Dungeon Crawl Stone Soup version 0.23.2-11-gf996548c65 (webtiles) character file. Game seed: 1123698131452194455 746 Kotlin the Magician (level 7, -2/40 HPs) Began as a Deep Elf Wizard on June 6, 2019. Shot with an arrow by a centaur (8 damage) ... on level 5 of the Dungeon. The game lasted 00:24:27 (6048 turns). Kotlin the Magician (Deep Elf Wizard) Turns: 6048, Time: 00:24:28 Health: -2/40 AC: 4 Str: 4 XL: 7 Next: 48% Magic: 6/18 EV: 13 Int: 25 God: Gold: 170 SH: 0 Dex: 13 Spells: 7/18 levels left rFire . . . SeeInvis . y - +2 dagger (flame) rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . b - +1 hat rElec . Reflect . w - +0 cloak rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.13/turn (no ring) MPRegen 0.16/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 5 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 5 of its levels. You also visited: Sewer. You collected 170 gold pieces. Inventory: Hand Weapons c - a +0 hunting sling (You found it on level 1 of the Dungeon) e - a +0 hand axe (You found it on level 1 of the Dungeon) f - a +0 dagger (You took it off a goblin on level 1 of the Dungeon) v - a +1 whip of freezing (You took it off a kobold on level 2 of the Dungeon) y - a +2 dagger of flaming (weapon) (You took it off a kobold in a sewer) Missiles s - 142 stones t - 14 bolts F - a throwing net (quivered) {=f, !d} Armour a - a +0 robe (worn) b - a +1 hat (worn) g - a +0 robe (You found it on level 1 of the Dungeon) i - a +0 pair of gloves (You found it on level 5 of the Dungeon) r - a +0 leather armour (You found it on level 2 of the Dungeon) w - a +0 cloak (worn) (You found it on level 3 of the Dungeon) Jewellery n - a cursed ring of teleportation {+/*tele, !d} (You found it on level 1 of the Dungeon) z - a cursed ring of teleportation {+/*tele, !d} (You found it on level 3 of the Dungeon) Scrolls k - 3 scrolls of remove curse l - a scroll of enchant armour m - 2 scrolls of fog u - 3 scrolls of teleportation C - a scroll of identify Potions h - 4 potions of brilliance {unknown} j - 4 potions of heal wounds o - a potion of magic {unknown} p - 3 potions of haste q - a potion of degeneration {unknown} A - 3 potions of might D - 2 potions of curing {unknown} E - a potion of agility {unknown} Comestibles d - 11 rations x - a chunk of flesh {@w0} Skills: - Level 2.0 Fighting - Level 3.1 Dodging - Level 3.1 Stealth + Level 6.3 Spellcasting + Level 5.4 Conjurations - Level 1.1 Summonings - Level 1.1 Translocations - Level 2.0 Fire Magic + Level 2.4 Air Magic + Level 2.5 Poison Magic You had 7 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj #### 1% 1 None b - Blink Tloc N/A 7% 2 None c - Call Imp Summ ##...... 7% 2 None d - Conjure Flame Conj/Fire ####.... 4% 3 None x - Mephitic Cloud Conj/Pois/Air ####.... 4% 3 None Your spell library contained the following spells: Spells Type Power Failure Level Hunger Slow Hex #....... 11% 2 None Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Wu Jian Zin Shops: D:4 (?:[? Message History The magic dart hits the leopard gecko. You now have 16/18 mp. Aim: a leopard gecko (moderately wounded, clinging) The magic dart hits the leopard gecko. The leopard gecko closely misses you. You now have 15/18 mp. Aim: a leopard gecko (almost dead, clinging) The magic dart hits the leopard gecko. You kill the leopard gecko! You now have 14/18 mp. Aim: a hound skeleton The magic dart hits the hound skeleton! You now have 13/18 mp. Aim: a hound skeleton (heavily damaged) The magic dart hits the hound skeleton. Aim: a hound skeleton (severely damaged) The magic dart hits the hound skeleton! You destroy the hound skeleton! You now have 12/18 