Kotlin Level 1 of the Dungeon (0, 0, D:1) a +0 plate armour (16, 27, D:1) a +1 dagger of speed (22, 33, D:1) 14 arrows (31, 12, D:1) a +0 dagger (32, 5, D:1) a +0 club (33, 25, D:1) a +0 hunting sling (37, 36, D:1) a +0 whip (38, -2, D:1) a +0 dagger 3 stones (38, 13, D:1) a cursed -3 hand axe (38, 21, D:1) a cursed -3 short sword (39, 24, D:1) a +0 club (39, 27, D:1) a stone (39, 28, D:1) a stone (40, 48, D:1) 24 stones (43, 23, D:1) 28 bolts (46, 33, D:1) 14 sling bullets (46, 41, D:1) a +0 dagger (48, 25, D:1) 19 arrows Level 2 of the Dungeon (14, 2, D:2) a +0 hunting sling a +4 dagger of speed 13 stones (15, 12, D:2) 27 sling bullets (16, -3, D:2) a stone (18, -7, D:2) 16 sling bullets (18, -6, D:2) a +0 club 9 stones a +0 ring mail (20, -12, D:2) 2 stones (21, -13, D:2) 3 stones (36, -13, D:2) a cursed -3 club (37, -31, D:2) a +0 club (47, -40, D:2) a +0 club (unseen) (47, -39, D:2) a +0 club (47, -38, D:2) a +0 dagger (unseen) (47, -37, D:2) a goblin corpse (47, -31, D:2) a +0 club (unseen) (49, -15, D:2) a +0 robe (53, 4, D:2) 29 stones