Kraw Level 1 of the Dungeon (0, 0, D:1) a +0 hand axe (36, 0, D:1) a +0 club (17, 5, D:1) a cursed +0 short sword (17, 7, D:1) a stone (17, 9, D:1) 3 stones (13, 10, D:1) 9 stones (17, 10, D:1) a stone (20, 10, D:1) a +0 dagger (3, 11, D:1) a +0 hand axe (21, 13, D:1) a +0 club a +0 dagger Level 2 of the Dungeon (0, 0, D:2) 16 arrows (-33, 1, D:2) 17 arrows of flame (-24, 4, D:2) 19 stones (-4, 5, D:2) a +0 robe (8, 8, D:2) a +0 club (-28, 11, D:2) 15 stones (1, 22, D:2) 23 stones (10, 24, D:2) a +0 dagger (8, 36, D:2) a +0 club (7, 37, D:2) 24 stones (-29, 44, D:2) a stone (-28, 49, D:2) a +0 club 3 stones Level 3 of the Dungeon (0, 0, D:3) a +0 club a +0 hunting sling 20 stones (4, 8, D:3) 18 arrows (-55, 13, D:3) a stone (-55, 14, D:3) a stone (-55, 16, D:3) a stone (-55, 18, D:3) a +0 dagger 17 stones (-10, 23, D:3) a +0 robe (-20, 40, D:3) 25 stones (-7, 43, D:3) a +0 giant club (-52, 44, D:3) a +0 dagger (-22, 46, D:3) 22 stones (-25, 48, D:3) a +0 dagger Level 4 of the Dungeon (-8, 1, D:4) a +0 hand axe (-18, 5, D:4) a +0 broad axe (-11, 5, D:4) a +0 club (-8, 10, D:4) a +0 flail a +0 leather armour a +0 club (-12, 23, D:4) 13 stones (-14, 27, D:4) a +0 mace (30, 29, D:4) 39 stones (-12, 31, D:4) a +0 robe a +0 dagger (27, 33, D:4) a +0 giant club (-1, 34, D:4) 30 bolts (15, 34, D:4) a +0 dagger a +0 robe (17, 34, D:4) 28 stones (10, 37, D:4) a throwing net (-7, 39, D:4) a +0 shortbow (9, 44, D:4) 19 arrows (3, 46, D:4) the +6 flail of the Wraith {pain, rN+ Dex+4 Int-2} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your intelligence (-2). It affects your dexterity (+4). It protects you from negative energy. (4, 46, D:4) 18 stones Level 5 of the Dungeon (0, 0, D:5) a sling bullet (1, 1, D:5) a scroll of identify (-2, 3, D:5) a sling bullet