KristoblXynda Level 1 of the Dungeon (0, 1, D:1) a +0 club a +0 leather armour (5, 11, D:1) a +0 dagger (10, 28, D:1) a +0 club (12, 25, D:1) 15 stones (13, 25, D:1) a +0 hunting sling (14, 25, D:1) a +0 naga barding (15, 29, D:1) a +0 ring mail (15, 34, D:1) a +0 spear (21, 0, D:1) 15 stones (22, 2, D:1) a +0 leather armour (25, -2, D:1) 17 stones (25, 0, D:1) 19 stones (31, 23, D:1) 18 stones (36, -5, D:1) 20 bolts (40, 0, D:1) a stone (41, -4, D:1) a +0 club (41, -1, D:1) a stone (54, 14, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) 24 bolts (10, -7, D:2) a potion of degeneration (16, -31, D:2) a +0 ring mail (16, -20, D:2) 14 poisoned needles (23, -30, D:2) a +0 club (25, 9, D:2) 2 stones (25, 21, D:2) a +0 dagger (27, 12, D:2) a +0 whip 2 stones (35, -1, D:2) a +0 scale mail (42, 2, D:2) a +0 club (54, 3, D:2) 15 sling bullets Level 3 of the Dungeon (0, 0, D:3) a +0 club (0, 2, D:3) a +0 hunting sling 24 stones (1, -8, D:3) a +0 helmet (1, 1, D:3) a +0 club (1, 2, D:3) a +0 club (2, 0, D:3) a cursed +0 club (2, 2, D:3) a +0 club (8, -7, D:3) 22 bolts (10, -9, D:3) an uncursed amulet of harm (10, -7, D:3) a +0 leather armour (11, -21, D:3) 26 bolts (12, -23, D:3) a +0 long sword (14, -5, D:3) a +0 flail (14, -4, D:3) a cursed -3 dagger 4 exploding tomahawks (15, -3, D:3) 10 stones (17, -13, D:3) a +0 buckler (19, -19, D:3) a cursed -1 short sword (21, -23, D:3) a +0 helmet (21, -9, D:3) a +0 club (22, -2, D:3) 17 arrows (33, 6, D:3) a +0 club a +2 robe a +0 dagger a cursed +0 hunting sling (41, -9, D:3) a +0 mace (42, -6, D:3) a +4 quarterstaff of chaos a +0 cloak (42, -5, D:3) an uncursed amulet of rage a potion of haste a scroll of blinking Level 4 of the Dungeon (0, 0, D:4) 24 sling bullets (1, 11, D:4) a +0 club (2, 11, D:4) a +0 hand axe a +0 leather armour (2, 13, D:4) 16 arrows (3, 5, D:4) a +0 ring mail (4, 17, D:4) a +0 dagger a +0 robe (6, 14, D:4) a +0 dagger a +0 robe (9, -7, D:4) a +0 war axe (12, -1, D:4) a wand of slowing (18/48) (12, 0, D:4) a +0 giant club (12, 9, D:4) 22 stones (18, -2, D:4) a +0 leather armour (20, 14, D:4) a +0 ring mail (24, -5, D:4) a +0 dagger (26, -11, D:4) a wand of flame (41/48) (26, -1, D:4) a +0 leather armour (28, -16, D:4) a +0 scale mail (28, 4, D:4) 29 bolts (29, 3, D:4) 13 arrows (34, 5, D:4) a +0 glaive (44, -18, D:4) 15 poisoned needles (46, -22, D:4) a +0 club (47, -23, D:4) a +0 mace a +0 ring mail a +0 whip a +0 club (49, -19, D:4) a +0 ring mail Level 5 of the Dungeon [Shop] Naahin's Weapon Shop 18 arrows (43 gold) a +3 arbalest of flaming (301 gold) 12 stones (14 gold) 24 stones (28 gold) a +3 trident of protection (254 gold) a cursed -3 hand axe (1 gold) 15 stones (18 gold) a +0 dire flail (48 gold) a +0 scythe (36 gold) 26 bolts (62 gold) 16 poisoned needles (76 gold) a +1 quarterstaff of crushing (156 gold) [Shop] Zauckiwiap's Book Boutique a book of Misfortune (200 gold) a book of Ice (650 gold) a manual of Invocations (1104 gold) a book of Misfortune (200 gold) the Almanac of Entrancing Displacement (533 gold) Spells Type Level a - Confusing Touch Hexes 1 b - Shroud of Golubria Charms/Translocation 2 c - Tukima's Dance Hexes 3 d - Recall Summoning/Translocation 3 e - Silence Hexes/Air 5 f - Metabolic Englaciation Hexes/Ice 5 the Almanac of the Entrancing Entourage (2114 gold) Spells Type Level a - Corona Hexes 1 b - Dazzling Spray Conjuration/Hexes 3 c - Summon Guardian Golem Hexes/Summoning 3 d - Shadow Creatures Summoning 6 e - Malign Gateway Summoning/Translocation 7 a book of Conjurations (300 gold) a book of Party Tricks (500 gold) (0, 0, D:5) a +0 whip (5, 39, D:5) a +0 shortbow 9 arrows (6, 37, D:5) an arrow (7, 0, D:5) a +0 leather armour (9, 33, D:5) an arrow (9, 34, D:5) an arrow (11, 32, D:5) a +1 scale mail (16, -17, D:5) a +0 chain mail a +0 falchion a +0 leather armour a +0 flail (28, 1, D:5) a +0 hand axe (29, 0, D:5) a +0 dagger a +0 robe (29, 1, D:5) a +0 hand axe (30, -10, D:5) a +0 whip (30, -9, D:5) a +0 whip (31, -10, D:5) a +0 whip a +0 robe (32, -11, D:5) a +0 spear (32, -10, D:5) a +0 flail (32, -9, D:5) a +0 giant club (43, -9, D:5) 23 stones (45, 3, D:5) a +0 mace (46, 11, D:5) a +0 whip a +0 whip (55, 22, D:5) a +0 scythe a +2 robe of cold resistance (61, -5, D:5) 9 stones Level 6 of the Dungeon [Shop] Ixtomomm's Weapon Shoppe a +0 flail (52 gold) a +0 dagger (30 gold) a +0 short sword (45 gold) 19 stones (28 gold) a +0 hand crossbow (52 gold) the +9 executioner's axe "Ziuw" {freeze, rF++ MR-} (1249 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It greatly protects you from fire. It affects your resistance to hostile enchantments. 