Kold Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (9, -52, D:1) 5 stones (16, -2, D:1) a +2 glaive of protection (20, -41, D:1) a +0 chain mail (22, -37, D:1) a +0 club a +0 short sword (24, -37, D:1) a +0 club (26, -28, D:1) 5 stones (26, -13, D:1) 6 poisoned darts (33, -34, D:1) a +0 dagger (34, -52, D:1) a +0 dagger of protection 4 stones Level 2 of the Dungeon (0, 0, D:2) a +0 chain mail (7, -18, D:2) a ring of wizardry (9, -2, D:2) a +0 dagger a +0 sling a +0 dagger a +0 dagger a +0 dagger a +0 dagger a +0 dagger a +0 dagger (18, 1, D:2) a +0 dagger (20, 18, D:2) a +0 dagger (27, -18, D:2) 9 stones (31, -22, D:2) 4 stones (32, 14, D:2) a +0 club (36, -6, D:2) a +0 dagger Level 3 of the Dungeon [Shop] Dameshrime's Jewellery Shoppe a ring of protection from cold (250 gold) a ring of magical power (200 gold) an amulet of reflection (300 gold) a ring of see invisible (150 gold) an amulet of faith (400 gold) a ring of positive energy (200 gold) an amulet of reflection (300 gold) a ring of see invisible (150 gold) an amulet of faith (400 gold) (5, -22, D:3) 4 stones (14, -9, D:3) a +0 hand axe (21, -40, D:3) 6 stones (40, -29, D:3) 9 stones (58, -15, D:3) a +0 shortbow Level 4 of the Dungeon (0, 0, D:4) a +0 hand axe (8, 1, D:4) a +0 club (10, -8, D:4) 6 poisoned darts (11, 14, D:4) a +0 ring mail (14, -16, D:4) the +0 robe "Duoromar" {Harm *Slow Str+4} Str: It affects your strength (+4). *Slow: It may slow you when you take damage. Harm: It increases damage dealt and taken. (14, 14, D:4) a +0 whip (18, -2, D:4) a +0 leather armour (24, -14, D:4) a +0 hand axe (26, -13, D:4) a +0 mace a +0 leather armour (28, 3, D:4) a +0 spear (31, -17, D:4) a +0 club (32, -12, D:4) a +0 short sword (36, -3, D:4) a +3 falchion a +0 robe (36, 20, D:4) 6 poisoned darts (39, -2, D:4) a +3 great sword a +0 robe (40, -12, D:4) a +0 leather armour (42, -8, D:4) a +0 mace a +0 robe (43, -20, D:4) a +0 ring mail (43, -5, D:4) a +0 robe (49, -9, D:4) a +0 whip 3 stones Level 5 of the Dungeon (0, 0, D:5) a +0 scythe a +0 robe (0, 2, D:5) a +0 scale mail (2, 43, D:5) a +0 dagger (2, 44, D:5) a +0 dagger a +0 robe (2, 45, D:5) a +0 dagger a +0 leather armour (6, 39, D:5) 8 stones (11, 7, D:5) 3 stones (12, 5, D:5) a book of Necromancy (30, 14, D:5) a +0 flail a +0 flail (31, -4, D:5) a +0 robe (31, 13, D:5) a +0 whip (31, 15, D:5) a +0 flail (35, 3, D:5) a +0 club a +0 club a +0 whip (43, 48, D:5) a +0 robe (56, 30, D:5) a +0 short sword Level 6 of the Dungeon (0, 0, D:6) a +0 mace (9, -11, D:6) a +0 quarterstaff (16, -12, D:6) a +0 giant club (18, 12, D:6) a +0 whip 2 poisoned darts a +0 short sword (18, 20, D:6) a +0 dagger a +0 robe (19, 12, D:6) a +0 short sword 2 stones a +0 dagger a curare-tipped dart (20, 11, D:6) a +0 dagger (20, 12, D:6) a +1 dagger of draining 5 poisoned darts (20, 13, D:6) a +0 dagger (22, 25, D:6) a +4 dagger of draining a +0 robe (22, 36, D:6) a +0 short sword 4 poisoned darts (22, 37, D:6) a +0 dagger 2 stones (24, -12, D:6) a +0 mace (24, 38, D:6) a +0 whip 3 stones a +0 club (24, 39, D:6) a +0 dagger 5 stones (25, 39, D:6) a +0 dagger 2 poisoned darts (29, -15, D:6) a +0 short sword (32, 29, D:6) a +0 shortbow (37, 27, D:6) a +0 ring mail (44, 33, D:6) a +0 mace (47, 25, D:6) a +0 spear (49, 24, D:6) a +0 whip a +0 robe (59, 0, D:6) 4 poisoned darts Level 7 of the Dungeon [Shop] Vois's Antique Armour Shop a +0 chain mail (139 gold) the +3 Mad Mage's Maulers {Infuse+∞ RegenMP Int-3} (1240 gold) It empowers its wearer's blows with all of their magic. It causes its wearer's magical reserves to regenerate more