robe (13, 25, D:4) a +0 war axe a +0 ring mail a +0 flail (13, 26, D:4) a +0 club a +0 leather armour (27, 22, D:4) a +0 giant club (27, 33, D:4) a +0 trident (48, 26, D:4) a +1 pair of gloves (51, 21, D:4) a +0 flail (53, 2, D:4) a +0 long sword Level 5 of the Dungeon (0, 0, D:5) a +0 club (11, -18, D:5) a cursed +0 ring mail (12, 13, D:5) 18 stones (13, -9, D:5) a wand of polymorph (10) a wand of random effects (19) (13, -8, D:5) a +0 giant club (13, -7, D:5) a +1 dire flail of protection a +0 leather armour (15, 4, D:5) a +0 club (17, 5, D:5) a +0 falchion (17, 11, D:5) a +0 short sword (18, 5, D:5) a cursed -2 mace (18, 12, D:5) a +0 hand axe (18, 18, D:5) 2 arrows (19, -14, D:5) 25 stones (21, 18, D:5) 3 arrows (22, 18, D:5) 2 arrows (23, 9, D:5) a +0 short sword (24, 18, D:5) a +0 shortbow 20 arrows (26, 20, D:5) a cursed +0 great mace (27, -9, D:5) a +0 leather armour (33, -2, D:5) a +0 rapier (41, -5, D:5) 20 sling bullets (50, 14, D:5) a +0 hand axe (56, 16, D:5) a +0 falchion Level 6 of the Dungeon [Shop] Ajeph's Weapon Emporium a +2 mace of holy wrath (243 gold) a +0 giant club (23 gold) a +3 hand axe of distortion (343 gold) a +0 battleaxe (91 gold) the +8 lajatang of the Wary Allies {freeze, *Noise rF+ rC+ rN+} (1241 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from fire. It protects you from cold. It protects you from negative energy. It may make noises in combat. a +0 falchion (42 gold) a +0 rapier of speed (196 gold) a +3 war axe of freezing (326 gold) 29 bolts (81 gold) a +0 longbow (63 gold) (0, 0, D:6) a +0 scale mail (3, 1, D:6) a +0 battleaxe a +0 robe (3, 53, D:6) 11 arrows (7, 17, D:6) a +0 shortbow 19 arrows (7, 21, D:6) 2 arrows (7, 22, D:6) 2 arrows (13, 37, D:6) a +0 leather armour (15, 48, D:6) a +0 ring mail (16, 50, D:6) a +0 whip (22, 36, D:6) 15 stones (45, 36, D:6) 12 stones (60, 47, D:6) a +0 ring mail Level 7 of the Dungeon (0, 0, D:7) 22 stones (3, -47, D:7) 15 arrows (4, -12, D:7) a +0 mace (8, -49, D:7) a +0 robe (8, -31, D:7) 23 stones (11, -59, D:7) 18 sling bullets (14, -11, D:7) a +0 quarterstaff (16, -12, D:7) a +0 mace (19, -5, D:7) a +0 scale mail (32, -21, D:7) a +0 flail (34, -9, D:7) a +0 mace (35, -21, D:7) a +0 chain mail a +0 short sword (36, -20, D:7) a +0 chain mail a +0 hand axe (36, -19, D:7) a +0 hand axe (46, -46, D:7) an uncursed amulet of guardian spirit (53, -22, D:7) a +0 dagger a +0 robe (58, -8, D:7) a +0 short sword a +0 scale mail (63, -39, D:7) a +0 short sword Level 8 of the Dungeon (17, 22, D:8) an uncursed staff of death (20, 16, D:8) a +0 spear (22, -19, D:8) 14 sling bullets (30, -10, D:8) a +0 rapier (44, -8, D:8) a +0 spear (50, -12, D:8) a +0 club (50, -8, D:8) a +0 halberd (52, -7, D:8) a cursed +0 whip (52, 14, D:8) the -2 buckler of the Dwarven Hall {*Corrode +Blink Int+5} It affects your intelligence (+5). It lets you blink. It may corrode you when you take damage. (52, 16, D:8) 12 stones (52, 24, D:8) a large rock (53, 20, D:8) 2 large rocks a cyclops skeleton (53, 22, D:8) 2 large rocks (54, -1, D:8) 20 sling bullets (54, 14, D:8) 11 bolts (54, 16, D:8) a lamp of fire (56, 10, D:8) a +0 hand axe (unseen) (57, 15, D:8) a large rock (60, -2, D:8) a +0 whip (61, 1, D:8) a +0 hunting sling (63, -21, D:8) a +0 giant club (65, 8, D:8) a leopard gecko corpse (skeletalised by now) the Ecumenical Temple