Kotlin Level 1 of the Dungeon (15, 17, D:1) a +0 whip (20, 29, D:1) 22 stones (23, 24, D:1) 20 arrows (24, 34, D:1) a +0 robe (25, -3, D:1) 5 stones (25, 6, D:1) 24 stones (27, 24, D:1) 17 bolts (40, -1, D:1) a stone (43, 25, D:1) a +0 club (44, -1, D:1) a stone (48, 34, D:1) a giant cockroach corpse (49, 14, D:1) a +0 leather armour (52, 4, D:1) a +0 club a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) 2 arrows (7, -3, D:2) a rat corpse (19, 3, D:2) 10 sling bullets (20, 4, D:2) a hobgoblin corpse