Kostja Level 1 of the Dungeon (0, 0, D:1) 3 needles of frenzy (4, 0, D:1) a +0 dagger (4, 1, D:1) a stone (33, 1, D:1) a +0 hunting sling (-14, 10, D:1) a +0 dagger (0, 14, D:1) a +0 dagger (8, 20, D:1) a +0 club (19, 22, D:1) a cursed +0 short sword (30, 22, D:1) a +2 whip of venom Level 2 of the Dungeon (0, 0, D:2) a stone (1, 2, D:2) a stone (1, 3, D:2) a +0 club a +0 club (14, 7, D:2) a +0 ring mail (50, 8, D:2) 14 arrows (49, 10, D:2) a cursed -1 short sword (12, 11, D:2) 22 sling bullets (2, 17, D:2) a +0 robe a +0 dagger (36, 18, D:2) a +0 flail (40, 23, D:2) 16 poisoned arrows (20, 33, D:2) 24 bolts (55, 36, D:2) a cursed -3 quarterstaff (-7, 40, D:2) a +0 dagger (15, 59, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (1, 0, D:3) 18 arrows (2, 0, D:3) 22 sling bullets (2, 4, D:3) 11 stones (3, 5, D:3) a +0 hunting sling 6 stones (-11, 10, D:3) 10 stones a +0 hunting sling (-1, 10, D:3) a +0 hunting sling 17 stones (1, 11, D:3) 2 stones (25, 20, D:3) a +1 chain mail of cold resistance a +0 dagger (20, 24, D:3) a +0 whip (26, 34, D:3) a +0 spear (-2, 36, D:3) a +0 short sword (26, 36, D:3) a +0 spear (9, 38, D:3) a +0 helmet (38, 39, D:3) a +0 leather armour a +0 dagger (39, 39, D:3) a +0 leather armour a +0 hand axe (32, 43, D:3) a +0 robe a +0 dagger (54, 43, D:3) a scroll of noise (30, 45, D:3) a +0 club (25, 46, D:3) 24 sling bullets (27, 50, D:3) a +0 club (29, 55, D:3) a +0 leather armour a +0 hand axe (30, 55, D:3) a +0 robe a +0 dagger (25, 56, D:3) 26 stones (27, 58, D:3) a +0 ring mail Level 4 of the Dungeon (0, 0, D:4) a +0 club (1, 4, D:4) a potion of resistance (18, 6, D:4) 18 stones (44, 8, D:4) a +0 hunting sling (13, 10, D:4) a +0 leather armour a +0 flail (49, 10, D:4) a +0 trident an uncursed ring of loudness a -1 short sword (-7, 11, D:4) 24 arrows (5, 11, D:4) the +10 flail of Bread {flame, MR+ MP+9 Int+2} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+2). It affects your resistance to hostile enchantments. It affects your magic capacity (+9). (26, 14, D:4) a cursed +0 trident a +0 whip (29, 14, D:4) a tomahawk (30, 14, D:4) a tomahawk (14, 15, D:4) a +0 leather armour (-1, 16, D:4) 10 stones a +0 dagger a +0 hunting sling (33, 16, D:4) 23 sling bullets (-3, 21, D:4) a +0 flail (-4, 22, D:4) 2 stones a +0 whip (8, 32, D:4) a +0 club (24, 32, D:4) a +0 mace (29, 32, D:4) a cursed -2 flail (29, 33, D:4) a +0 leather armour (31, 33, D:4) a +0 leather armour a +0 club (23, 34, D:4) a +0 plate armour (29, 34, D:4) a +0 whip Level 5 of the Dungeon (0, 0, D:5) 22 stones (-40, 3, D:5) 10 gold pieces (-47, 5, D:5) a wand of paralysis (13) (-17, 9, D:5) a cursed -1 whip a +0 club a +0 whip a +0 leather armour a +0 flail (-16, 9, D:5) a +0 club (-17, 10, D:5) a +0 spear (-20, 14, D:5) a stone (-21, 15, D:5) a stone (-18, 19, D:5) a +0 flail