Krapule Level 1 of the Dungeon (0, 0, D:1) a cursed -2 club (10, 9, D:1) a +0 club (11, -19, D:1) a potion of curing (12, -21, D:1) a +0 short sword (15, -26, D:1) 15 poisoned needles (15, -25, D:1) a cursed +0 hunting sling (18, 17, D:1) a +0 short sword (32, -22, D:1) 23 arrows (33, -30, D:1) 20 arrows (38, 6, D:1) 18 arrows (41, -20, D:1) a +0 club (45, -26, D:1) a +0 leather armour (46, 5, D:1) a +0 ring mail (47, -22, D:1) 11 arrows (47, -14, D:1) a +0 club (54, -4, D:1) a +0 robe (54, 13, D:1) 18 sling bullets (58, -18, D:1) a +0 ring mail Level 2 of the Dungeon (2, 12, D:2) a +0 robe (4, -8, D:2) a +0 dagger (4, -7, D:2) a +0 chain mail (9, 23, D:2) a +0 hunting sling (13, -19, D:2) a +0 robe a +0 club a +0 leather armour (14, -19, D:2) a +0 hand axe (21, -8, D:2) 11 arrows (26, 4, D:2) 22 arrows (32, 0, D:2) a +0 dagger a +0 ring mail (35, -3, D:2) a +0 short sword of speed a +0 leather armour (57, -8, D:2) a +0 dagger a +0 hunting sling Level 3 of the Dungeon (0, 0, D:3) a cursed -1 mace (6, 7, D:3) a +0 dagger (17, 27, D:3) a cursed -1 dagger a +0 dagger a +2 dagger of venom (18, 7, D:3) a +0 falchion a +0 leather armour (18, 27, D:3) a +0 short sword a +0 animal skin a +0 helmet (19, 9, D:3) a +0 short sword (23, -11, D:3) a cursed +0 scale mail (23, 23, D:3) a +0 short sword (24, 3, D:3) a +0 robe (24, 11, D:3) a +0 mace (26, 28, D:3) a +0 dagger a +0 leather armour (28, 8, D:3) a +0 club (28, 33, D:3) a +0 dagger (35, -14, D:3) a +0 dagger Level 4 of the Dungeon [Shop] Ygrunt's Antique Weapon Shop a +0 blowgun (67 gold) a +0 hunting sling (40 gold) a +0 mace (81 gold) a +0 rapier (108 gold) a +2 rapier of electrocution (594 gold) the +5 whip "Utoggeit" {freeze, rElec rF- Str+8} (1439 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+8). It makes you vulnerable to fire. It insulates you from electricity. a +2 dagger of distortion (459 gold) a +0 hand axe (81 gold) a +0 war axe (94 gold) the +4 dagger of the Illusory Stories {pain, +Inv +Fly rF+ SInv} (1412 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It protects you from fire. It lets you see invisible. It lets you turn invisible. It lets you fly. a +4 hand axe of freezing (739 gold) a +0 war axe (94 gold) (0, 0, D:4) a +0 hand axe (12, -13, D:4) a +0 mace (26, 1, D:4) a +0 club (29, -14, D:4) a cursed -2 club Level 5 of the Dungeon (0, 0, D:5) a scroll of teleportation (1, -4, D:5) 2 arrows (1, -3, D:5) an arrow (4, -3, D:5) a scroll of remove curse