Kotlin Level 1 of the Dungeon (0, 0, D:1) 16 poisoned needles (10, 14, D:1) 3 needles of frenzy (15, -12, D:1) 23 stones (42, 38, D:1) 13 stones (50, 6, D:1) 20 poisoned needles (54, 22, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a +0 robe (32, -4, D:2) a +0 scythe a +0 dagger a +0 dagger a +0 club a +0 club a +0 club a cursed -2 club (32, -3, D:2) 22 stones (48, -7, D:2) a +0 club a +0 club a +0 club a +0 club a +0 club a +0 club a +0 club Level 3 of the Dungeon (0, 0, D:3) 9 arrows (1, 4, D:3) 21 bolts (4, 2, D:3) a +0 club (12, -43, D:3) 21 stones (12, -35, D:3) a +0 whip (12, -34, D:3) a +0 war axe (12, -33, D:3) a cursed +0 scale mail (15, -9, D:3) a +0 quarterstaff (20, -19, D:3) a +0 short sword (20, -5, D:3) a stone (20, -1, D:3) a +2 dagger of venom (26, -35, D:3) a +0 club (43, -39, D:3) a +0 club a +0 leather armour (44, -10, D:3) a +0 chain mail (44, -7, D:3) a +0 short sword (46, -27, D:3) 22 stones (47, -1, D:3) a +0 ring mail (49, -31, D:3) 18 bolts (52, -19, D:3) 20 stones (55, -31, D:3) a +0 leather armour (57, -40, D:3) 18 bolts (58, -30, D:3) a cursed -2 shortbow (60, -39, D:3) 19 sling bullets (61, 5, D:3) a +0 chain mail (67, -17, D:3) a +0 helmet (69, -10, D:3) a +0 club Level 4 of the Dungeon [Shop] Zuoxae's Assorted Antiques a +3 amulet of reflection (345 gold) a potion of heal wounds (110 gold) a potion of magic (176 gold) a +0 war axe (77 gold) a scroll of identify (44 gold) a scroll of random uselessness (22 gold) a potion of heal wounds (110 gold) the +8 demon blade "Bloodbane" {slice, *Rage +Rage Stlth-} (1529 gold) It inflicts extra damage upon your enemies. It lets you go berserk. It may make you go berserk in combat. It makes you less stealthy. the +6 flail of the Middle {protect, rElec} (1060 gold) It protects the one who uses it against injury (+AC on strike). It insulates you from electricity. the +4 lajatang "Jellybane" {antimagic, rF++ Int+4 Stlth-} (2123 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your intelligence (+4). It greatly protects you from fire. It makes you less stealthy. a scroll of magic mapping (77 gold) a +0 robe (15 gold) (0, 0, D:4) a +0 leather armour (13, 59, D:4) a +0 spear (22, 0, D:4) a +0 robe (45, 57, D:4) a +0 helmet (48, 29, D:4) 18 arrows (50, 12, D:4) 23 stones (51, 12, D:4) 8 stones (57, 20, D:4) a +0 giant club Level 5 of the Dungeon (0, 0, D:5) 15 stones (7, 18, D:5) a +0 robe (24, 16, D:5) a +0 robe (29, 38, D:5) 10 stones (30, 18, D:5) a +0 ring mail a +0 short sword (42, 30, D:5) a +0 dagger a +0 robe Level 6 of the Dungeon [Shop] Waevvo's Antique Armour Emporium a +0 ring mail (104 gold) a +0 scale mail (104 gold) the +8 chain mail of Intercession {rElec} (1521 gold) It insulates you from electricity. a +0 robe (18 gold) a +0 leather armour (52 gold) a cursed +0 chain mail (39 gold) a +0 cloak (117 gold) a +0 centaur barding (598 gold) a +1 leather armour of cold resistance (364 gold) a +0 robe (18 gold) (3, 9, D:6) a +0 dagger a +0 robe (4, 7, D:6) a +0 ring mail (25, 2, D:6) a cursed -2 hunting sling (51, 21, D:6) a +0 ring mail Level 7 of the Dungeon (0, 0, D:7) 15 bolts (2, 16, D:7) a +0 scale mail (3, 15, D:7) 14 stones a +0 hunting sling a cursed -3 club (3, 17, D:7) a +0 club (3, 20, D:7) 2 stones (3, 