Krapule Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (6, -28, D:1) a +0 ring mail (8, -38, D:1) a +0 short sword (10, -15, D:1) a +0 robe (13, -21, D:1) a +0 dagger (30, -51, D:1) a +0 club (30, -40, D:1) a +0 club (30, -36, D:1) a +0 dagger (40, -35, D:1) a +0 mace Level 2 of the Dungeon (7, -22, D:2) a +0 club (9, -21, D:2) a +0 short sword (15, -30, D:2) 11 arrows (24, -15, D:2) a +0 club (26, -28, D:2) a +0 robe (28, -8, D:2) a +0 plate armour (31, -21, D:2) a +0 club (34, -9, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 club a +0 hunting sling (1, 15, D:3) a +0 dagger (2, -2, D:3) a +0 club (3, -10, D:3) a +0 dagger a +0 club (14, 9, D:3) a +0 club a +0 animal skin a +0 scale mail (14, 11, D:3) 8 poisoned needles (20, -15, D:3) a +0 mace (25, -7, D:3) a +0 club (29, -15, D:3) a -2 hunting sling (30, 15, D:3) a +0 hand axe (37, 16, D:3) a +0 club Level 4 of the Dungeon [Shop] Moacsamo's Antique Armour Boutique a +0 leather armour (48 gold) a +0 ring mail (96 gold) a +0 robe (16 gold) the cursed +6 large shield of Ignorance {rN+ AC+2 EV+2 Int-6 *Curse} (1125 gold) It affects your AC (+2). It affects your evasion (+2). It affects your intelligence (-6). It protects you from negative energy. It may re-curse itself when equipped. It has a curse placed upon it. a +0 helmet (108 gold) a +0 plate armour (552 gold) a +0 leather armour (48 gold) [Shop] Kaadib's General Store a stone of tremors (560 gold) an uncursed ring of fire (350 gold) 16 stones (22 gold) the +4 shortbow "Goblinbane" {speed, rPois rN++ Str-3 Dex+4} (739 gold) Attacks with this weapon are significantly faster. It affects your strength (-3). It affects your dexterity (+4). It protects you from poison. It greatly protects you from negative energy. 28 bolts (78 gold) a +0 club (14 gold) (0, 0, D:4) a +0 mace a +0 leather armour (4, 0, D:4) a +0 mace of pain (5, -5, D:4) the +8 glaive of the Guard {elec, +Rage AC+5 SInv} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your AC (+5). It lets you see invisible. It lets you go berserk. (7, -12, D:4) a +0 ring mail (17, -16, D:4) a +0 flail (17, -15, D:4) a +0 short sword (24, -46, D:4) 13 arrows (30, -45, D:4) a cursed -2 dagger a +0 club a +0 scale mail a +0 dagger a +0 robe a +2 whip of electrocution a +0 leather armour (32, -45, D:4) a +0 dagger a +0 robe (32, -9, D:4) the +4 ring mail of the Raven {rN++ Stlth-} It greatly protects you from negative energy. It makes you less stealthy. a +0 ring mail (34, -1, D:4) a +0 ring mail (35, -26, D:4) a +0 robe (36, -21, D:4) a +0 giant club (46, -29, D:4) a cursed +0 ring mail Level 5 of the Dungeon (0, 0, D:5) 30 arrows (unseen) (4, 44, D:5) a +0 leather armour (8, -6, D:5) a +0 scale mail (30, 18, D:5) a +0 giant club Level 6 of the Dungeon (5, -35, D:6) a +1 dagger of flaming a wand of flame (16/48) a wand of random effects (26/48) 14 arrows a +0 hunting sling (22, 5, D:6) 7 poisoned needles (27, -32, D:6) a +1 short sword of flaming (38, -36, D:6) 23 bolts (41, 6, D:6) an arrow (43, 6, D:6) an arrow (46, 7, D:6) a +0 shortbow 17 arrows (47, -27, D:6) an