Kold Level 1 of the Dungeon (0, 0, D:1) a +0 robe (5, 41, D:1) a +0 sling (12, 41, D:1) 5 stones (13, 15, D:1) a +0 dagger (22, 26, D:1) a +0 short sword 2 stones (40, 15, D:1) a +0 whip (41, 46, D:1) a +0 whip (49, 42, D:1) a +0 dagger Level 2 of the Dungeon (13, 1, D:2) 3 poisoned darts (13, 5, D:2) a +0 trident (17, 2, D:2) a +0 war axe (19, -19, D:2) 7 stones (19, 4, D:2) 5 stones (22, -6, D:2) a +0 sling (27, -24, D:2) a +0 mace (28, -25, D:2) a +0 club (31, -24, D:2) a +0 ring mail (32, -11, D:2) 7 stones (37, -18, D:2) 7 stones (38, 18, D:2) a +0 hand axe (42, 2, D:2) a +0 sling (43, -26, D:2) a +0 leather armour (43, -11, D:2) 3 silver javelins (50, 7, D:2) 6 curare-tipped darts (53, -1, D:2) a +0 mace (54, -12, D:2) a +0 scale mail (57, -10, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 falchion (6, 20, D:3) 4 stones (7, 33, D:3) 3 stones a +0 dagger (7, 35, D:3) a +0 chain mail a +0 war axe (9, 37, D:3) a +0 ring mail (14, 35, D:3) a +0 hand axe a +0 chain mail (19, 9, D:3) a +0 spear (20, 9, D:3) a +0 whip (21, 10, D:3) a +0 flail (21, 25, D:3) a +0 giant club (27, 4, D:3) 4 poisoned darts (31, 15, D:3) a +0 sling a +0 dagger (32, 15, D:3) a +0 club a +0 leather armour (32, 16, D:3) a +0 trident (33, 15, D:3) a +0 whip (39, 23, D:3) a +0 dagger (47, 40, D:3) a +0 dagger Level 4 of the Dungeon [Shop] Geissaatz's Antique Armour Shop a +0 ring mail (104 gold) a +0 chain mail (117 gold) a +0 ring mail (104 gold) the +3 Mad Mage's Maulers {Infuse+∞ RegenMP Int-3} (1040 gold) It empowers its wearer's blows with all of their magic. It causes its wearer's magical reserves to regenerate more quickly. Int: It affects your intelligence (-3). a +0 robe (18 gold) a +0 leather armour (52 gold) a +0 leather armour (52 gold) (0, 0, D:4) a +0 club (13, -45, D:4) a +0 hammer (21, -45, D:4) a +4 quarterstaff of chaos (24, -44, D:4) a +0 hammer (42, -34, D:4) a +0 spear a +0 spear a +0 spear (42, -4, D:4) a +0 dagger (46, -35, D:4) a +0 club (54, -34, D:4) a +0 dagger 2 stones Level 5 of the Dungeon [Shop] Botwir's Gadget Gallery a wand of flame (14) (117 gold) a condenser vane (480 gold) a wand of acid (5) (252 gold) a wand of iceblast (4) (115 gold) a phantom mirror (480 gold) a wand of paralysis (4) (115 gold) a phantom mirror (480 gold) a wand of iceblast (2) (57 gold) (0, 0, D:5) a +0 ring mail (11, 2, D:5) a +0 short sword (11, 3, D:5) a +0 club a +0 ring mail (12, 1, D:5) a +0 dagger a +0 robe (12, 2, D:5) a +0 dagger a +0 robe a +0 war axe a +0 leather armour (26, 14, D:5) a +0 dagger 4 poisoned darts (42, -1, D:5) a +0 robe (45, 35, D:5) 4 curare-tipped darts (54, 10, D:5) a +0 whip (55, 10, D:5) a +0 giant club (55, 13, D:5) a +0 club (56, 10, D:5) a +0 dagger (58, 30, D:5) a +0 dagger a +0 robe a +0 club a +0 leather armour (58, 31, D:5) a +0 dagger Level 6 of the Dungeon [Shop] Nicaenic's Assorted Antiques a staff of earth (775 gold) a wand of iceblast (5) (372 