Kotlin Level 1 of the Dungeon (0, 0, D:1) 18 stones (7, -25, D:1) 21 stones (15, -32, D:1) a +0 leather armour (23, -29, D:1) a +0 robe (25, -23, D:1) 13 poisoned needles (26, -5, D:1) a +0 club a goblin corpse (skeletalised by now) (27, -9, D:1) a +0 hand axe (36, -33, D:1) a +0 short sword (45, -32, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a ration (2, -19, D:2) a +0 plate armour (2, -14, D:2) a +0 rapier (3, -10, D:2) 25 arrows (17, -9, D:2) a +0 leather armour