Kolbur Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (-30, 1, D:1) a +0 dagger (-27, 3, D:1) a +0 short sword (-15, 13, D:1) a +0 dagger (7, 22, D:1) a potion of might (6, 25, D:1) a bread ration (-27, 29, D:1) a potion of curing (5, 44, D:1) a potion of haste (5, 45, D:1) a +0 dagger (-39, 48, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 whip (17, 0, D:2) a potion of haste (-23, 3, D:2) a +0 club (3, 4, D:2) a jackal corpse (skeletalised by now) (-30, 5, D:2) a potion of lignification (-24, 5, D:2) a +0 whip a +0 short sword (1, 5, D:2) a jackal corpse (skeletalised by now) (20, 8, D:2) a potion of magic (15, 11, D:2) a potion of curing (-16, 12, D:2) a giant newt corpse (skeletalised by now) (7, 13, D:2) a +0 club (13, 13, D:2) a potion of poison (-15, 15, D:2) a bread ration (-20, 19, D:2) a +0 mace (-29, 20, D:2) a +0 club (17, 23, D:2) a potion of degeneration Level 3 of the Dungeon (0, 0, D:3) a bat corpse