mp. You start resting. You are feeling hungry. You start resting. MP restored: 18 You butcher the leopard gecko corpse. x - 2 chunks of flesh {@w0} You see here a leopard gecko skeleton. x2 Eating one of 2 chunks of flesh {@w0}. You eat one of the 2 chunks of flesh {@w0}. Found a stone staircase leading up. You now have 170 gold pieces (gained 7). h - 4 cyan potions (gained 1) There is an escape hatch in the floor here. An adder comes into view. The adder hisses angrily. Aim: an adder The magic dart hits the adder. You now have 17/18 mp. Aim: an adder (heavily wounded) The magic dart hits the adder. You now have 16/18 mp. Aim: an adder (severely wounded) The magic dart hits the adder. You kill the adder! You now have 15/18 mp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) A centaur comes into view. Aim: a centaur (resting) The magic dart hits the centaur. The centaur shouts! The centaur wields a +0 shortbow. The centaur shoots an arrow. The arrow hits you but does no damage. You now have 15/18 mp. Okay, then. A beastly little devil appears in a puff of flame. The centaur shoots an arrow. The arrow misses you. The centaur shoots an arrow. The arrow hits you! You hear a shout! You take 17 damage, and have 23/40 hp. MASSIVE DAMAGE!! You now have 13/18 mp. Your crimson imp blinks! The centaur shoots an arrow. The arrow hits you. You see here an arrow. You take 5 damage, and have 18/40 hp. A beastly little devil appears in a puff of flame. The centaur shoots an arrow. The arrow hits your crimson imp! You now have 12/18 mp. A beastly little devil appears in a puff of flame. Your crimson imp says, "You called?" The centaur shoots an arrow. The arrow closely misses your crimson imp. The arrow hits you! * * * LOW HITPOINT WARNING * * * The centaur shoots an arrow. The arrow hits your crimson imp but does no damage. An ooze comes into view. You take 14 damage, and have 4/40 hp. MASSIVE DAMAGE!! You now have 10/18 mp. Your crimson imp blinks! A beastly little devil appears in a puff of flame. You now have 8/18 mp. You swap places. Your crimson imp hits the centaur but does no damage. Aim: a centaur, wielding a +0 shortbow (lightly wounded) Okay, then. Something hits your crimson imp. x2 Something hits your crimson imp. Something hits your crimson imp. Your crimson imp dies! Aim: a centaur Okay, then. A beastly little devil appears in a puff of flame. You now have 7/18 mp. Aim: an ooze The magic dart hits the ooze. Aim: an ooze (heavily wounded) The magic dart hits the ooze. The centaur wields a +0 shortbow. The centaur shoots an arrow. The arrow misses your crimson imp. The arrow hits you! You die... ........#.......#.....##...#.. .....##....................... ............................%. ....#####.................J$.. ....####.................c.... .........##......#............ ###...#####....#.............. # #.#.......##.#.J....(..# ###.#........>55@##..(...## #...........##.5####(#.#..... ..##.#......###c.5.c.#......# .###.#......#######.......#... .##..........### #...##..# #. .....#.........####...# ..# .....#......##....#...# ... .....#......#####.....# ... .....