gold) a +0 scale mail (124 gold) a phial of floods (1240 gold) a wand of acid (4) (520 gold) the +5 long sword of Insufficient Pleasure {drain, rF+ rC- Will+} (1360 gold) A truly terrible weapon, it drains the life of any living foe it strikes. rF: It protects you from fire. rC: It makes you vulnerable to cold. Will: It increases your willpower. the +10 mace of Pandemonium {freeze, Fragile rElec Int-5 Dex+6} (2042 gold) It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Int: It affects your intelligence (-5). Dex: It affects your dexterity (+6). rElec: It insulates you from electricity. Fragile: It will be destroyed if unequipped. a wand of polymorph (6) (260 gold) (0, 0, D:6) a +0 mace (2, 5, D:6) a +0 club (12, -15, D:6) a +0 dagger of pain (12, 0, D:6) a +1 dagger of venom 12 stones a +0 dagger a +0 short sword a +0 dagger a +1 whip of draining 4 poisoned darts a +0 dagger (12, 1, D:6) a +0 short sword (13, -20, D:6) a +0 short sword 4 stones (15, -18, D:6) a stone a +0 club (16, -17, D:6) a +0 short sword (19, -20, D:6) a +0 dagger (19, -19, D:6) a +0 ring mail a +1 dagger of holy wrath (24, -14, D:6) a +0 club (26, -29, D:6) 7 stones Level 7 of the Dungeon (0, 0, D:7) a +0 hand axe (1, -12, D:7) a +0 club (4, -11, D:7) 2 stones (5, -36, D:7) 4 stones (5, -8, D:7) a +0 broad axe (7, -20, D:7) a +0 flail (16, -26, D:7) a +0 dagger a +0 chain mail (17, -21, D:7) a +0 spear (17, -18, D:7) a +0 quarterstaff (17, -15, D:7) a +0 spear (19, -16, D:7) a +0 spear (21, -20, D:7) a +0 flail (27, -8, D:7) a +0 spear (34, -24, D:7) a +0 short sword (34, -23, D:7) a +0 short sword (still there?) a curare-tipped dart (still there?) (35, -23, D:7) a +0 dagger (44, -33, D:7) 8 stones the Ecumenical Temple a bailey (0, 0, Bailey) a +0 halberd a +0 scale mail (2, 8, Bailey) 2 potions of cancellation (2, 10, Bailey) a potion of heal wounds (3, 9, Bailey) a potion of heal wounds (3, 11, Bailey) a potion of magic (4, 4, Bailey) a +0 halberd a +0 ring mail (4, 8, Bailey) a potion of magic (5, 9, Bailey) a potion of haste (5, 11, Bailey) a +0 halberd a +0 chain mail a potion of invisibility a potion of cancellation (6, 12, Bailey) a potion of mutation (8, -4, Bailey) a +2 halberd of electrocution (8, 0, Bailey) a +0 spear a +0 ring mail (8, 4, Bailey) a +1 halberd of draining (8, 14, Bailey) a +1 halberd of electrocution (10, 6, Bailey) a +0 halberd of electrocution a gnoll skeleton (10, 10, Bailey) a +0 halberd a +0 chain mail (10, 14, Bailey) a +2 halberd of electrocution (14, -4, Bailey) a +0 trident a +0 ring mail an orc skeleton (14, 4, Bailey) a +0 spear a +0 chain mail (14, 6, Bailey) a +0 spear a +0 ring mail an orc skeleton (18, 0, Bailey) a +0 halberd a +0 scale mail an orc skeleton (18, 4, Bailey) a +0 halberd of draining (18, 6, Bailey) a +0 halberd of electrocution (18, 10, Bailey) a +0 halberd a +0 scale mail an orc skeleton (18, 14, Bailey) a +0 trident a +0 scale mail