uncursed ring of loudness a +0 rapier (56, -22, D:6) a +0 falchion (58, -24, D:6) a +0 ring mail (58, -18, D:6) a +0 battleaxe a +0 chain mail (58, -13, D:6) a +0 giant club Level 7 of the Dungeon [Shop] Decs's Antique Weapon Emporium a +0 long sword (105 gold) a +0 long sword (105 gold) the +6 trident of Judgement {freeze, Int+3} (1488 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+3). a +0 quarterstaff (120 gold) a +0 great mace (195 gold) a +0 flail (105 gold) the +5 falchion "Budaigerch" {flame, MR+} (1290 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your resistance to hostile enchantments. Dithmenos disapproves of the use of such an item. the cursed +0 spear "Donlupp" {pierce, rF+ rN+} (591 gold) It inflicts extra damage upon your enemies. It protects you from fire. It protects you from negative energy. It has a curse placed upon it. a +6 shortbow of velocity (1095 gold) a +0 dagger (60 gold) a +0 dagger (60 gold) a +0 morningstar (120 gold) a +0 mace (90 gold) [Shop] Bup Yton's Gadget Shoppe a phial of floods (520 gold) a phial of floods (520 gold) a +1 rod of shadows (11/11) (1105 gold) a stone of tremors (520 gold) a +0 rod of inaccuracy (12/12) (1105 gold) a wand of polymorph (14/24) (208 gold) a wand of disintegration (10/24) (182 gold) a wand of slowing (17/48) (184 gold) a +0 iron rod (11/11) (1040 gold) (0, 0, D:7) an arrow (1, -6, D:7) 6 arrows a +0 shortbow (1, -4, D:7) 2 arrows (1, -2, D:7) 2 arrows (1, -1, D:7) an arrow (1, 12, D:7) 2 arrows (1, 15, D:7) a +0 long sword a +0 robe 23 arrows (1, 17, D:7) a +1 halberd of freezing a +0 robe (2, 5, D:7) an arrow (2, 6, D:7) an arrow (2, 9, D:7) an arrow (5, 13, D:7) a +3 hand axe a +0 robe a +0 shortbow 11 arrows (6, 14, D:7) an arrow (8, 3, D:7) a +0 robe a +0 dagger (9, 0, D:7) a +0 short sword (10, 14, D:7) 20 arrows a +0 shortbow (12, 15, D:7) an arrow (13, 0, D:7) a +2 halberd of flaming (14, 0, D:7) a +0 whip a +0 spear (17, 17, D:7) an arrow (17, 18, D:7) an arrow (19, -9, D:7) a +0 long sword a +0 plate armour (22, 25, D:7) a +0 morningstar (22, 29, D:7) a +0 scale mail a +0 dagger a +0 robe a +0 falchion 4 tomahawks (22, 32, D:7) a tomahawk a +0 dagger a cursed +0 robe (23, 25, D:7) a cursed -1 mace (24, -9, D:7) an arrow (24, -8, D:7) an arrow (24, -7, D:7) a tomahawk a +2 scale mail of poison resistance a +0 club a cursed +0 leather armour a +0 flail an arrow (24, -6, D:7) 2 tomahawks a +0 robe a cursed +2 spear a +0 mace (24, -5, D:7) 11 arrows a +0 shortbow (31, 3, D:7) 13 bolts a +0 hand crossbow a +0 dagger (35, 19, D:7) a +0 leather armour a +0 short sword (38, 0, D:7) a +0 hand axe (38, 17, D:7) a cursed -1 war axe (39, 15, D:7) a tomahawk (39, 16, D:7) a tomahawk (40, 0, D:7) a +0 rapier (42, 7, D:7) 2 poisoned needles (42, 8, D:7) a +0 blowgun 3 poisoned needles (44, 17, D:7) a tomahawk (46, 22, D:7) a +0 club (47, 41, D:7) a +0 whip (48, -13, D:7) 18 arrows (48, 17, D:7) 4 tomahawks (49, 8, D:7) a cursed +0 robe a cursed +3 hand axe Level 8 of the Dungeon (0, 0, D:8) a +0 dagger a +0 dagger a +0 whip a +0 club (0, 