KonductKing Level 1 of the Dungeon (0, 0, D:1) a +0 spear (3, 16, D:1) a +0 club (11, -18, D:1) a +0 club (23, 35, D:1) a +0 club (26, 25, D:1) a +0 club Level 2 of the Dungeon (3, -2, D:2) a +1 pair of boots (10, 25, D:2) a cursed +0 club (14, 0, D:2) a +0 mace (24, -11, D:2) a +0 club (29, 32, D:2) a +0 spear (34, -1, D:2) 17 arrows (42, -17, D:2) a +0 club (42, -3, D:2) a +0 club (43, -7, D:2) a +0 robe (43, 8, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 robe a +0 scythe (9, 2, D:3) a +0 spear (9, 19, D:3) a +0 dagger (16, 9, D:3) a +0 whip (17, 9, D:3) a +0 mace a +0 dagger (22, 28, D:3) a +0 club (23, 28, D:3) a +0 falchion a +0 club a +0 leather armour (27, 22, D:3) a +0 leather armour (29, -8, D:3) a +0 hand axe (29, -7, D:3) 3 tomahawks (30, 0, D:3) 25 bolts (32, -4, D:3) a +0 leather armour a tomahawk a cursed -2 flail (34, -7, D:3) a +0 club (35, -5, D:3) a +0 dagger a +0 hunting sling (35, 8, D:3) a +0 dagger (36, -5, D:3) a +0 club (36, 8, D:3) a +0 club (36, 9, D:3) a +0 club (37, 14, D:3) a tomahawk (37, 19, D:3) a tomahawk (37, 20, D:3) a +0 ring mail a +0 short sword a +0 dagger (37, 21, D:3) a tomahawk (38, 1, D:3) a +0 hunting sling a +0 club (38, 17, D:3) a tomahawk (38, 24, D:3) 14 poisoned needles (39, 1, D:3) a +0 dagger (42, 2, D:3) a +0 trident a +0 animal skin a +0 helmet (44, 2, D:3) a +0 dagger (49, 35, D:3) a cursed -2 hand axe Level 4 of the Dungeon (0, 0, D:4) a +0 robe (0, 7, D:4) a +0 robe (5, 1, D:4) a +0 short sword 2 tomahawks (5, 4, D:4) a +0 dagger a +0 leather armour (6, 3, D:4) a +0 falchion a +0 ring mail a +0 dagger a +0 robe 3 tomahawks (9, 27, D:4) a +0 spear a +0 spear (10, 21, D:4) a +0 whip (10, 25, D:4) a +0 flail a +0 spear (20, 14, D:4) a +0 hand axe (23, 29, D:4) a +0 hand axe (24, 23, D:4) a +0 giant spiked club (32, 10, D:4) a +0 mace a +0 leather armour (40, 21, D:4) a +0 giant club (45, 7, D:4) a +2 dagger of venom a +0 robe (46, 9, D:4) a tomahawk (46, 10, D:4) a tomahawk (46, 11, D:4) a tomahawk (46, 12, D:4) a tomahawk (46, 13, D:4) a tomahawk (46, 15, D:4) a +0 club a +0 leather armour (52, -8, D:4) a +0 hunting sling (56, -7, D:4) a +0 hunting sling (57, 4, D:4) a +0 club (58, 3, D:4) a +0 hunting sling (65, -16, D:4) a +0 club a +0 club (66, -7, D:4) a +0 hunting sling Level 5 of the Dungeon (1, 17, D:5) a +0 whip (18, 17, D:5) a +0 quarterstaff (33, 14, D:5) 4 tomahawks of returning (35, 32, D:5) a +0 hand axe a +0 scale mail a +0 leather armour a +0 hand axe a +0 hand axe (40, 12, D:5) a +0 ring mail Level 6 of the Dungeon (0, 0, D:6) a cursed +0 giant spiked club (5, 2, D:6) 14 sling bullets (20, -5, D:6) 18 sling bullets (35, -16, D:6) 11 poisoned needles (37, -7, D:6) 18 bolts Level 7 of the Dungeon (0, 0, D:7) 5 tomahawks (3, -16, D:7) a +0 spear (3, 4, D:7) 16 sling bullets (17, -26, D:7) a +0 spear (18, -7, D:7) a scroll of random uselessness a scroll of noise a cursed -3 club (23, -6, D:7) a +0 club (27, -13, D:7) 21 bolts (44, 25, D:7) a +0 whip (46, 12, D:7) a +0 short sword (48, -3, D:7) a +0 hand crossbow