Kotlin Level 1 of the Dungeon (0, 0, D:1) 10 stones (3, -5, D:1) a hobgoblin corpse (skeletalised by now) (5, 5, D:1) 16 stones (13, 30, D:1) 16 arrows (18, 11, D:1) a +0 robe (28, 33, D:1) a +0 club (33, 31, D:1) 13 stones (35, 5, D:1) 27 stones (48, 13, D:1) 28 sling bullets (49, 16, D:1) a +0 ring mail (49, 19, D:1) 29 stones (55, 27, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a ball python corpse (3, -3, D:2) a frilled lizard corpse (8, -13, D:2) a worm corpse (10, -5, D:2) a +0 club a hobgoblin corpse (19, -14, D:2) a stone (21, -14, D:2) a +0 club (23, -14, D:2) a +0 dagger a kobold corpse (skeletalised by now)