quickly. Int: It affects your intelligence (-3). a +0 robe (21 gold) a +0 ring mail (124 gold) a +0 plate armour (713 gold) the +3 salamander hide armour {Flames rF++ rC--} (1069 gold) It surrounds you with a cloud of flames. It grants immunity to clouds of flame. It enhances your fire magic. rF: It greatly protects you from fire. rC: It makes you very vulnerable to cold. a +0 ring mail (124 gold) a +0 leather armour (62 gold) a +0 robe (21 gold) (3, 1, D:7) 2 stones (8, -9, D:7) a +0 sling (9, 4, D:7) a +0 scale mail (11, 26, D:7) 2 large rocks (13, 18, D:7) a +0 helmet (19, -6, D:7) a +0 quarterstaff a +4 sling of flaming a +1 ring mail of cold resistance (29, 19, D:7) 4 stones (30, 3, D:7) a +0 robe (32, -11, D:7) a +1 short sword of draining Level 8 of the Dungeon (1, -11, D:8) a +0 leather armour (3, -11, D:8) a +0 chain mail (21, 39, D:8) 8 stones a +0 club (33, 38, D:8) a +0 robe a +0 dagger (33, 39, D:8) a +0 leather armour a +0 flail (34, 40, D:8) a +0 robe a +0 dagger (35, 3, D:8) a +0 short sword (38, 39, D:8) a +0 robe a +0 great sword (39, 39, D:8) a +0 robe a +2 short sword (40, 39, D:8) a +0 robe (40, 40, D:8) a +0 robe a +0 mace (41, 27, D:8) a +0 chain mail a +1 mace of protection (41, 28, D:8) a +2 short sword of draining (42, 27, D:8) a +0 dagger (46, 40, D:8) a +0 pair of gloves (52, 24, D:8) 2 potions of degeneration (52, 28, D:8) 2 potions of degeneration (55, -7, D:8) a +0 shortbow (55, 26, D:8) 2 potions of degeneration (57, 11, D:8) a +0 spear (57, 25, D:8) 2 potions of degeneration (57, 26, D:8) 2 potions of degeneration (57, 28, D:8) 2 potions of degeneration (58, 24, D:8) 2 potions of degeneration (58, 25, D:8) a +0 spear a +0 spear (58, 28, D:8) a +0 spear (59, 25, D:8) 2 potions of degeneration (59, 27, D:8) a +0 spear (61, 24, D:8) 2 potions of degeneration Level 9 of the Dungeon [Shop] Molon's Antique Weapon Shoppe a +0 flail (70 gold) a +0 war axe (70 gold) a +0 hand axe (60 gold) a +0 spear (60 gold) a +0 great sword (130 gold) a +0 long sword (70 gold) a +0 long sword (70 gold) a +0 club (20 gold) a +0 whip (50 gold) (0, 0, D:9) a +0 short sword a +0 robe (0, 1, D:9) a +0 short sword a +0 robe (0, 3, D:9) a +4 spear a +0 robe (3, 0, D:9) a +1 vorpal great sword a +0 robe (13, 56, D:9) a +0 giant spiked club a +0 giant club (14, -3, D:9) a +0 robe (25, 40, D:9) a book of Minor Magic (27, 14, D:9) a +0 robe a +6 mace a +0 robe a +4 hand axe (27, 16, D:9) a +0 robe a +3 halberd (31, 7, D:9) a +0 flail (32, 7, D:9) a +0 short sword a +0 short sword a +0 leather armour (36, 56, D:9) a +0 chain mail (41, 55, D:9) a +5 rapier of speed (unseen) (42, 55, D:9) 8 gold pieces (44, 22, D:9) a +0 robe a +0 dagger (44, 55, D:9) 16 gold pieces (45, 23, D:9) a +0 dagger (45, 24, D:9) a +0 flail (45, 47, D:9) a +0 chain mail (46, 22, D:9) a +2 whip of holy wrath a +0 war axe (46, 55, D:9) a +4 war axe of electrocution (unseen) (47, 22, D:9) a tin of tremorstones (2/2) (48, 55, D:9) 17 gold pieces (49, 34, D:9) a +1 leather armour of cold resistance (49, 55, D:9) a +0 pair of boots (52, -3, D:9) a +5 whip (57, 23, D:9) a +0 plate armour (62, 46, D:9) the +1 leather armour of the Saviour {Int+8} Int: It affects your intelligence (+8). Level 10 of the Dungeon (0, 0, D:10) a +0 robe (9, 21, D:10) a +0 flail (9, 29, D:10) a +0 quarterstaff (14, 25, D:10) a +0 mace (14, 35, D:10) a +2 robe of positive energy a +0 dagger (14, 37, D:10) a +0 plate armour a +0 long sword (14, 38, D:10) a +0 leather armour 2 boomerangs a +0 club (15, 35, D:10) a +0 giant club a +0 giant club (15, 37, D:10) a +0 ring mail a +0 