1, D:8) a poisoned needle (1, -1, D:8) a +0 club a +0 blowgun 10 poisoned needles (3, -12, D:8) a +0 trident (10, 6, D:8) a +0 chain mail (12, -22, D:8) a +0 giant club (12, -20, D:8) a +0 dagger a +0 ring mail (16, -27, D:8) a cursed amulet of inaccuracy (16, -26, D:8) 8 gold pieces (16, -25, D:8) 13 gold pieces (16, -24, D:8) 19 gold pieces (16, -23, D:8) 27 gold pieces (19, -13, D:8) an arrow (23, -15, D:8) a +0 giant spiked club (23, -13, D:8) an arrow (23, -2, D:8) a +0 leather armour a +0 trident (25, -13, D:8) 12 arrows a +0 shortbow a +0 halberd (25, -1, D:8) a +0 whip (26, -14, D:8) an arrow a +0 flail a +0 spear (27, -15, D:8) 2 arrows (32, -21, D:8) 24 arrows (32, 2, D:8) 10 bolts (34, 12, D:8) a +0 trident (35, 1, D:8) a +0 giant spiked club Level 9 of the Dungeon (0, 0, D:9) a +0 robe a +0 dagger (3, -10, D:9) a +0 chain mail a +0 trident (3, -9, D:9) a cursed +0 robe a +1 trident (4, -10, D:9) a +0 plate armour a +0 mace (4, -9, D:9) a +0 scale mail a +0 hand axe a +0 ring mail a +0 flail (7, 16, D:9) an uncursed amulet of rage (8, 21, D:9) a +0 giant club (15, 8, D:9) a +0 shortbow 5 arrows (22, 9, D:9) 11 arrows a +3 shortbow a +0 rapier (24, 0, D:9) a cursed -2 shortbow 21 arrows (29, -1, D:9) a +0 long sword (30, 13, D:9) a +0 giant spiked club (44, -35, D:9) a +0 shortbow 19 arrows (45, -35, D:9) a cursed +0 dagger (46, -36, D:9) a +0 whip a +0 short sword (49, -24, D:9) a +0 quarterstaff a +0 hunting sling a +0 ring mail (50, 0, D:9) a +0 falchion (50, 9, D:9) a wand of polymorph (18/24) (59, 20, D:9) an uncursed amulet of guardian spirit (62, 14, D:9) a +0 scale mail Level 10 of the Dungeon (0, 0, D:10) a +0 shortbow (8, -12, D:10) a +0 dagger of protection (14, 2, D:10) an arrow (17, 4, D:10) an arrow (19, 17, D:10) a +1 flail of protection (20, 3, D:10) a +0 dagger a +0 robe (21, 13, D:10) a +0 leather armour a +0 flail (22, 4, D:10) a scroll of immolation (22, 13, D:10) a +0 hand axe (22, 14, D:10) a +0 arbalest a +0 halberd a +0 plate armour (26, -2, D:10) a tomahawk (26, 1, D:10) a +0 robe a cursed +3 falchion of freezing (30, -9, D:10) a +0 chain mail a +0 hand axe (30, -8, D:10) a +0 leather armour a +0 whip (30, -7, D:10) a +0 robe a cursed -3 trident (31, 6, D:10) 16 arrows (32, -8, D:10) 2 scrolls of vulnerability (33, -10, D:10) a scroll of random uselessness a +0 dagger (34, -8, D:10) a tomahawk (38, -5, D:10) a cursed +0 robe a cursed +3 hand axe (38, 16, D:10) 14 arrows a +0 shortbow (38, 18, D:10) a wand of polymorph (11/24) a wand of paralysis (4/24) Level 11 of the Dungeon [Shop] Owoireb's Jewellery Emporium a +3 ring of dexterity (219 gold) an uncursed amulet of faith (560 gold) an uncursed ring of see invisible (210 gold) an uncursed amulet of guardian spirit (420 gold) a +5 ring of dexterity (576 gold) a cursed amulet of inaccuracy (28 gold) an uncursed ring of wizardry (420 gold) the ring "Zeuw" {SustAt rF++ rC+ Str+3 Slay-3} (597 gold) [ring of sustain attributes] It sustains your strength, intelligence and dexterity. It affects your strength (+3). It affects your accuracy and damage