Dungeon Crawl Stone Soup version 0.17-a0-1914-gde4187c (webtiles) character file. 7 Kolbur the Chiller (level 2, -1/19 HPs) Began as a Merfolk Ice Elementalist on Sept 26, 2015. Slain by a hobgoblin ... wielding a +0 club (7 damage) ... on level 2 of the Dungeon. The game lasted 00:02:48 (234 turns). Kolbur the Chiller (Merfolk Ice Elementalist) Turns: 234, Time: 00:02:48 Health: -1/19 AC: 2 Str: 8 XL: 2 Next: 0% Magic: 1/5 EV: 13 Int: 14 God: Gold: 0 SH: 0 Dex: 14 Spells: 1 memorised, 4 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Clarity . a - +0 robe rNeg . . . SustAt . (no shield) rPois . Gourm . (no helmet) rElec . Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . Stasis . (no boots) MR ..... (no amulet) Stlth ++........ (no ring) (no ring) @: not resistant to hostile enchantments, unstealthy A: change form in water, swift swim a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. Inventory: Armour a - a +0 robe (worn) Scrolls f - a scroll of enchant weapon {unknown} g - a scroll of enchant armour {unknown} Potions d - a potion of curing {unknown} e - a potion of degeneration {unknown} Books b - a book of Frost Spells Type Level a - Freeze Ice 1 b - Throw Frost Conjuration/Ice 2 c - Ozocubu's Armour Charms/Ice 3 d - Throw Icicle Conjuration/Ice 4 e - Summon Ice Beast Ice/Summoning 4 f - Condensation Shield Ice 4 Comestibles c - a bread ration h - a beef jerky Skills: - Level 2.6 Dodging - Level 2.1 Stealth - Level 2.0 Spellcasting Level 0.7 Conjurations + Level 3.8 Ice Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Freeze Ice ##.. 6% 1 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Message History The hobgoblin is heavily wounded. The hobgoblin hits you with a club. You barely miss the hobgoblin. The hobgoblin is heavily wounded. You closely miss the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin hits you but does no damage. You closely miss the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin hits you with a club. You closely miss the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin hits you with a club. You barely miss the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin closely misses you. You barely miss the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin hits you with a club! You die... ### #@# #g# #.# #.# #.# ######.# #.†....# #.###### #.# You could see a hobgoblin. Vanquished Creatures 2 ball pythons A goblin (D:1) 2 bats (D:1) 2 rats (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | Kolbur the Merfolk Ice Elementalist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 215 | D:2 | Reached XP level 2. HP: 14/19 MP: 0/5 234 | D:2 | Slain by a hobgoblin Vault maps used: D:1: lemuel_arrival_room, minmay_misc_feat_room D:2: grunt_dithmenos_smoke_and_mirrors, uniq_sigmund Action || total -------------------------++------- Melee: Unarmed || 16 Cast: Freeze || 12 Stab: Sleeping || 1 Vault maps used: D:1: lemuel_arrival_room, minmay_misc_feat_room D:2: grunt_dithmenos_smoke_and_mirrors, uniq_sigmund Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.5 | 102.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 0.5 | 102.0 +-------+-------+-------+-------+-------+----------------------