Kotlin Level 1 of the Dungeon (0, 0, D:1) a +0 club (5, -12, D:1) a +0 club (7, -26, D:1) a kobold corpse (skeletalised by now) (8, 7, D:1) a +0 club (11, -26, D:1) a bat corpse (skeletalised by now) (11, -1, D:1) a +0 dagger (13, 17, D:1) 16 bolts (15, 6, D:1) a +0 whip (19, 7, D:1) a +0 dagger (20, 17, D:1) a +0 chain mail (24, -22, D:1) a +0 ring mail (34, -2, D:1) 13 sling bullets (40, 6, D:1) a +0 club (45, -16, D:1) a goblin skeleton (55, -27, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a ration (0, 2, D:2) a potion of curing (2, -1, D:2) a +0 dagger (unseen) (2, 0, D:2) a +0 dagger (2, 1, D:2) a +0 dagger (unseen) (2, 3, D:2) a +0 falchion (3, -2, D:2) a +0 club (still there?) a bat corpse (still there?)