Koga Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (2, -36, D:1) 2 stones (2, -35, D:1) a stone (3, -37, D:1) a +0 club (9, -18, D:1) a +0 dagger (15, -35, D:1) a +0 short sword (22, -5, D:1) a +0 club a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) 20 stones (13, -23, D:2) a cursed -2 short sword (23, -39, D:2) a +0 hand crossbow (25, -13, D:2) 25 arrows (33, 0, D:2) 26 arrows (34, -30, D:2) 11 arrows (39, -10, D:2) a +0 club (45, -28, D:2) a +0 spear (45, -22, D:2) 14 stones (52, -35, D:2) a +0 scale mail (52, -34, D:2) a +0 flail a +0 dagger a +0 robe (54, -40, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) 18 stones (9, -23, D:3) 32 arrows (11, -29, D:3) a +0 leather armour (11, -13, D:3) a +0 spear (11, -8, D:3) a +0 short sword a stone (13, 3, D:3) 8 tomahawks (14, -16, D:3) a +0 club (22, -1, D:3) a +0 buckler (24, -3, D:3) a +0 dagger (26, -23, D:3) a +0 pair of gloves (26, -14, D:3) a +0 dagger (27, -7, D:3) a +2 short sword of freezing (29, -37, D:3) a +0 short sword (32, -32, D:3) a +0 hunting sling (32, -25, D:3) a +0 mace (37, -34, D:3) a +0 spear of venom (48, -48, D:3) a +0 flail (51, -35, D:3) 22 stones (57, -39, D:3) a +0 hand axe (58, -40, D:3) a +0 short sword (58, -38, D:3) a +0 flail (65, -33, D:3) 27 stones (67, -33, D:3) 15 stones Level 4 of the Dungeon (0, 0, D:4) a +0 ring mail (2, -17, D:4) a +0 dagger a +0 robe (12, -5, D:4) a +0 short sword (15, -1, D:4) a +2 mace of protection a +0 chain mail (17, -41, D:4) a +0 robe (25, -27, D:4) 13 arrows (27, 4, D:4) 5 arrows (34, -25, D:4) a +0 ring mail Level 5 of the Dungeon (0, 0, D:5) 25 stones (9, -13, D:5) a +0 robe a +0 dagger (9, -9, D:5) a +0 robe a +0 dagger (10, -12, D:5) a +0 dagger (11, -20, D:5) a +0 scimitar (14, -22, D:5) a +0 chain mail (17, -31, D:5) a +0 robe a +0 long sword (18, -30, D:5) a +0 chain mail (19, -35, D:5) 31 arrows (27, -35, D:5) a +0 scale mail (27, -25, D:5) a +0 ring mail (30, -23, D:5) a +0 flail (30, 17, D:5) a +0 club (33, 7, D:5) a +0 battleaxe (36, -24, D:5) a +2 falchion of electrocution a +0 leather armour (39, -23, D:5) 16 stones (41, -10, D:5) a +0 mace (42, -34, D:5) a +0 falchion (46, -28, D:5) 17 arrows (48, -3, D:5) a +0 long sword Level 6 of the Dungeon [Shop] Imabib's Distillery a potion of magic (112 gold) a potion of curing (42 gold) a potion of heal wounds (70 gold) 2 potions of magic (224 gold) a potion of heal wounds (70 gold) 2 potions of curing (84 gold) a potion of mutation (112 gold) a potion of heal wounds (70 gold) a potion of mutation (112 gold) a potion of flight (42 gold) (0, 0, D:6) 28 bolts (3, 10, D:6) a +0 chain mail (6, -4, D:6) 13 sling bullets (23, 12, D:6) an arrow (24, 13, D:6) 2 arrows (24, 14, D:6) an arrow (25, 15, D:6) an arrow (27, 17, D:6) 8 arrows a cursed -1 shortbow (27, 20, D:6) a cursed +0 leather armour a +0 club (28, 21, D:6) a +0 robe a +0 dagger (29, 3, D:6) a +0 club a +0 leather armour (30, 3, D:6) a +0 giant club a +0 short sword a cursed +0 leather armour (31, 3, D:6) a +0 flail a cursed -2 mace (32, 1, D:6) a +0 dagger a +0 robe (32, 9, D:6) 3 tomahawks (32, 13, D:6) 24 stones (33, 31, D:6) 13 sling bullets (37, -4, D:6) a +0 ring mail (42, 1, D:6) a cursed -1 mace (43, -4, D:6) 6 large rocks (43, 3, D:6) 30 stones (58, 15, D:6) 16 arrows Level 7 of the Dungeon (0, 0, D:7) a +0 robe a +0 dagger (7, 7, D:7) 2 tomahawks (7, 8, D:7) 2 tomahawks (7, 9, D:7) a tomahawk (9, -13, D:7) a cursed -3 war axe (14, -12, D:7) a +0 whip (31, -8, D:7) 21 sling bullets (32, -16, D:7) a +0 hand axe (39, -23, D:7) a +0 leather armour Level 8 of the Dungeon [Shop] Koobriex's Weapon Emporium a +0 dagger (32 gold) a +0 short sword (48 gold) a +0 arbalest of freezing (161 gold) a +0 flail (56 gold) a +0 shortbow (48 gold) a +0 halberd (64 gold) the +10 quarterstaff of Zelewnad {freeze, -Tele +Rage rPois Stlth+} (1105 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from poison. It lets you go berserk. It prevents most forms of teleportation. It makes you more stealthy. 21 sling bullets (168 gold) a +0 quarterstaff (64 gold) a +0 whip (40 gold) (0, 0, D:8) 18 bolts (1, -1, D:8) 15 arrows a +0 shortbow (2, -1, D:8) an arrow (4, -1, D:8) an arrow (5, -1, D:8) an arrow (6, -2, D:8) an arrow (13, 11, D:8) a +0 dagger (14, -3, D:8) a +0 hand axe a +0 hand axe a +0 flail a +0 leather armour a +1 long sword of protection a +0 plate armour (14, 25, D:8) a +0 scale mail (19, 1, D:8) a tomahawk (19, 18, D:8) 23 arrows (23, 9, D:8) a +0 flail (24, 6, D:8) 3 tomahawks (24, 7, D:8) a +0 giant club a +0 giant club (24, 9, D:8) 12 stones (27, 8, D:8) a +0 trident a +0 leather armour (30, 8, D:8) a +0 long sword a +0 robe (30, 13, D:8) an uncursed ring of positive energy an uncursed amulet of inaccuracy (34, 8, D:8) 18 arrows (36, 9, D:8) a +0 dagger a +0 robe (38, -12, D:8) a +0 long sword (41, 25, D:8) 19 stones (48, 13, D:8) a +0 longbow (48, 16, D:8) a +0 dagger a +0 robe (52, 19, D:8) a +0 short sword Level 9 of the Dungeon (0, 0, D:9) a +0 giant club (2, -1, D:9) a cursed +0 ring mail (4, -3, D:9) a +0 war axe of electrocution (9, 14, D:9) a wand of confusion (10/48) (20, 6, D:9) 18 stones the Ecumenical Temple Level 2 of the Abyss (0, 0, Abyss:2) a +0 long sword