with ranged weapons and melee attacks (-3). It greatly protects you from fire. It protects you from cold. a +4 amulet of reflection (350 gold) an uncursed ring of protection from fire (350 gold) an uncursed ring of resist corrosion (280 gold) the ring "Gyistrek" {Fire *Corrode +Blink rElec MR+++} (722 gold) [ring of fire] It enhances your fire magic, and weakens your ice magic. It protects you from fire. It makes you vulnerable to cold. It insulates you from electricity. It affects your resistance to hostile enchantments. It lets you blink. It may corrode you when you take damage. (0, 0, D:11) a +0 mace (3, 1, D:11) a scroll of noise (3, 2, D:11) a potion of blood (4, -23, D:11) a +0 chain mail a +0 mace (4, -22, D:11) a +0 leather armour a +0 hand axe (4, -13, D:11) 6 large rocks (5, -33, D:11) a +0 robe a +0 dagger a +0 robe a +0 dagger (5, -23, D:11) a +0 club (6, -32, D:11) a cursed -3 short sword (7, -31, D:11) a +0 whip a +0 short sword (8, -33, D:11) a +0 club (9, -33, D:11) a +0 robe a +0 dagger (11, -19, D:11) a +0 plate armour a +0 glaive a +0 scale mail a +0 chain mail a +0 flail a +0 morningstar a +0 ring mail a +0 dagger (12, -19, D:11) a +0 plate armour a +0 glaive (13, -19, D:11) a +0 robe a +0 dagger (16, -10, D:11) 18 arrows a +0 shortbow (18, 1, D:11) a cursed +0 ring mail (19, -17, D:11) 3 arrows (20, -43, D:11) a +0 ring mail (20, -18, D:11) a +0 robe a +2 scimitar of flaming (20, -17, D:11) an arrow (21, -21, D:11) a +0 ring mail (unseen) (21, -20, D:11) a +0 leather armour (unseen) (21, -19, D:11) an arrow (21, -17, D:11) an arrow (22, -23, D:11) a +0 giant club (22, -18, D:11) 10 arrows a +0 shortbow (23, -24, D:11) a +0 chain mail a +0 trident (23, -21, D:11) a +0 ring mail a +0 war axe (23, -20, D:11) a +0 shield a +1 chain mail of magic resistance (29, -41, D:11) 20 bolts (33, -18, D:11) a +2 scale mail of fire resistance (34, -41, D:11) a +0 helmet (38, -40, D:11) a +0 short sword a +0 short sword (38, -28, D:11) 30 bolts (40, -41, D:11) a +0 short sword (40, -40, D:11) a +0 dagger a +0 hand crossbow 12 bolts (41, -40, D:11) a +0 dagger (43, -35, D:11) a +0 ring mail a +0 dagger a +0 short sword (44, -37, D:11) a +0 leather armour a +0 flail a cursed -1 whip a +0 dagger a cursed -1 whip a +0 dagger a +0 whip (44, -36, D:11) a +0 dagger a +0 short sword a +0 whip (45, -37, D:11) a +0 dagger a +0 short sword a +0 short sword (45, -35, D:11) a +0 morningstar a +0 robe a +0 short sword (56, -11, D:11) a +0 club (58, -11, D:11) a +0 leather armour a +0 dagger (58, -9, D:11) a +0 chain mail a +0 trident Level 12 of the Dungeon (0, 0, D:12) a +0 shortbow 28 arrows (1, -5, D:12) a +2 pair of boots of flying (2, 8, D:12) a +0 war axe a +0 robe (2, 11, D:12) a +0 chain mail a +0 plate armour (2, 12, D:12) a +0 short sword (4, -3, D:12) a +0 ring mail (6, -1, D:12) a +0 trident (6, 4, D:12) 9 curare-tipped needles a +0 blowgun a +0 short sword of venom (7, 0, D:12) a wand of lightning (0/15) a wand of acid (0/15) the +1 leather armour of Melancholy {-Tele MP+9 Str+6 Stlth-} It affects your strength (+6). It affects your magic capacity (+9). It prevents most forms of teleportation. It makes you less stealthy. (8, 6, D:12) a +0 club (8, 9, D:12) a large rock (9, 6, D:12) a +0 whip (10, 5, D:12) a +0 hand axe a +0 robe (10, 25, D:12) a large rock (13, 25, D:12) a large rock (14, 6, D:12) 2 large rocks (18, 5, D:12) 24 arrows (21, 23, D:12) a scroll of vulnerability (22, 10, D:12) 4 large rocks (22, 12, D:12) a +0 flail (25, 23, D:12) a +0 spear (28, 27, D:12) a +0 robe a +0 dagger (29, 21, D:12) a +0 club a +0 short sword (29, 27, D:12) a +0 giant club a +0 giant club a +0 spear a +0 spear (30, 21, D:12) a +0 spear (30, 26, D:12) 4 large rocks (30, 27, D:12) a +0 flail (30, 28, D:12) a +2 dagger of freezing the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 ring mail a +0 whip (1, -3, Orc:1) a +0 dire flail a +0 plate armour (1, -1, Orc:1) a +0 flail (3, 0, Orc:1) a +0 hand axe a cursed +0 leather armour (4, 0, Orc:1) a +0 falchion (9, -4, Orc:1) a +0 short sword (13, 28, Orc:1) a +0 giant club (15, 5, Orc:1) a +0 robe a +0 spear (16, -2, Orc:1) a +0 chain mail a +0 long sword (17, -2, Orc:1) a +0 ring mail a +0 mace a +2 mace of draining a +0 chain mail a +0 hand axe (17, 3, Orc:1) a +0 dire flail (20, -13, Orc:1) a cursed -1 trident (20, -2, Orc:1) a +0 giant club a +0 giant club a +0 giant club a +0 giant club (20, 0, Orc:1) a +0 giant club a +3 chain mail (21, -14, Orc:1) a +0 robe a +0 dagger (21, -13, Orc:1) a +0 mace (22, -13, Orc:1) a +0 plate armour (23, -17, Orc:1) a +0 plate armour a +0 mace (23, -15, Orc:1) a +0 giant club (23, -14, Orc:1) a +0 giant club (24, -18, Orc:1) a +0 plate armour a +0 short sword (24, -17, Orc:1) a +0 chain mail (24, -14, Orc:1) a +0 giant club (25, -16, Orc:1) a +0 long sword (26, -17, Orc:1) a +0 halberd (28, 6, Orc:1) a +0 robe a cursed -2 dagger a +0 hand axe (28, 7, Orc:1) a +0 whip (29, 5, Orc:1) a +0 mace (30, 6, Orc:1) a +0 chain mail (38, -2, Orc:1) a +0 giant club a cursed -3 club (38, 0, Orc:1) a +0 robe a +2 dagger of speed Level 2 of the Orcish Mines [Shop] Buwnits's Armour Shoppe a +0 scale mail (52 gold) a +0 buckler (58 gold) a +0 robe (9 gold) a +1 leather armour of poison resistance (143 gold) a +0 chain mail (58 gold) a +0 robe (9 gold) a +0 chain mail (58 gold) a +0 ring mail (52 gold) the +3 salamander hide armour {+Rage rF++} (585 gold) It greatly protects you from fire. It lets you go berserk. the +2 pair of gloves of Grottiness {*Contam rCorr MP+9 Dex-2} (224 gold) It affects your dexterity (-2). It affects your magic capacity (+9). It causes magical contamination when unequipped. It protects you from acid and corrosion. a +0 ring mail (52 gold) a +0 scale mail (52 gold) [Shop] Ickeuth's Assorted Antiques a lamp of fire (1320 gold) a +0 robe (23 gold) a potion of degeneration (33 gold) [Shop] Alintaho's Antique Armour Shoppe a +3 plate armour of magic resistance (945 gold) a +0 pair of boots (94 gold) a +0 helmet (94 gold) a +0 scale mail (84 gold) a +0 robe (14 gold) a +0 leather armour (42 gold) a +0 ring mail (84 gold) [Shop] Xitzaung's Antique Weapon