Dungeon Crawl Stone Soup version 0.35-a0-1339-g60e87af945 (webtiles) character file. Game seed: 13054687944961080564 57 Konar the Shooter (level 3, -4/28 HPs) Began as a Coglin Hunter on Oct 26, 2026. Slain by a sky beast (5 damage) ... on level 3 of the Dungeon. The game lasted 00:00:28 (1995 turns). Konar the Shooter (Coglin Hunter) Turns: 1995, Time: 00:00:29 Health: -4/28 AC: 4 Str: 11 XL: 3 Next: 97% Magic: 3/3 EV: 11 Int: 8 God: Gold: 222 SH: 0 Dex: 19 Spells: 2/2 levels left rFire . . . (100%) a - +3 sling {Zorana} rCold . . . (100%) c - +0 sling {Renate} rNeg . . . (100%) b - +1 leather armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth ++ HPRegen 0.24/turn MPRegen 0.08/turn %: no passive effects @: revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo (0%) You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 222 gold pieces. Inventory: Hand Weapons a - a +3 sling (weapon) {Zorana} c - a +0 sling (offhand) {Renate} Armour b - a +1 leather armour (worn) Scrolls s - a scroll of butterflies t - a scroll of teleportation Potions d - 2 potions of mutation {unknown} f - a potion of haste {unknown} j - a potion of brilliance {unknown} k - a potion of enlightenment {unknown} c - 3 potions of curing Skills: + Level 2.8 Fighting * Level 4.5 Ranged Weapons - Level 1.7 Dodging - Level 0.7 Stealth You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Sublimation of Blood Necr 0% N/A 65% 2 Call Canine Familiar Summ 0% N/A 86% 3 Launch Clockwork Bee Frge 0% N/A 86% 3 Eringya's Surprising Cr Summ 0% N/A 99% 4 Leda's Liquefaction Alch/Erth 0% N/A 99% 4 Lee's Rapid Deconstruct Erth 0% 3d4* 100% 5 Permafrost Eruption Ice/Erth 0% 2x4d1 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History A sky beast is nearby! You are too injured to fight recklessly! A sky beast is nearby! You are too injured to fight recklessly! A sky beast is nearby! You are too injured to fight recklessly! A sky beast is nearby! You are too injured to fight recklessly! A sky beast is nearby! You are too injured to fight recklessly! You shoot a sling bullet. The sling bullet hits the sky beast but does no damage. The sky beast is moderately wounded. You shoot a sling bullet. The sling bullet misses the sky beast. The sky beast barely misses you. The sky beast attacks as it pursues you! The sky beast hits you. The confined air twists around weakly and strikes you. You shoot a sling bullet. The sling bullet hits the sky beast. The sky beast is heavily wounded. You shoot a sling bullet. The sling bullet hits the sky beast but does no damage. The sky beast is heavily wounded. The sky beast hits you. You shoot a sling bullet. The sling bullet closely misses the sky beast. You shoot a sling bullet. The sling bullet completely misses the sky beast. The sky beast hits you. * * * LOW HITPOINT WARNING * * * The confined air twists around weakly and strikes you! * * * LOW HITPOINT WARNING * * * You shoot a sling bullet. The sling bullet closely misses the sky beast. You shoot a sling bullet. The sling bullet hits the sky beast. The sky beast is severely wounded. The sky beast hits you. * * * LOW HITPOINT WARNING * * * The confined air twists around weakly and strikes you. You die... ....... ....... #### ./..... ..# ....... #.# ....... ..#@# ....... #.#F##....... #.#..'....... #.#..#....... # #.#..#....... #.#.#..#....... #####.#.#..######## ......>.......... #######.######### You could see a sky beast (F). Vanquished Creatures An adder (D:3) 3 dart slugs 3 ribbon worms 4 endoplasms 5 hobgoblins 4 jackals (D:1) A quokka (D:2) 2 ball pythons (D:1) 3 bats A frilled lizard (D:1) 4 goblins 2 kobolds 7 rats 40 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Konar the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 261 | D:1 | Found a faded altar of an unknown god. 551 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 572 | D:1 | Reached skill level 4 in Ranged Weapons 1058 | D:2 | Reached XP level 3. HP: 28/28 MP: 3/3 1981 | D:3 | Encountered a sky beast 1994 | D:3 | HP: 1/28 [sky beast (7)] 1995 | D:3 | Slain by a sky beast Illustrated notes Levels and vault maps discovered: D:1: matt_arrival_los_fun, layout_loops_corners, ebering_ecumenical_altar_mist D:2: minmay_alternating_diamond, layout_basic D:3: layout_basic, dancing_weapons_uskayaw Skill XL: | 1 2 | ---------------+-------+----- Fighting | 2 | 2.8 Ranged Weapons | 3 4 | 4.5 Dodging | 1 | 1.7 Stealth | | 0.7 Percentage of experience gained in each form (* = 100%): Form XL: | 1 2 3 | XLs as -------------+----------+--------- None | * * * | 3 Action || total ---------------------------++------- Fire: Sling || 164 Read: Identify || 1 Teleportation || 1 Enchant weapon || 1 Enchant armour || 1 Torment || 1 Poison || 1 Armour: Leather armour || 13 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2016 | 1894 | 122 | 50 | 1652 | 3 | 672.0 | Dungeon | 2016 | 1894 | 122 | 50 | 1652 | 3 | 672.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1038 daAuts D:2: 773 daAuts D:3: 204 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+