dagger (16, 38, D:10) a +0 short sword (21, 11, D:10) a +0 giant club a +0 giant club (22, 5, D:10) +0 steam dragon scales a +0 ring mail (23, 7, D:10) a staff of earth (24, 7, D:10) a +0 battleaxe (25, 5, D:10) an amulet of the acrobat (26, 7, D:10) a +0 flail (28, 27, D:10) a book of the Earth (30, 2, D:10) a scroll of immolation (30, 13, D:10) 8 stones (35, 33, D:10) the +7 short sword of Ynog {elec, rElec Str-5 Stlth+} It occasionally discharges a powerful burst of electricity upon striking a foe. Str: It affects your strength (-5). rElec: It insulates you from electricity. Stlth: It makes you more stealthy. (39, 11, D:10) a +2 mace of holy wrath Level 11 of the Dungeon [Shop] Foruhof's Armour Boutique a +3 chain mail (258 gold) a +2 leather armour of cold resistance (228 gold) a +0 chain mail (54 gold) a +0 leather armour (24 gold) the +2 scale mail "Agyiryut" {+Inv rPois rF+} (470 gold) rF: It protects you from fire. rPois: It protects you from poison. +Inv: It lets you turn invisible. a +0 leather armour (24 gold) the +0 scale mail "Uwuczer" {rElec rF- Will- Str+9} (308 gold) Str: It affects your strength (+9). rF: It makes you vulnerable to fire. rElec: It insulates you from electricity. Will: It decreases your willpower. a +2 scale mail of fire resistance (252 gold) the +0 cloak "Vejar" {Will+ Regen+ Dex-5} (79 gold) Dex: It affects your dexterity (-5). Regen: It increases your rate of health regeneration. Will: It increases your willpower. a +0 ring mail (48 gold) (2, -12, D:11) a scroll of noise (2, 12, D:11) 5 stones (3, -23, D:11) a +0 troll leather armour (4, 24, D:11) 5 stones (5, 14, D:11) a +1 vampiric trident (9, 12, D:11) 2 large rocks (14, 0, D:11) a scroll of vulnerability (26, -2, D:11) a +0 chain mail (27, 0, D:11) 5 stones (37, -10, D:11) a stone (40, -12, D:11) a +0 plate armour (41, -8, D:11) a +0 giant spiked club a +0 giant club (43, 22, D:11) 6 large rocks (46, -10, D:11) a +0 quarterstaff of freezing a +1 robe of cold resistance a potion of degeneration (53, -21, D:11) a +0 dire flail a +0 giant club (54, -21, D:11) a book of Lightning (55, -23, D:11) a +0 robe Level 12 of the Dungeon (0, 0, D:12) 7 gold pieces (4, -18, D:12) a +0 scimitar (4, -8, D:12) +0 acid dragon scales Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 hand axe (3, -28, Lair:1) a +0 sling (6, 5, Lair:1) a +0 leather armour (9, -19, Lair:1) a staff of conjuration (22, -8, Lair:1) 7 stones (37, 14, Lair:1) 8 stones (41, -8, Lair:1) 5 stones (48, -31, Lair:1) a +0 scale mail (48, -13, Lair:1) a +0 scimitar (57, -1, Lair:1) 3 scrolls of immolation 5 scrolls of vulnerability a scroll of amnesia a +3 flail Level 2 of the Lair of Beasts (9, -14, Lair:2) a +0 plate armour (19, -38, Lair:2) a +0 flail (33, -25, Lair:2) a scroll of amnesia (39, -40, Lair:2) a staff of poison (45, -34, Lair:2) a +0 chain mail (50, -30, Lair:2) 5 stones (55, -41, Lair:2) a staff of poison (64, -21, Lair:2) a +0 robe (64, 7, Lair:2) 4 stones (64, 10, Lair:2) a +0 scale mail (65, -13, Lair:2) a +0 scale mail Level 3 of the Lair of Beasts (0, 0, Lair:3) a cane toad corpse (skeletalised by now) (3, 15, Lair:3) a cane toad corpse (12, -5, Lair:3) 5 stones (18, -19, Lair:3) a +0 spear (34, -22, Lair:3) a +0 robe (41, 7, Lair:3) the +6 trident of the Bruised Xeniums {vamp, rC+} It occasionally heals its wielder for a portion of the damage dealt when it wounds a living foe. rC: It protects you from cold. (44, -24, Lair:3) a +0 shortbow (44, -23, Lair:3) a +0 shortbow (45, -23, Lair:3) a +1 shortbow of flaming (49, -19, Lair:3) a scroll of vulnerability