Kotlin Level 1 of the Dungeon (0, 0, D:1) 2 stones (0, 33, D:1) a +0 club a stone (1, 13, D:1) 16 stones (3, 31, D:1) 21 arrows (10, 27, D:1) a +0 whip (22, 39, D:1) 28 sling bullets (24, 39, D:1) a +0 club (25, 3, D:1) a +0 club (26, 40, D:1) a +0 whip (28, -5, D:1) 24 stones (29, -2, D:1) a +0 dagger a +0 club (33, 15, D:1) 19 arrows (38, -7, D:1) 22 stones (42, 16, D:1) a +0 club (47, 5, D:1) a +0 mace (52, 15, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a +0 halberd (unseen) (18, 2, D:2) a +0 dagger (20, -30, D:2) a +0 club (21, -14, D:2) a bat skeleton (22, -9, D:2) a +0 club