Koga Level 1 of the Dungeon (0, 0, D:1) a stone (1, 2, D:1) a +0 club (13, 42, D:1) a +0 short sword (16, 14, D:1) 22 stones (18, 25, D:1) 6 needles of confusion (24, 38, D:1) a +0 dagger (39, 46, D:1) a +0 short sword (40, 36, D:1) a +0 club (41, 6, D:1) a stone (41, 7, D:1) a stone (44, 17, D:1) 18 poisoned needles (46, -2, D:1) a +0 dagger (51, 19, D:1) 14 stones Level 2 of the Dungeon (0, 0, D:2) a +0 trident (2, 16, D:2) a +0 club (2, 41, D:2) an arrow (5, 14, D:2) a +0 dagger a +0 club (8, 51, D:2) a +0 hand axe (9, 33, D:2) a +0 club (10, 7, D:2) a +0 club (11, 34, D:2) a +0 club (13, 39, D:2) a cursed +0 animal skin the +2 helmet of Charity {*Drain rPois MR+ Stlth+} It protects you from poison. It affects your resistance to hostile enchantments. It causes draining when unequipped. It makes you more stealthy. a +0 club (13, 40, D:2) a +0 dagger a +0 dagger a +0 dagger a +0 club (13, 41, D:2) a +0 dagger (16, 33, D:2) a +0 hunting sling (17, 21, D:2) a stone (18, 21, D:2) a stone (19, 21, D:2) a stone (27, 14, D:2) a +0 flail a cursed +0 halberd (28, 13, D:2) a +0 spear (28, 14, D:2) a +1 spear of venom (38, 40, D:2) a +0 robe (45, 1, D:2) 14 bolts (47, 13, D:2) a +0 buckler (49, 10, D:2) a cursed -2 club a +4 trident of venom a +0 chain mail (52, 6, D:2) a +0 club (64, -2, D:2) a +0 quarterstaff Level 3 of the Dungeon (0, 2, D:3) a +0 club (0, 42, D:3) a +0 hand axe a +0 ring mail (16, 6, D:3) a +0 buckler (16, 43, D:3) 29 arrows (33, 8, D:3) a cursed -2 club (38, 15, D:3) a +0 mace a +0 leather armour (38, 16, D:3) a +0 club (38, 17, D:3) a +0 trident (39, 42, D:3) a +0 morningstar (45, 8, D:3) a +0 dagger (59, 9, D:3) a +0 halberd (60, 9, D:3) a +0 club (61, 10, D:3) a +0 whip Level 4 of the Dungeon (0, 0, D:4) a +0 spear (0, 1, D:4) a +0 halberd (0, 2, D:4) a +0 spear (4, 0, D:4) a throwing net (4, 13, D:4) 19 stones (5, 0, D:4) a +0 robe (6, 3, D:4) 3 stones (13, -2, D:4) a +0 club (19, 40, D:4) a +0 shield (21, 35, D:4) 21 bolts (30, 6, D:4) 24 stones (31, 5, D:4) a +0 halberd (32, 5, D:4) a +0 flail (49, 13, D:4) 11 sling bullets (53, 41, D:4) a +0 club (53, 43, D:4) a +0 flail (54, 43, D:4) a +0 club Level 5 of the Dungeon (7, 34, D:5) a +0 war axe (9, 30, D:5) a +0 robe a +0 dagger (13, 30, D:5) a +0 whip (13, 31, D:5) a +0 hand axe (13, 32, D:5) a +0 robe a +0 dagger (15, 4, D:5) 25 stones (22, 21, D:5) a -2 ring of dexterity (25, 22, D:5) 12 arrows (31, -1, D:5) a +0 giant club (32, 12, D:5) an arrow a +0 shortbow (33, 11, D:5) 6 arrows (33, 51, D:5) 19 stones (34, 10, D:5) an arrow (35, 9, D:5) 2 arrows (47, 44, D:5) a cursed +0 scale mail Level 6 of the Dungeon (0, 22, D:6) a +0 giant spiked club (16, 17, D:6) a +0 dagger (17, 17, D:6) a +0 short sword a +0 ring mail (18, 28, D:6) a +0 scale mail (19, 20, D:6) a +0 dagger (21, 45, D:6) a +0 war axe (25, 17, D:6) a potion of mutation (34, 14, D:6) a +0 scythe a +0 robe (34, 29, D:6) a +0 dagger a +0 leather armour (37, 36, D:6) a +0 whip (42, 11, D:6) a +0 chain mail (49, 25, D:6) 21 stones (49, 45, D:6) a +0 spear (50, 48, D:6) a cursed -2 club a +0 leather armour (56, 16, D:6) a wand of digging (0/24) (63, 21, D:6) a +0 dagger (64, 46, D:6) 7 poisoned needles Level 7 of the Dungeon (0, 0, D:7) a +0 animal skin (0, 1, D:7) a +0 whip of flaming a +1 robe the big kobold corpse of Pikel (16, -1, D:7) an adder skeleton (19, 1, D:7) the -5 robe of Misfortune {-Cast *Contam *Tele *Drain EV-5 Stlth-- *Curse} It affects your evasion (-5). It prevents spellcasting. It may teleport you next to monsters. It curses itself when equipped. It causes magical contamination when unequipped. It causes draining when unequipped. It makes you much less stealthy. (23, -16, D:7) 10 sling bullets the Ecumenical Temple