Level 8 of the Dungeon [Shop] Vyufruwn's Assorted Antiques an uncursed ring of protection from magic (825 gold) a +0 leather armour (66 gold) a +0 morningstar (132 gold) a fan of gales (1320 gold) a potion of brilliance (132 gold) a +0 leather armour (66 gold) a scroll of identify (66 gold) a +2 plate armour of cold resistance (1320 gold) a +0 scale mail (132 gold) a +0 dagger of venom (145 gold) (8, 27, D:8) a +0 trident (10, 11, D:8) 12 sling bullets (15, -20, D:8) the +8 falchion of the Coward {vamp, rElec Str+3 SInv} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your strength (+3). It insulates you from electricity. It lets you see invisible. (15, -2, D:8) a +0 robe (20, -7, D:8) a +0 leather armour (21, 14, D:8) a +0 flail (29, -16, D:8) a +0 robe a +0 dagger (31, -18, D:8) a +0 ring mail a +0 war axe (33, -18, D:8) a +0 leather armour (33, -1, D:8) 15 poisoned needles (34, 1, D:8) a +3 falchion a cursed +0 robe (34, 2, D:8) a cursed +1 dire flail a +0 robe (40, -4, D:8) an uncursed staff of summoning (47, 9, D:8) a cursed +0 morningstar a +0 robe Level 9 of the Dungeon (0, 0, D:9) 5 stones (3, -2, D:9) 4 javelins (5, -8, D:9) 11 gold pieces (11, -12, D:9) a +0 spear (14, -18, D:9) a +0 naga barding (16, -29, D:9) a +0 club a +0 short sword a +0 short sword (16, -28, D:9) a +0 dagger (16, -18, D:9) a +0 spear (16, -17, D:9) a +0 spear (16, -13, D:9) a +0 flail (16, -12, D:9) a cursed +0 halberd (16, -11, D:9) a cursed +0 scale mail a +3 trident of venom (17, -31, D:9) a +0 short sword (18, -20, D:9) a +2 halberd of protection a +0 plate armour (18, -14, D:9) a +0 club (18, -12, D:9) a +0 giant club (20, -10, D:9) a +0 chain mail a +0 mace of crushing (23, -10, D:9) a cursed -2 chain mail a +0 flail (26, -8, D:9) a +0 club (27, -8, D:9) a +0 war axe (28, -8, D:9) a +0 dagger (32, -4, D:9) a +0 battleaxe a +0 chain mail a +0 morningstar a cursed -3 flail a +0 leather armour a +0 mace a cursed -2 plate armour (33, -4, D:9) a cursed +0 dagger a cursed +0 leather armour (34, 8, D:9) a +0 short sword (37, -26, D:9) a fan of gales (37, -18, D:9) 11 sling bullets Level 10 of the Dungeon (0, 0, D:10) a +0 long sword (3, 36, D:10) a +0 pair of boots (9, 30, D:10) a +0 whip (11, 37, D:10) a +0 dagger (13, 39, D:10) a +0 rapier (14, 41, D:10) a +0 pair of gloves (16, 0, D:10) an arrow (16, 29, D:10) a +0 leather armour (20, 35, D:10) a +0 dagger (still there?) a cursed -3 flail (still there?) (29, 10, D:10) a +0 ring mail (30, 2, D:10) a +2 mace of protection a +0 leather armour a +0 flail a +0 ring mail (31, 3, D:10) a +0 dagger a +0 robe (52, 0, D:10) a +0 trident (unseen) Level 11 of the Dungeon (0, 0, D:11) a +0 halberd (0, 1, D:11) a +0 spear (0, 2, D:11) a +0 whip a +0 spear a +0 ring mail (0, 3, D:11) a +0 halberd a +0 club (6, -15, D:11) a +0 robe (8, -7, D:11) a +0 leather armour a +0 trident (10, -8, D:11) an uncursed ring of positive energy (12, -20, D:11) a +1 plate armour of magic resistance a +0 short sword (12, -1, D:11) a +0 robe a +0 dagger (15, -11, D:11) a +0 