21, D:7) a +0 short sword (3, 22, D:7) 3 stones a +0 club (3, 25, D:7) a +0 dagger (3, 29, D:7) a +0 hand axe a +0 animal skin (4, 12, D:7) 2 stones (4, 16, D:7) a +0 vampiric spear {!w} a +0 ring mail (4, 23, D:7) 3 stones (5, 16, D:7) a cursed -2 short sword (5, 25, D:7) a +0 robe (6, 12, D:7) a +0 whip (7, 15, D:7) a +0 club (7, 40, D:7) a +0 club 3 stones (8, 25, D:7) a +0 club (9, 10, D:7) 20 bolts (10, 14, D:7) 2 stones a cursed -3 short sword (11, 12, D:7) a tomahawk (12, 5, D:7) a +0 leather armour 4 tomahawks a +0 mace (12, 7, D:7) a +0 robe a +0 trident (13, 39, D:7) 8 stones (14, 5, D:7) 22 arrows a +0 shortbow (15, 39, D:7) 2 stones (17, 35, D:7) a +0 animal skin a +0 spear a +0 quarterstaff a +0 short sword a +0 short sword a +0 short sword a -2 long sword a +0 hunting sling (18, 2, D:7) a +0 short sword a +0 leather armour (18, 3, D:7) 4 stones a +0 whip (19, 2, D:7) a +0 glaive (19, 5, D:7) a cursed -1 spear (20, 24, D:7) a +0 flail (22, 3, D:7) a +0 mace (23, 26, D:7) a +0 leather armour 4 stones a +0 hand axe (25, 6, D:7) 34 arrows (30, 19, D:7) a cursed +0 club (31, 19, D:7) a +0 leather armour (31, 22, D:7) a +0 dagger of venom (32, -1, D:7) 3 tomahawks a +0 dagger (32, 19, D:7) a +0 club (33, -5, D:7) a tomahawk (34, 10, D:7) a +0 club a cursed +0 ring mail (34, 17, D:7) a +0 club (34, 18, D:7) 61 arrows a +0 shortbow a +0 falchion (34, 20, D:7) a +0 hand axe (34, 36, D:7) 17 poisoned needles (35, 13, D:7) a +0 club (35, 17, D:7) a +0 club (35, 18, D:7) an arrow (35, 19, D:7) a cursed -1 club (35, 20, D:7) a +0 club (35, 22, D:7) a +0 club a +0 club (37, 23, D:7) 25 sling bullets (39, 42, D:7) a +0 robe (43, 27, D:7) a +0 club Level 8 of the Dungeon (0, 0, D:8) a +0 giant club (9, -15, D:8) 19 stones (18, 3, D:8) a +0 club (19, 0, D:8) a +0 club (19, 2, D:8) a +0 club (23, 3, D:8) a +0 dagger (26, -6, D:8) a +0 robe (28, 22, D:8) a +0 great sword (29, 26, D:8) 21 arrows (32, -8, D:8) a +0 trident (34, 16, D:8) a +0 hunting sling (35, -10, D:8) a +0 whip (37, -10, D:8) a +0 vampiric spear (38, -8, D:8) a +0 spear a +0 scale mail (38, 13, D:8) 11 stones (39, -7, D:8) a +0 club (40, 20, D:8) the +10 whip "Kocrut" {flame, -Tele +Fly rElec rC+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It protects you from cold. It insulates you from electricity. It lets you fly. It prevents most forms of teleportation. (41, -5, D:8) a +0 war axe (42, 19, D:8) a +0 robe (44, 20, D:8) a +0 falchion (52, 17, D:8) a +2 vampiric halberd {!w} (53, 17, D:8) a +0 long sword a +0 plate armour (56, 16, D:8) a +0 spear a +0 whip (57, 14, D:8) a +0 club (58, 15, D:8) a +0 club a +0 robe (61, 3, D:8) a +0 robe Level 9 of the Dungeon (0, 11, D:9) a +0 leather armour (2, -13, D:9) a +1 spear a +0 animal skin (9, 30, D:9) a +0 long sword of holy wrath (10, 28, D:9) a +2 dagger of chaos a +0 robe (11, 13, D:9) a +0 mace (12, 29, D:9) a +0 troll leather armour {regen} (18, 19, D:9) a +0 leather armour a +0 short sword (18, 20, D:9) a +0 plate armour a +0 flail (20, 20, D:9) a +0 whip a +0 mace (21, 20, D:9) a +0 whip (25, 18, D:9) a cursed -2 dire flail a +0 chain mail (32, -15, D:9) 5 stones (32, 18, D:9) a +0 giant spiked club (42, -11, D:9) a +0 quarterstaff (42, 8, D:9) 26 stones (50, 23, D:9) a +0 