Kotlin Level 1 of the Dungeon (0, 0, D:1) 17 arrows (14, 2, D:1) a +0 robe (15, 0, D:1) a +0 club (17, -1, D:1) a +0 short sword (21, 10, D:1) a +0 dagger (32, 29, D:1) a +0 mace (34, 2, D:1) 26 arrows (36, -5, D:1) a +0 whip a +0 chain mail (37, 10, D:1) a +0 ring mail (38, 0, D:1) a cursed +0 ring mail (41, 5, D:1) a +0 dagger (50, 0, D:1) a cursed +0 ring mail (50, 24, D:1) a +0 dagger (54, 28, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) 28 arrows (0, 1, D:2) a +0 robe (1, -2, D:2) a scroll of magic mapping (unseen) (3, -7, D:2) 16 sling bullets (4, -6, D:2) a stone (19, -20, D:2) 16 gold pieces (20, -18, D:2) 2 potions of invisibility (25, -2, D:2) a +0 club a hobgoblin skeleton (27, -7, D:2) a rat skeleton (27, -2, D:2) a +0 dagger (28, -25, D:2) a worm corpse (31, -5, D:2) a +0 club (31, -3, D:2) a +0 mace (36, -15, D:2) 18 poisoned needles (39, 1, D:2) a +0 rapier