Emporium a +0 dagger (74 gold) a +3 hand axe of chopping (795 gold) a +0 arbalest (166 gold) a +0 quarterstaff (148 gold) a +0 whip (92 gold) a +0 mace (111 gold) a +2 hand axe of draining (643 gold) a +0 great sword (240 gold) a +0 short sword (111 gold) a +0 quarterstaff (148 gold) a +0 short sword (111 gold) a +1 morningstar of venom (436 gold) a +1 long sword of electrocution (580 gold) (0, 0, Orc:2) a +0 dagger a +0 robe (0, 2, Orc:2) a +0 war axe (1, 3, Orc:2) a +0 dagger a +0 robe (8, 1, Orc:2) a +0 dagger (9, 1, Orc:2) a +0 robe (14, 41, Orc:2) a +0 hand axe (15, 3, Orc:2) a +0 chain mail a tomahawk (15, 5, Orc:2) a +0 battleaxe (still there?) a +1 war axe of flaming (still there?) (16, 0, Orc:2) a cursed -3 giant club (16, 3, Orc:2) a +0 chain mail a +0 mace (16, 4, Orc:2) 5 tomahawks (16, 5, Orc:2) a +0 chain mail a +0 scimitar a +0 robe a +2 dagger of speed (16, 8, Orc:2) a +0 hand axe (16, 10, Orc:2) a +0 leather armour (unseen) (17, 2, Orc:2) a cursed -1 short sword (17, 3, Orc:2) a +0 falchion (17, 4, Orc:2) a tomahawk (17, 5, Orc:2) a +0 chain mail a +0 plate armour a +0 glaive a +0 morningstar (17, 7, Orc:2) a +0 chain mail a +0 mace (17, 8, Orc:2) a +0 plate armour a +0 ring mail a +0 dagger (17, 9, Orc:2) a +0 dire flail a +2 falchion of holy wrath (17, 12, Orc:2) a +0 whip (17, 17, Orc:2) a +0 whip a cursed +0 leather armour (17, 18, Orc:2) a +0 long sword (18, 4, Orc:2) a +0 flail (18, 8, Orc:2) a +0 robe a +0 dagger (18, 10, Orc:2) a +0 plate armour 6 tomahawks a +0 hand axe (18, 17, Orc:2) a +0 dagger a +0 robe a +0 hand axe a +0 plate armour a +0 ring mail a +0 mace (18, 34, Orc:2) a +0 broad axe a +0 chain mail (18, 38, Orc:2) a +0 mace a +0 chain mail (19, 0, Orc:2) 2 tomahawks (20, 36, Orc:2) a +0 club (20, 47, Orc:2) a +0 giant club (30, 2, Orc:2) a +0 giant club (30, 48, Orc:2) a +0 chain mail 4 tomahawks a +0 flail (31, 46, Orc:2) a +0 leather armour a +0 flail a cursed -3 hand axe a +0 leather armour (31, 47, Orc:2) a +0 leather armour (32, 45, Orc:2) a +0 war axe a +0 chain mail a +0 flail (32, 47, Orc:2) a +0 dagger a +0 robe (32, 48, Orc:2) a +1 falchion of distortion (33, 45, Orc:2) a +0 hand axe (34, 15, Orc:2) a +0 dagger a +0 robe (34, 46, Orc:2) a +2 helmet (35, 15, Orc:2) a +0 giant spiked club (35, 16, Orc:2) a wand of acid (0/15) a wand of iceblast (0/15) (35, 44, Orc:2) a +0 robe a +0 dagger (35, 46, Orc:2) a +0 shield (35, 47, Orc:2) a +0 robe a +0 dagger (35, 49, Orc:2) a +0 pair of gloves a +0 robe a +0 dagger (36, 18, Orc:2) a +0 giant club (36, 39, Orc:2) a +0 hand axe a +0 chain mail (36, 45, Orc:2) a +0 falchion (37, 38, Orc:2) a +0 chain mail a +0 leather armour a +0 short sword a +0 dagger (37, 40, Orc:2) a +0 glaive (37, 41, Orc:2) a +0 leather armour a +0 dagger (38, 39, Orc:2) 2 tomahawks a +0 leather armour a +0 short sword a +0 robe a +0 dagger a +0 chain mail (38, 40, Orc:2) a +0 trident (39, 40, Orc:2) a tomahawk a +0 robe a +0 dagger (40, 30, Orc:2) a +0 halberd (40, 31, Orc:2) a cursed +0 plate armour a +0 robe a +0 dagger (40, 40, Orc:2) a tomahawk (41, 6, Orc:2) a +0 long sword a +0 plate armour (41, 7, Orc:2) a +0 dagger a cursed +0 robe (41, 33, Orc:2) a +0 ring mail a cursed -1 club (41, 42, Orc:2) a +0 flail (41, 45, Orc:2) a +0 chain mail a +0 flail (42, 31, Orc:2) a +0 dire flail (42, 32, Orc:2) a +0 chain mail (42, 33, Orc:2) a +0 leather armour a cursed -3 falchion (42, 41, Orc:2) a +0 mace (42, 46, Orc:2) a +0 club (43, 14, Orc:2) a +0 plate armour a +0 mace (43, 16, Orc:2) a cursed -1 hand axe (43, 30, Orc:2) a +0 falchion (43, 32, Orc:2) a +0 glaive (43, 40, Orc:2) a +0 leather armour a +0 whip (44, 33, Orc:2) a +0 chain mail (44, 40, Orc:2) a +0 falchion (45, 27, Orc:2) a +0 short sword a +0 plate armour (45, 34, Orc:2) a +0 whip (46, 28, Orc:2) a +0 club (47, 24, Orc:2) a +0 dagger (47, 34, Orc:2) a +0 chain mail a +0 falchion (48, 27, Orc:2) a +0 robe a +0 dagger (48, 39, Orc:2) a +0 dagger (49, 35, Orc:2) a tomahawk (50, 22, Orc:2) a +0 robe a +0 dagger (50, 24, Orc:2) a +0 leather armour a cursed -1 short sword (50, 25, Orc:2) a +0 club (51, 41, Orc:2) a +0 flail (52, 41, Orc:2) a +0 robe a +0 dagger (52, 42, Orc:2) a +0 hand axe (53, 18, Orc:2) a +0 whip (53, 41, Orc:2) a +0 ring mail a +0 mace Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 helmet (3, 2, Lair:1) a +0 quarterstaff of freezing (8, -4, Lair:1) 7 silver tomahawks (8, 4, Lair:1) a +0 war axe (9, -16, Lair:1) a scroll of immolation (11, 1, Lair:1) a +1 robe of cold resistance (15, 5, Lair:1) a +0 ring mail (18, -16, Lair:1) a +0 scale mail (20, -41, Lair:1) a +0 club (23, -35, Lair:1) an uncursed ring of stealth the amulet of the Air {Inacc +Fly rElec EV+5 RMsl} [amulet of inaccuracy] It reduces the accuracy of all your attacks. It affects your evasion (+5). It insulates you from electricity. It lets you fly. It protects you from missiles. an uncursed amulet of guardian spirit an uncursed amulet of rage an uncursed ring of protection from fire an uncursed amulet of dismissal an uncursed ring of protection from cold an uncursed amulet of the gourmand an uncursed ring of ice (24, -39, Lair:1) 628 stones a +0 hunting sling (24, -38, Lair:1) a potion of cure mutation 2 potions of flight a potion of mutation (24, -37, Lair:1) a +2 dagger of speed a +1 dagger of venom a +0 dagger of draining a +1 dagger of electrocution the +1 falchion "Omelette" {vamp, +Blink Int+2 Dex+5} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your intelligence (+2). It affects your dexterity (+5). It lets you blink. (24, -36, Lair:1) the +0 scale mail "Ilolitis" {rF+} It protects you from fire. a +0 robe of cold resistance a troll hide a +2 leather armour of cold resistance a +2 pair of boots of flying (25, -39, Lair:1) a slice of pizza 7 meat rations 3 beef jerkies 19 fruits (25, -38, Lair:1) 7 scrolls of enchant weapon 4 scrolls of amnesia 4 scrolls of enchant armour (25, -36, Lair:1) a book of Conjurations a book of Transfigurations a book of Necromancy a book of Party Tricks a book of Envenomations a book of the Dragon a book of Clouds (25, -25, Lair:1) 28 bolts (26, -36, Lair:1) a wand of polymorph (6/24) a wand