Kotlin Level 1 of the Dungeon (11, 14, D:1) a +0 whip (12, 15, D:1) a +1 whip of distortion (15, 26, D:1) a +0 club (18, -3, D:1) 10 arrows (24, 22, D:1) a +0 leather armour (38, -4, D:1) a stone (38, -1, D:1) 2 stones (39, -1, D:1) a stone (39, 14, D:1) a stone (40, 0, D:1) a stone (42, -4, D:1) a +0 club (44, -4, D:1) a +0 club 20 stones Level 2 of the Dungeon (0, 0, D:2) 25 arrows (5, 8, D:2) a cursed +0 trident (10, 5, D:2) a +0 hand axe (29, -4, D:2) a +0 club a hobgoblin skeleton (31, 15, D:2) 22 bolts (35, 20, D:2) a potion of curing (37, 13, D:2) a ration (38, 15, D:2) a bat corpse (43, 5, D:2) a +0 hand axe of chopping a +0 leather armour an orc skeleton (44, 5, D:2) a +0 dagger a +0 robe (50, 5, D:2) a +0 club (54, -4, D:2) a +0 club a hobgoblin corpse