Kraw Level 1 of the Dungeon (0, 0, D:1) a +0 club (13, 0, D:1) 18 stones (13, 7, D:1) a +0 dagger (29, 8, D:1) a +0 robe (8, 17, D:1) a +0 robe (14, 20, D:1) 14 sling bullets (36, 23, D:1) a +0 club (29, 26, D:1) a +0 club (15, 28, D:1) 10 stones (31, 32, D:1) a +0 hand axe of chopping (37, 32, D:1) a +0 leather armour (18, 33, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) 22 bolts (-8, 3, D:2) a +0 spear (-7, 7, D:2) a stone (3, 7, D:2) a +0 ring mail (-7, 10, D:2) a stone (-7, 12, D:2) 3 stones (12, 12, D:2) a +0 club a +0 buckler (9, 13, D:2) a stone (1, 14, D:2) a cursed -1 dagger (4, 17, D:2) a +0 dagger a +0 robe (15, 19, D:2) a stone (16, 22, D:2) a +0 club (7, 24, D:2) a +0 short sword (-17, 25, D:2) a +0 robe (-14, 25, D:2) a cursed -3 club a +0 robe (-15, 34, D:2) a +0 hand axe (28, 36, D:2) 25 stones (35, 41, D:2) a +0 club (5, 43, D:2) a stone (11, 43, D:2) a +0 flail (13, 51, D:2) a +0 whip (35, 52, D:2) 20 sling bullets Level 3 of the Dungeon (0, 0, D:3) a +0 club (0, 7, D:3) a +0 war axe (34, 15, D:3) a +0 club (7, 16, D:3) a +0 hand axe (2, 19, D:3) a +0 ring mail (9, 20, D:3) a +0 chain mail (23, 25, D:3) a +0 short sword (21, 27, D:3) a +0 leather armour (-22, 30, D:3) a +0 flail (-22, 31, D:3) a stone (-14, 39, D:3) a +0 club (-20, 41, D:3) a +0 dagger (-10, 41, D:3) 19 stones (14, 52, D:3) a +0 club (24, 52, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 club (14, 0, D:4) a +0 club (0, 1, D:4) a +0 leather armour (9, 1, D:4) a +0 scale mail a +0 hand axe (8, 2, D:4) a +0 robe a +0 dagger (9, 3, D:4) a +0 robe a +0 dagger (5, 7, D:4) a +0 short sword (-12, 10, D:4) a +0 flail (3, 10, D:4) a +0 ring mail a +0 hand axe (4, 10, D:4) a +0 hand axe (19, 10, D:4) 10 stones (4, 11, D:4) a +0 ring mail a +0 club (-13, 12, D:4) a cursed +0 leather armour a +0 dagger (-14, 13, D:4) a +0 short sword (-29, 14, D:4) 15 bolts of frost (-14, 14, D:4) a +0 hand axe (-14, 18, D:4) a +0 scale mail a +0 mace of draining (-5, 18, D:4) a +0 quarterstaff (-14, 19, D:4) a stone (3, 27, D:4) 12 stones (-18, 28, D:4) 19 stones (-12, 28, D:4) 14 stones (-20, 37, D:4) a +0 antimagic spear a +0 scale mail a +0 buckler (0, 40, D:4) a cursed -3 falchion a cursed +0 leather armour (1, 43, D:4) a +0 giant club Level 5 of the Dungeon (0, 0, D:5) a +0 war axe (7, 2, D:5) an arrow (4, 4, D:5) an arrow (7, 4, D:5) the cursed +9 battleaxe "Strust" {flame, rElec rF++ rC-} It emits flame when wielded, causing extra injury to most foes and up to double damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It greatly protects you from fire. It makes you vulnerable to cold. It insulates you from electricity. It has a curse placed upon it. (3, 5, D:5) an arrow (5, 5, D:5) an arrow (2, 6, D:5) an arrow (53, 26, D:5) 2 poisoned needles (55, 28, D:5) a potion of poison (53, 29, D:5) a potion of restore abilities (51, 33, D:5) an uncursed amulet of the gourmand (19, 35, D:5) an arrow