glaive a +0 chain mail (52, -5, D:9) a +2 pair of gloves a +0 robe the +3 leather armour "Cihiffur" {Slay+3} It affects your accuracy and damage with ranged weapons and melee attacks (+3). a +0 leather armour (52, 25, D:9) a +0 hand axe Level 10 of the Dungeon (0, 0, D:10) 23 arrows (3, 12, D:10) a +0 glaive (5, -35, D:10) 20 stones (6, -15, D:10) a +0 troll leather armour {regen} (7, 9, D:10) a +0 ring mail a +0 hand axe a +0 chain mail (7, 10, D:10) a +0 ring mail (7, 14, D:10) a +0 dagger a +0 robe (9, 15, D:10) a +0 scale mail of positive energy a +0 dagger a +0 robe (23, -1, D:10) a +0 short sword a +0 chain mail (24, -4, D:10) a +1 falchion of electrocution a +0 scale mail (24, -2, D:10) a +0 club a +0 scale mail a +0 club (24, -1, D:10) a +0 dagger a potion of blood (24, 2, D:10) a +0 shortbow 17 arrows (25, -12, D:10) a +0 war axe (25, 0, D:10) 4 arrows (26, -1, D:10) a +0 flail a +0 plate armour (30, -35, D:10) 3 bolts (31, -27, D:10) a +0 shortbow 19 arrows (32, -28, D:10) 2 arrows (34, -35, D:10) a poisoned needle (35, -27, D:10) an arrow (37, -35, D:10) a +3 hand crossbow 11 bolts (37, -34, D:10) 3 poisoned needles (38, -34, D:10) a +0 blowgun a bolt 9 poisoned needles (48, -35, D:10) a +0 giant club a +0 giant club (49, -25, D:10) a +0 trident (53, 17, D:10) 13 bolts Level 11 of the Dungeon (0, 0, D:11) a +0 rapier (3, -30, D:11) a +0 leather armour (21, -38, D:11) a tomahawk (23, -40, D:11) a +0 mace 3 tomahawks a +0 chain mail (23, -38, D:11) a tomahawk (24, -44, D:11) a +0 spear (24, -40, D:11) 4 large rocks (25, -41, D:11) a +0 dagger (26, -42, D:11) a +0 mace (26, -41, D:11) a +0 short sword (27, -23, D:11) 25 stones (29, -33, D:11) a +0 chain mail (39, 0, D:11) a +0 troll leather armour {regen} (42, -7, D:11) a +0 giant club (44, -50, D:11) a +0 dagger (46, -39, D:11) a +0 halberd a +0 chain mail (47, -37, D:11) a +0 flail (49, -38, D:11) a +0 mace a +0 leather armour (49, -6, D:11) a +0 scythe (53, -23, D:11) 9 arrows Level 12 of the Dungeon (0, 0, D:12) 23 stones (2, -1, D:12) a +0 hand axe (2, 14, D:12) a +0 spear (5, -5, D:12) a +0 robe a +0 dagger (5, -4, D:12) a +1 robe of positive energy a +0 dagger a +0 chain mail a +0 trident (5, -2, D:12) a +0 dagger (7, -4, D:12) a +0 war axe (9, -1, D:12) +0 acid dragon scales (11, -1, D:12) a +0 robe a +0 dagger a +0 robe a +0 dagger (13, -1, D:12) a +0 hand axe a +0 dagger of draining a +0 scale mail (16, -7, D:12) 11 poisoned needles (16, 4, D:12) a +0 leather armour (36, -12, D:12) an uncursed ring of stealth {Stlth+} a +2 pair of gloves a +0 leather armour Level 13 of the Dungeon (0, 0, D:13) 18 stones (0, 18, D:13) 11 arrows (5, 9, D:13) a cursed -2 chain mail (21, 31, D:13) a +0 spear (22, 38, D:13) a +0 trident (24, -9, D:13) a scroll of random uselessness (24, 15, D:13) a +0 dagger a +0 robe a kobold corpse (skeletalised by now) (29, -4, D:13) 26 stones (31, -5, D:13) a large rock (31, -3, D:13) a +0 trident a cursed +0 chain mail (34, 0, D:13) a +0 mace (34, 37, D:13) a vampire mosquito corpse (38, 1, D:13) a +0 war axe (42, 1, D:13) a large rock {!d} (43, 1, D:13) a +0 giant spiked club a +0 giant spiked club the Ecumenical Temple Level 1 of the Orcish Mines (1, 0, Orc:1) a +0 hand axe (unseen) (2, -4, Orc:1) 31 gold pieces