whip a +0 leather armour a +2 short sword of flaming a +0 club a +0 ring mail (17, -29, D:11) a +0 giant club a +0 giant club (17, -18, D:11) a +0 flail a +0 scale mail (24, -2, D:11) a cursed +0 ring mail (26, -30, D:11) a +0 shortbow (34, 3, D:11) a +5 long sword a +0 robe a +5 falchion a +0 robe a +4 short sword a cursed +0 robe a +0 spear a +0 robe (36, -16, D:11) 3 scrolls of noise a +0 short sword a +0 mace a +0 long sword a +0 robe a +0 whip a +0 dagger a +0 robe Level 12 of the Dungeon (0, 0, D:12) a +0 morningstar a +0 leather armour (0, 1, D:12) a +0 flail (0, 2, D:12) a +0 hand axe (12, 0, D:12) a +0 robe a +0 dagger (13, -3, D:12) a +0 dagger a +0 robe (18, -10, D:12) a +0 centaur barding (28, -14, D:12) a +0 falchion (44, -6, D:12) 13 poisoned needles (45, 9, D:12) 2 large rocks (47, -1, D:12) a tomahawk (48, 0, D:12) a +0 club (48, 1, D:12) a tomahawk (49, 26, D:12) a +0 club a +0 shortbow a +0 dagger a +0 robe Level 13 of the Dungeon (0, 0, D:13) 2 scrolls of random uselessness a +0 robe a +0 hand axe a +0 dagger a +0 ring mail a +0 dagger a +0 robe a +0 short sword a +0 chain mail (2, -18, D:13) a +0 club (3, -19, D:13) a +0 whip (3, -18, D:13) a +2 hand axe of chopping a +0 plate armour a +0 leather armour (3, -17, D:13) a +0 dagger a +0 robe (16, -13, D:13) a +0 falchion (29, -17, D:13) a +0 longbow (32, -28, D:13) the +8 scythe of Cemeb {flame, rPois rC+ MR+ Int+4} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your intelligence (+4). It protects you from cold. It protects you from poison. It affects your resistance to hostile enchantments. (33, -12, D:13) a +0 giant club a +0 giant club (36, -4, D:13) a +3 ring of strength (41, -1, D:13) a +0 long sword Level 14 of the Dungeon (0, 0, D:14) 7 tomahawks (19, 10, D:14) 14 poisoned needles (21, 10, D:14) the +3 plate armour of Leapfrog {Str-2 Int+6} It affects your strength (-2). It affects your intelligence (+6). (21, 17, D:14) an arrow (22, 17, D:14) a +0 shortbow (still there?) an arrow (still there?) the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 scale mail a +0 falchion a +0 leather armour a +0 club (1, 0, Orc:1) a +0 ring mail of fire resistance a +1 hand axe of electrocution a +0 mace a +0 leather armour a +0 robe a +0 dagger a +0 scale mail a +0 flail (3, -1, Orc:1) a +0 mace (4, -19, Orc:1) a +0 giant club a +0 giant club (5, -3, Orc:1) a +0 chain mail a +0 short sword (6, -5, Orc:1) a cursed +0 robe a +0 dagger (7, -7, Orc:1) a +0 giant spiked club (26, -25, Orc:1) a +0 chain mail a +0 hand axe (27, -26, Orc:1) a +0 mace 7 tomahawks a +0 chain mail (29, -15, Orc:1) a +0 giant spiked club (29, -14, Orc:1) a +0 dagger (32, -3, Orc:1) a large rock (33, -1, Orc:1) a large rock Level 1 of the Lair of Beasts (0, 0, Lair:1) a book of Cantrips (15, 19, Lair:1) a +0 plate armour (28, -6, Lair:1) a +0 ring mail (38, 11, Lair:1) a +1 robe (38, 26, Lair:1) 13 poisoned needles (42, -15, Lair:1) a +0 rapier Level 2 of the Lair of Beasts (0, 0, Lair:2) a scroll of remove curse (1, -8, Lair:2) 14 gold pieces