Kold Level 1 of the Dungeon (0, 0, D:1) a +0 whip a stone (1, -6, D:1) a +0 ring mail (7, -25, D:1) 7 boomerangs (11, -37, D:1) a +0 ring mail (11, 4, D:1) a +0 kite shield (14, -16, D:1) a +0 spear (18, -26, D:1) 32 sling bullets (18, 0, D:1) a +0 hunting sling (28, 8, D:1) a +0 leather armour (30, -38, D:1) a +0 dagger a stone (31, -38, D:1) a +0 hand axe (34, -20, D:1) 12 stones (35, -13, D:1) a +0 club (41, -1, D:1) a +0 dagger (44, -39, D:1) a +0 robe (45, -30, D:1) a +0 dagger 5 stones Level 2 of the Dungeon (0, 0, D:2) a +0 whip a stone (19, 2, D:2) a +0 dagger (23, 39, D:2) a +0 short sword (24, -8, D:2) 22 arrows (25, 38, D:2) a gnoll skeleton (32, 6, D:2) 18 bolts (33, 38, D:2) a gnoll skeleton (37, 8, D:2) a +0 whip (39, 22, D:2) a +0 hand axe (39, 29, D:2) a +0 club (41, 43, D:2) a +0 spear (42, 11, D:2) 21 arrows (44, 38, D:2) a +0 flail (51, 42, D:2) a rat corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a potion of ambrosia (3, 11, D:3) a +0 short sword (3, 12, D:3) a +2 trident of venom (5, -3, D:3) a +0 club (17, -1, D:3) 3 poisoned darts