######## #..5# You could see a centaur, an ooze and 3 friendly crimson imps. Vanquished Creatures An ogre (D:5) 3 big kobolds (Sewer) A scorpion (D:5) A hound (D:4) A hound skeleton (D:5) 6 gnolls (D:4) 9 adders 3 river rats (Sewer) 5 oozes 3 worms 2 dart slugs 9 leopard geckos An orc (D:4) 5 bats 2 giant cockroaches (D:3) 12 goblins 4 hobgoblins 2 jackals (D:3) 7 kobolds 5 quokkas 5 ball pythons 2 frilled lizards 4 rats 93 creatures vanquished. Vanquished Creatures (collateral kills) An ogre (D:4) A big kobold (Sewer) Jessica (D:2) A gnoll (D:4) An adder (D:5) A leopard gecko (D:5) 3 ball pythons (Sewer) 3 kobolds (Sewer) A rat (D:2) 13 creatures vanquished. Grand Total: 106 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Kotlin the Deep Elf Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 7/7 167 | D:1 | Reached XP level 2. HP: 15/15 MP: 3/9 517 | D:1 | Reached skill level 3 in Stealth 1016 | D:1 | Reached XP level 3. HP: 19/19 MP: 6/11 1020 | D:1 | Learned a level 2 spell: Blink 1023 | D:1 | Learned a level 2 spell: Call Imp 1196 | D:2 | Noticed Jessica 1203 | D:2 | Killed Jessica 1203 | D:2 | Reached skill level 3 in Dodging 1203 | D:2 | Reached skill level 2 in Conjurations 1287 | D:2 | Reached skill level 5 in Spellcasting 1494 | D:2 | Found a glowing silver altar of Zin. 1558 | D:2 | Learned a level 3 spell: Conjure Flame 1562 | D:2 | Learned a level 3 spell: Mephitic Cloud 1765 | D:2 | Found an ornate altar of the Wu Jian Council. 1789 | D:2 | Reached XP level 4. HP: 24/24 MP: 4/13 2095 | D:3 | Reached skill level 3 in Conjurations 2341 | D:3 | Found a glowing drain. 2465 | Sewer | Entered a sewer 2552 | Sewer | Noticed a big kobold 2586 | Sewer | Killed a big kobold 2586 | Sewer | Reached skill level 1 in Fire Magic 2586 | Sewer | Reached skill level 1 in Air Magic 2586 | Sewer | Reached skill level 1 in Poison Magic 2586 | Sewer | Reached XP level 5. HP: 28/28 MP: 0/14 2779 | Sewer | Reached skill level 1 in Fighting 3077 | Sewer | Reached XP level 6. HP: 34/34 MP: 11/16 3181 | Sewer | Reached skill level 4 in Conjurations 3573 | Sewer | Reached skill level 2 in Poison Magic 3640 | Sewer | Reached skill level 2 in Fire Magic 3760 | Sewer | Reached skill level 2 in Air Magic 4369 | D:4 | Reached skill level 6 in Spellcasting 4409 | D:4 | Found Teas's Book Shoppe. 5015 | D:4 | Found Dowidgh's Antique Weapon Boutique. 5036 | D:4 | Reached skill level 5 in Conjurations 5036 | D:4 | Reached XP level 7. HP: 39/39 MP: 10/18 5098 | D:4 | Found Fireu's Magic Scroll Boutique. 5212 | D:4 | Reached skill level 2 in Fighting 5411 | D:4 | Found Ilagyraoff's Antique Armour Shop. 5411 | D:4 | Found Maipt's Magic Scroll Shop. 5532 | D:5 | Entered Level 5 of the Dungeon 6036 | D:5 | HP: 4/40 [centaur/arrow (14)] 6048 | D:5 | Shot with an arrow by a centaur Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Stealth | 3 | 3.1 Dodging | 3 | 3.1 Conjurations | 2 3 5 | 5.4 Spellcasting | 5 6 | 6.3 Fire Magic | 1 2 | 2.0 Air Magic | 1 2 | 2.4 Poison Magic | 1 2 | 2.5 Fighting | 1 2 | 2.0 Summonings | | 1.1 Translocations | | 1.1 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Unarmed | 4 | | || 4 Whip | | 11 | || 11 Cast: Magic Dart | 68 | 160 | 30 || 258 Call Imp | 4 | 16 | 14 || 34 Mephitic Cloud | | 5 | 2 || 7 Conjure Flame | | 3 | 3 || 6 Use: Scroll | | | 10 || 10 Eat: Chunk | 2 | 10 | 4 || 16 Armor: Robe | 1 | 3 | || 4 Dodge: Dodged | 9 | 34 | 6 || 49 Levels and vault maps discovered: D:1: nzn_arrival_depleted_hourglass, layout_rooms D:2: layout_rooms, zin_academy, lemuel_altar_in_water, uniq_jessica D:3: layout_rooms, first_ration, portal_sewer_entry_f D:4: layout_gridville, serial_shops, shop, shop, shop, shop_statue, nicolae_shop_crystal D:5: layout_rooms Sewer: sewer_co_tree Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 1.1 | 45.8 | 39.9 | 996.8 Dungeon | 77.4 | 77.2 | 1.4 | 45.9 | 41.3 | 923.2 Sewer | 22.6 | 22.8 | 0.0 | 45.1 | 35.2 | 1365.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 100.0 | 100.0 | 100.0 | 177.8 Dungeon | 73.6 | 77.2 | 46.2 | 100.0 | 59.4 | 126.8 Sewer | 26.4 | 22.8 | 53.8 | 0.0 | 40.6 | 433.0 +-------+-------+-------+-------+-------+----------------------