Kotlin Level 1 of the Dungeon (0, 0, D:1) a +0 club (3, 1, D:1) a stone (18, 27, D:1) 15 arrows (33, 22, D:1) a +0 whip (47, -3, D:1) a +0 club (50, 7, D:1) a +0 club (54, 17, D:1) 18 arrows Level 2 of the Dungeon (0, 0, D:2) 5 tomahawks (2, 1, D:2) a +0 mace (10, 8, D:2) 18 stones (18, 9, D:2) a cursed +0 dagger (20, 11, D:2) a +0 club (21, 25, D:2) a +0 club (23, 10, D:2) 18 sling bullets (25, 16, D:2) a +0 dagger (28, 7, D:2) 21 stones (29, 34, D:2) a +0 hunting sling (30, 14, D:2) a +0 mace (31, 25, D:2) 14 bolts (33, 22, D:2) a +0 dagger 3 stones (36, 24, D:2) 17 poisoned needles (43, 33, D:2) a +0 club (44, 1, D:2) a +0 mace (47, 34, D:2) 11 arrows Level 3 of the Dungeon (5, -4, D:3) a +0 club (10, 2, D:3) 11 stones (17, 6, D:3) a +0 morningstar (39, 0, D:3) a goblin corpse (skeletalised by now) (40, 9, D:3) a stone (41, 16, D:3) a stone a kobold corpse (skeletalised by now) (47, 10, D:3) a ration (49, 10, D:3) a potion of magic