Kotlin Level 1 of the Dungeon (0, 0, D:1) a +0 club (5, 5, D:1) 2 tomahawks (8, 10, D:1) a stone (11, 10, D:1) a stone (12, 9, D:1) a +0 leather armour (15, 12, D:1) a stone (18, -13, D:1) a +0 leather armour (20, 19, D:1) a +0 dagger (27, -13, D:1) a +0 short sword (28, -13, D:1) a +0 spear (28, 12, D:1) a +0 dagger (29, 29, D:1) 13 stones (30, -8, D:1) a +0 whip 2 stones (30, -2, D:1) 15 arrows (31, -16, D:1) 5 needles of sleeping (31, -1, D:1) a +0 club (33, -8, D:1) 13 sling bullets (37, -3, D:1) a +0 dagger (37, 18, D:1) a +0 ring mail (37, 21, D:1) 23 stones (38, -18, D:1) a rat corpse (38, 7, D:1) a +0 short sword (39, 0, D:1) a +0 club (39, 5, D:1) a stone (39, 6, D:1) a stone (41, 4, D:1) a +0 spear (42, 11, D:1) a +0 club (44, 11, D:1) a +0 club (49, 7, D:1) a +0 ring mail (51, 18, D:1) 5 curare-tipped needles (57, 4, D:1) a +0 club a goblin corpse (skeletalised by now) (61, 0, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) 13 arrows (2, 6, D:2) a stone (4, 6, D:2) a stone (8, 3, D:2) 6 javelins (9, 6, D:2) a wand of iceblast (7)