14 sling bullets (105 gold) a +0 mace (45 gold) a +0 flail (52 gold) a +5 shortbow of flaming (486 gold) (0, 0, D:6) a potion of berserk rage (10, 14, D:6) a +0 short sword (16, -2, D:6) 9 stones (17, -35, D:6) a +0 leather armour (18, -19, D:6) a +0 quarterstaff (18, -11, D:6) 16 stones (20, -32, D:6) a +0 robe (20, 0, D:6) a +0 whip (20, 15, D:6) a +0 robe (28, 14, D:6) 14 stones (32, -22, D:6) a +0 dagger (33, -23, D:6) a stone (33, -22, D:6) a stone a +0 short sword (34, -20, D:6) a +0 short sword (34, -19, D:6) a stone (35, -19, D:6) a +0 short sword a +0 club 6 stones (36, -26, D:6) a +0 giant club (37, -36, D:6) a +0 flail (42, -7, D:6) a +0 chain mail (42, 13, D:6) a +0 giant club (48, -25, D:6) a +0 dagger a +0 robe (49, -24, D:6) a +1 falchion of holy wrath a cursed -1 robe (49, 18, D:6) a +0 whip a +0 leather armour (51, -23, D:6) a +0 spear (51, 16, D:6) a +3 whip (51, 17, D:6) a +0 mace a +0 leather armour (51, 18, D:6) a +0 mace a +0 leather armour (51, 23, D:6) a +0 short sword (55, -29, D:6) a +0 dagger (60, 12, D:6) a +0 shortbow 20 arrows (63, 11, D:6) 3 arrows (63, 12, D:6) 2 arrows Level 7 of the Dungeon (0, 0, D:7) 23 poisoned needles (4, 4, D:7) 12 poisoned needles (5, -29, D:7) a +0 giant club (11, -34, D:7) a +0 short sword (11, -33, D:7) a +0 club a +0 blowgun 15 poisoned needles (11, -32, D:7) a +0 club 3 stones (12, -32, D:7) a stone a cursed -3 dagger a +0 club (13, -32, D:7) a poisoned needle a stone (17, 10, D:7) a +0 hand axe a +0 animal skin (17, 13, D:7) a +0 war axe (19, -37, D:7) a cursed +0 whip a +0 spear of venom (20, -37, D:7) a +0 spear (23, -4, D:7) a +0 giant club (23, 3, D:7) a +0 rapier (29, -26, D:7) 24 arrows (32, -21, D:7) 25 stones (32, -13, D:7) 14 arrows (36, -33, D:7) 24 stones (36, -29, D:7) a +2 halberd a +0 robe (37, -28, D:7) a +0 morningstar a +0 robe (37, -2, D:7) the ring "Dats" {Ice MR+ Int-3 Dex+3} [ring of ice] It enhances your ice magic. It affects your intelligence (-3). It affects your dexterity (+3). It makes you vulnerable to fire. It protects you from cold. It affects your resistance to hostile enchantments. a wand of enslavement (10/24) (38, -28, D:7) a +1 dagger a +0 robe (38, 3, D:7) a +0 leather armour (44, -23, D:7) 15 arrows (45, -34, D:7) 5 curare-tipped needles (46, -21, D:7) 19 stones (46, -13, D:7) 20 arrows Level 8 of the Dungeon (0, 0, D:8) a cursed -2 robe (11, 0, D:8) a wand of slowing (18/48) (22, -35, D:8) a +0 mace (23, -36, D:8) a +0 leather armour (unseen) (23, -35, D:8) a +0 dagger a +0 robe (24, -36, D:8) a +0 club a +0 leather armour (28, -25, D:8) 16 bolts (30, -34, D:8) a +0 shortbow 20 arrows Level 9 of the Dungeon (0, 0, D:9) a +0 leather armour (5, 11, D:9) a book of Changes (6, 5, D:9) a +2 quarterstaff of protection a +1 hunting sling of flaming 19 sling bullets a +0 leather armour (8, 3, D:9) a +0 spear of flaming a +0 scale mail a +0 shield (10, 1, D:9) a cursed -2 halberd (10, 2, D:9) a +0 flail (10, 3, D:9) a +0 club a +0 short sword a cursed -3 short sword a +0 spear (18, 3, D:9) a cursed +0 scale mail (22, 19, D:9) a +0 hand axe a +0 leather armour (24, 18, D:9) a +0 dagger a +0 robe a +0 dagger a +0 leather armour an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (24, 19, D:9) a hippogriff corpse (skeletalised by now) (24, 20, D:9) a +0 mace a +0 scale mail (27, 6, D:9) a +0 ring mail (30, 24, D:9) a +0 war axe (45, -5, D:9) 13 stones Level 10 of the Dungeon (0, 0, D:10) a +0 giant club the Ecumenical Temple