Kotlin Level 1 of the Dungeon (13, -3, D:1) 8 sling bullets (15, 23, D:1) 29 stones (18, 24, D:1) 25 stones (27, 26, D:1) 26 stones (29, 3, D:1) 15 stones (42, 31, D:1) 22 arrows (54, 17, D:1) 8 javelins (58, 35, D:1) a +0 chain mail Level 2 of the Dungeon (0, 0, D:2) a +0 club a +0 club a +0 club a +0 club a +0 club a +0 club (0, 19, D:2) 17 stones (2, 35, D:2) a +0 flail a +0 ring mail (25, 43, D:2) 14 stones (35, 17, D:2) 14 stones (38, 4, D:2) 5 large rocks {!d} (38, 42, D:2) a +0 club (38, 44, D:2) a +0 dagger (61, 28, D:2) 23 stones Level 3 of the Dungeon (0, 0, D:3) an adder skeleton (1, -7, D:3) a +0 club (1, 17, D:3) a +0 spear (2, 9, D:3) a +0 dagger (2, 11, D:3) a +0 spear (3, 10, D:3) a +0 whip (9, 5, D:3) 11 bolts (14, -3, D:3) 8 poisoned needles (20, -2, D:3) 23 arrows (24, 13, D:3) a +0 ring mail (25, 9, D:3) a rat corpse (skeletalised by now) (26, -19, D:3) a +0 hunting sling (33, -4, D:3) 17 poisoned needles (35, 20, D:3) a +0 robe (38, -16, D:3) 20 bolts Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (unseen) (1, -3, D:4) a sling bullet