Dungeon Crawl Stone Soup version 0.26.1-11-gd32895ea62 (webtiles) character file. Game seed: 16982170456120303584 22 Kold the Sneak (level 2, 16/16 HPs) Began as a Spriggan Delver on May 25, 2021. Quit the game on level 4 of the Dungeon on May 28, 2021. The game lasted 00:00:24 (51 turns). Kold the Sneak (Spriggan Delver) Turns: 51, Time: 00:00:24 Health: 16/16 AC: 2 Str: 8 XL: 2 Next: 68% Magic: 3/3 EV: 19 Int: 11 God: Gold: 16 SH: 0 Dex: 17 Spells: 1/1 levels left rFire . . . SeeInvis + a - +0 short sword rCold . . . Faith . (shield restricted) rNeg . . . Spirit . b - +0 robe rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (gloves unavailable) Will ..... (boots unavailable) Stlth ++++...... (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.08/turn (no ring) @: very quick A: very small, unfitting armour, see invisible, speed 3 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 16 gold pieces. Inventory: Hand Weapons a - a +0 short sword (weapon) Armour b - a +0 robe (worn) Wands g - a wand of digging (3) Scrolls c - a scroll of fog d - a scroll of magic mapping e - a scroll of fear Potions f - a potion of haste Skills: + Level 2.6 Fighting + Level 2.6 Short Blades + Level 3.5 Dodging + Level 7.5 Stealth You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You are very small and have problems with some larger weapons. You are too small for most types of armour. You have supernaturally acute eyesight. (SInv) You cover ground extremely quickly. Message History The bosom of this dungeon contains the fabulous artefact, the Orb of Zot. Press ? for a list of commands and other information. Found 19 bolts. Found an escape hatch in the ceiling. Found a stone staircase leading down. Found 16 gold pieces. There is an escape hatch in the ceiling here. You now have 16 gold pieces. A worm comes into view. There is an escape hatch in the ceiling here. A mysterious force pulls you upwards. The hatch slams shut behind you. A quokka and a worker ant come into view. Found 17 stones. Found an escape hatch in the ceiling. The helpless worker ant fails to defend itself. You impale the worker ant!! You kill the worker ant! You have reached level 2! Save game and exit? Welcome back, Kold the Spriggan Delver. Press ? for a list of commands and other information. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.# #.# # #.# #.#.# .#r## ... #.# #@# #.# #.# #†# #(# ..# ..# .... #..# You could see a quokka. Vanquished Creatures A worker ant (D:4) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:5 | Kold the Spriggan Delver began the quest for the Orb. 0 | D:5 | Reached XP level 1. HP: 11/11 MP: 2/2 47 | D:4 | Noticed a worker ant 48 | D:4 | Killed a worker ant 49 | D:4 | Reached XP level 2. HP: 16/16 MP: 3/3 51 | D:4 | Quit the game Illustrated notes Levels and vault maps discovered: D:4: layout_basic, uniq_menkaure D:5: layout_cave_pods, gammafunk_ghost_stat_death Action || total -------------------------++------- Melee: Short sword || 1 Stab: Sleeping || 1