Dungeon Crawl Stone Soup version 0.17-a0-2215-g49c1de0 (webtiles) character file. 84 Kolbur the Chiller (level 4, -2/31 HPs) Began as a Merfolk Ice Elementalist on Oct 27, 2015. Was an Initiate of Makhleb. Slain by a wyvern zombie (11 damage) ... on level 6 of the Dungeon. The game lasted 00:17:34 (1160 turns). Kolbur the Chiller (Merfolk Ice Elementalist) Turns: 1160, Time: 00:17:35 Health: -2/31 AC: 8 Str: 8 XL: 4 Next: 45% Magic: 4/7 EV: 13 Int: 15 God: Makhleb [......] Gold: 95 SH: 0 Dex: 16 Spells: 2 memorised, 3 levels left rFire . . . SeeInvis + k - +0 short sword rCold . . . Clarity . a - +0 robe rNeg . . . SustAt . (no shield) rPois . Gourm . p - +0 helmet rElec . Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . Stasis . (no boots) MR ..... (no amulet) Stlth ++........ (no ring) h - ring of see invisible @: icy armour, not resistant to hostile enchantments, unstealthy A: change form in water, swift swim, agile 1, subdued magic 2 a: Renounce Religion You were on level 6 of the Dungeon. You worshipped Makhleb. Makhleb was noncommittal. You were very hungry. You visited 2 branches of the dungeon, and saw 8 of its levels. You collected 95 gold pieces. Inventory: Hand Weapons f - a +0 whip k - a +0 short sword (weapon) y - a +0 rapier Missiles d - 77 stones (quivered) e - 23 poisoned needles u - 2 curare-tipped needles Armour a - a +0 robe (worn) p - a +0 helmet (worn) Jewellery h - a ring of see invisible (left hand) Scrolls l - a scroll of immolation {unknown} o - 2 scrolls of teleportation {unknown} q - a scroll of enchant weapon {unknown} r - a scroll of enchant armour {unknown} x - a scroll of identify Potions g - 2 potions of brilliance s - 2 potions of lignification {unknown} t - a potion of ambrosia {unknown} v - a potion of curing {unknown} Books b - a book of Frost Spells Type Level a - Freeze Ice 1 b - Throw Frost Conjuration/Ice 2 c - Ozocubu's Armour Charms/Ice 3 d - Throw Icicle Conjuration/Ice 4 e - Summon Ice Beast Ice/Summoning 4 f - Condensation Shield Ice 4 w - a book of Unlife Spells Type Level a - Recall Summoning/Translocation 3 b - Animate Dead Necromancy 4 c - Control Undead Necromancy 4 d - Cigotuvi's Embrace Necromancy 5 e - Death Channel Necromancy 6 f - Simulacrum Ice/Necromancy 6 Comestibles c - 5 bread rations i - a beef jerky m - a slice of pizza n - a meat ration Skills: + Level 0.7 Fighting + Level 3.1 Dodging - Level 2.1 Stealth - Level 2.0 Spellcasting Level 0.7 Conjurations - Level 5.3 Ice Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Freeze Ice #... 1% 1 #...... o - Ozocubu's Armour Chrm/Ice #....... 6% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Temple (1/1) D:4 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Vehumet Xom Zin The Shining One Annotations: D:3 emiel's ghost, weakling OpEn Innate Abilities, Weirdness & Mutations You revert to your normal form in water. You are very nimble and swift while swimming. You are agile. (Dex +2) Your spells are easier to cast, but less powerful. Message History The phantom blinks! The phantom blinks! There is a stone staircase leading up here. You climb upwards. The wyvern zombie bites you. There is a stone staircase leading down here. The wyvern zombie bites you. Casting: Ozocubu's Armour Confirm with . or Enter, or press ? or * to list all spells. A film of ice covers your body! You are feeling very hungry. The wyvern zombie closely misses you. You hit the wyvern zombie. The wyvern zombie bites you. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the wyvern zombie. The wyvern zombie closely misses you. The wyvern zombie bites you! You die... ######################### ...............@Z>......# ######.##############.## #........... #.# ##.#.####### #Z# #.#.# #.# #.#.# #.# ### #.#.# #.# ..# #.#.# #.# #.# #.#.# ..# You could see a wyvern zombie. Vanquished Creatures An iguana (D:7) Robin (D:2) An adder (D:2) 2 adder skeletons 2 giant geckos (D:2) A ball python (D:2) A bat (D:2) 4 hobgoblins 3 jackals 2 giant newts 10 goblins 2 kobolds 5 rats 35 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | Kolbur the Merfolk Ice Elementalist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 217 | D:2 | Reached XP level 2. HP: 17/19 MP: 0/5 224 | D:2 | Reached skill level 4 in Ice Magic 403 | D:2 | Reached XP level 3. HP: 20/24 MP: 3/6 411 | D:2 | Noticed Robin 456 | D:2 | Killed Robin 456 | D:2 | Reached skill level 5 in Ice Magic 585 | D:3 | Noticed emiel's ghost (weakling OpEn) 594 | D:4 | Found a staircase to the Ecumenical Temple. 604 | Temple | Entered the Ecumenical Temple 632 | Temple | Became a worshipper of Makhleb the Destroyer 751 | D:4 | Reached XP level 4. HP: 16/30 MP: 7/7 758 | D:4 | Learned a level 3 spell: Ozocubu's Armour 760 | D:4 | Gained mutation: Your spells are a little easier to cast, but a little less powerful. [potion of mutation] 760 | D:4 | Gained mutation: Your spells are easier to cast, but less powerful. [potion of mutation] 760 | D:4 | Gained mutation: You are agile. (Dex +2) [potion of mutation] 783 | D:5 | Entered Level 5 of the Dungeon 964 | D:7 | Noticed a giant frog 1002 | D:7 | Noticed a black bear 1049 | D:7 | Noticed a phantom 1160 | D:6 | Slain by a wyvern zombie Vault maps used: D:1: dpeg_arrival_refuge, serial_park_tiny_1 D:2: uniq_robin D:3: ecumenical_altar_2 D:4: minmay_temple_entry_glass, first_bread D:5: uniq_edmund D:6: basic_altar D:7: lemuel_ice_spiral_2 Temple: grunt_circular_temple_18 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Short sword | 23 | 24 || 47 Throw: Stone | 34 | 5 || 39 Cast: Freeze | 36 | 7 || 43 Ozocubu's Armour | | 4 || 4 Use: Scroll | | 2 || 2 Potion | | 1 || 1 Stab: Sleeping | 1 | 1 || 2 Eat: Chunk | | 1 || 1 Vault maps used: D:1: dpeg_arrival_refuge, serial_park_tiny_1 D:2: uniq_robin D:3: ecumenical_altar_2 D:4: minmay_temple_entry_glass, first_bread D:5: uniq_edmund D:6: basic_altar D:7: lemuel_ice_spiral_2 Temple: grunt_circular_temple_18 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.4 | 0.0 | 0.1 | 130.9 Dungeon | 97.1 | 97.1 | 0.3 | 0.0 | 0.1 | 145.3 Temple | 2.9 | 2.9 | 3.2 | 0.0 | 0.0 | 30.0 +-------+-------+-------+-------+-------+----------------------