of polymorph (11/24) a wand of slowing (28/48) a wand of confusion (11/48) a wand of paralysis (11/24) (35, 0, Lair:1) a +1 hand axe of chopping (46, 6, Lair:1) 24 bolts (47, 8, Lair:1) a +0 scale mail (50, -11, Lair:1) a +0 robe (54, -29, Lair:1) a +0 dire flail 5 javelins a +0 leather armour Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 dagger (13, 17, Lair:2) a +0 quarterstaff (13, 20, Lair:2) 22 bolts (15, 12, Lair:2) an uncursed staff of fire (16, 5, Lair:2) a +0 plate armour (21, 17, Lair:2) a potion of degeneration (24, 8, Lair:2) a book of Conjurations (27, -9, Lair:2) 15 arrows (28, 16, Lair:2) a +0 chain mail (30, 5, Lair:2) a scroll of random uselessness (55, 16, Lair:2) a +0 hunting sling Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 robe (4, 10, Lair:3) 19 arrows (18, -5, Lair:3) 30 arrows (26, 0, Lair:3) 15 bolts (35, -27, Lair:3) a +0 robe Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 ring mail (18, -17, Lair:4) a +0 buckler (24, -39, Lair:4) a +0 robe Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 falchion (9, 24, Lair:5) 17 arrows (15, 15, Lair:5) a +0 robe (18, -10, Lair:5) a +0 plate armour (28, 4, Lair:5) a +0 flail (36, -4, Lair:5) a +0 robe (45, -17, Lair:5) 16 arrows (50, -25, Lair:5) a scroll of immolation (50, 10, Lair:5) a +0 demon trident of electrocution (56, 14, Lair:5) a +0 club Level 6 of the Lair of Beasts (0, 0, Lair:6) a +0 ring mail (12, -10, Lair:6) a +4 vampiric spear (15, 8, Lair:6) 12 arrows (20, 4, Lair:6) an uncursed staff of fire Level 7 of the Lair of Beasts (4, -16, Lair:7) 17 arrows (4, 11, Lair:7) a +5 hand axe of venom (5, 32, Lair:7) a cursed +0 buckler (14, 45, Lair:7) a +0 ring mail (25, 16, Lair:7) (unseen) (26, 38, Lair:7) a +0 hand axe (39, 10, Lair:7) the cursed +0 scythe of Ewivewy {flame, rN+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It protects you from negative energy. It has a curse placed upon it. Dithmenos disapproves of the use of such an item. (50, -1, Lair:7) a +0 robe (61, -3, Lair:7) 29 arrows Level 8 of the Lair of Beasts (0, 0, Lair:8) a +0 great sword (2, 2, Lair:8) a +1 naga barding of flying (12, 6, Lair:8) a scroll of vulnerability (16, 40, Lair:8) a +0 scale mail (26, -3, Lair:8) a +0 hand axe (30, -6, Lair:8) a scroll of random uselessness (37, 23, Lair:8) a +0 robe (41, -9, Lair:8) a plain deck of wonders (44, 44, Lair:8) an uncursed staff of summoning (45, 45, Lair:8) a +2 great sword of distortion (48, 10, Lair:8) a +0 blowgun (53, 29, Lair:8) a +0 chain mail (54, 46, Lair:8) 19 bolts (55, 46, Lair:8) a scroll of noise (56, 46, Lair:8) 7 needles of confusion Level 1 of the Spider Nest (0, 0, Spider:1) a +2 chain mail of fire resistance (2, -10, Spider:1) a +0 scale mail (14, -31, Spider:1) a scroll of noise (24, -10, Spider:1) 11 bolts (44, -42, Spider:1) 13 arrows (51, -18, Spider:1) an inedible chunk of flesh (53, -12, Spider:1) a jumping spider corpse Level 2 of the Spider Nest (23, -16, Spider:2) a demonic crawler corpse (38, 31, Spider:2) an uncursed staff of power (52, -4, Spider:2) a +0 leather armour