KlownO Level 1 of the Dungeon (0, 0, D:1) a +0 hand axe (5, -3, D:1) a +0 ring mail (12, -3, D:1) a +0 robe (17, 7, D:1) a +0 dagger (32, 30, D:1) a +0 short sword (49, 25, D:1) a +0 spear Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (2, -22, D:2) a cursed amulet of inaccuracy (3, 3, D:2) a +0 club (5, -27, D:2) a +0 short sword (5, -25, D:2) 22 arrows (5, 7, D:2) a +0 trident (7, -25, D:2) a +0 dagger (7, -21, D:2) a cursed -2 club (16, 1, D:2) 18 sling bullets (18, 1, D:2) a +0 club (25, -40, D:2) a +0 short sword (34, -6, D:2) a +0 dagger (39, 5, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) 11 bolts (3, 20, D:3) a +0 club (13, -20, D:3) 19 arrows (17, -32, D:3) 15 arrows (21, 0, D:3) a +0 leather armour (31, -13, D:3) a +0 ring mail (34, -30, D:3) a +0 leather armour (34, -22, D:3) a +0 leather armour (38, -30, D:3) a +0 mace (38, -29, D:3) a +0 flail (40, -15, D:3) 22 arrows (43, -11, D:3) a +0 club (48, 5, D:3) a +0 dagger (50, -23, D:3) a +0 dagger Level 4 of the Dungeon (41, 10, D:4) a +0 club a +0 flail (43, 13, D:4) a +0 giant club (51, 1, D:4) a +0 hunting sling Level 5 of the Dungeon (0, 8, D:5) a +0 robe a +0 dagger (0, 10, D:5) a +0 short sword a +0 ring mail a +0 ring mail (1, 0, D:5) a +0 dagger (4, -14, D:5) a +0 long sword (14, -7, D:5) a +0 hand axe (19, -18, D:5) a +0 robe (20, -28, D:5) the +5 falchion of Oozing Pus {flame, *Noise rPois rN+ MR++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It protects you from poison. It protects you from negative energy. It affects your resistance to hostile enchantments. It may make noises in combat. (33, 11, D:5) a +0 leather armour (39, -14, D:5) a +0 dagger a +0 scale mail (39, -2, D:5) 10 arrows (39, 9, D:5) a +0 giant club (40, -15, D:5) a +0 leather armour (51, 8, D:5) a +0 centaur barding Level 6 of the Dungeon (0, 0, D:6) a +0 shortbow 11 arrows (2, 0, D:6) 2 arrows (4, 3, D:6) a +0 chain mail (34, 24, D:6) a +0 great sword (35, 5, D:6) a +0 shortbow 15 arrows (35, 9, D:6) an arrow (36, 7, D:6) an arrow (36, 10, D:6) an arrow (37, 43, D:6) a +0 rapier (52, 4, D:6) a +0 leather armour (55, 30, D:6) a +0 giant club (55, 41, D:6) a +0 dagger a cursed +0 leather armour a cursed +0 dagger (55, 42, D:6) a +0 war axe (55, 43, D:6) a +0 club (56, 41, D:6) a +0 dagger a +0 scale mail (56, 42, D:6) a +0 giant club (58, 5, D:6) a +0 whip Level 7 of the Dungeon [Shop] Zin's Purification Station a potion of curing (90 gold) (0, 0, D:7) a +0 leather armour (4, -24, D:7) a +0 robe (6, -4, D:7) a +0 giant spiked club (11, -14, D:7) 18 arrows (13, -40, D:7) a +0 leather armour (22, -13, D:7) a scroll of vulnerability (38, -17, D:7) 24 sling bullets (39, -17, D:7) a +0 mace (46, -4, D:7) a +0 dagger (46, -3, D:7) a +0 club Level 8 of the Dungeon (0, 0, D:8) a +0 club a +0 dagger a +0 chain mail (1, 0, D:8) a cursed -2 broad axe 5 tomahawks a cursed +0 chain mail (1, 3, D:8) 2 tomahawks (2, -7, D:8) a tomahawk (5, 4, D:8) a +0 leather armour a +0 short sword (5, 5, D:8) a cursed -3 dagger (5, 6, D:8) a +0 dagger (6, 4, D:8) a +0 scale mail a +0 short sword (6, 6, D:8) a +0 mace (27, 25, D:8) a +0 scale mail (29, 18, D:8) a +0 hunting sling (29, 24, D:8) a cursed +0 giant club (31, -9, D:8) a bolt (33, -11, D:8) a bolt (34, -14, D:8) a +0 short sword (34, -12, D:8) a +0 short sword a +0 short sword (35, -14, D:8) a +0 club (35, -13, D:8) a +0 dagger (35, -12, D:8) 20 bolts a cursed -1 hand crossbow (43, 18, D:8) a +0 dagger a +0 leather armour (48, -1, D:8) a cursed +0 ring mail (58, -9, D:8) a +0 giant club (59, 9, D:8) a +0 flail (59, 10, D:8) a +0 whip (60, 9, D:8) a +0 hand axe a +0 leather armour (65, 11, D:8) a +0 rapier (65, 15, D:8) a +0 whip Level 9 of the Dungeon (0, 0, D:9) a +0 leather armour (1, 9, D:9) a +0 giant spiked club (7, -37, D:9) a +0 falchion of electrocution (10, -15, D:9) a +0 great sword (14, 8, D:9) a +0 giant club a +0 dire flail (21, -43, D:9) a +0 giant club a +0 giant club (30, -5, D:9) a +0 plate armour a +0 flail (31, -27, D:9) a +0 giant club a +0 giant spiked club (31, -19, D:9) a +0 giant club (32, -17, D:9) a +0 scale mail of cold resistance (34, -21, D:9) a +0 giant club (35, -13, D:9) a +0 giant club a +0 robe a +0 dagger (41, -38, D:9) 29 arrows a +0 shortbow (47, 10, D:9) a +0 giant club a +0 giant spiked club (48, -5, D:9) a +0 flail a +0 ring mail a +0 dagger (48, -4, D:9) a +0 dagger a cursed +0 robe a +0 dagger (49, -10, D:9) a +0 dagger (51, -7, D:9) a +0 dagger (58, -4, D:9) a +0 dagger a +0 robe Level 10 of the Dungeon (0, 0, D:10) a +0 leather armour (5, -25, D:10) a +1 rapier of distortion (unseen) (13, 4, D:10) a +3 broad axe (19, -7, D:10) a wand of disintegration (12) (23, 2, D:10) a large rock (26, -16, D:10) an arrow (30, -18, D:10) a box of beasts (30, 7, D:10) a +0 long sword (32, -20, D:10) a +0 short sword (32, -18, D:10) a cursed staff of power (33, -5, D:10) a large rock (34, -6, D:10) a large rock (55, -20, D:10) a +0 troll leather armour Level 11 of the Dungeon (0, 0, D:11) 7 curare-tipped needles (1, 13, D:11) a +0 whip (6, 16, D:11) a +0 trident (26, 21, D:11) 23 gold pieces Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 club Level 2 of the Orcish Mines (0, 0, Orc:2) a stone (1, -2, Orc:2) a stone (3, 3, Orc:2) a +0 halberd (3, 5, Orc:2) a +0 giant club (11, -1, Orc:2) 18 gold pieces an ice cave (0, 0, IceCv) a +3 triple sword of freezing (1, -1, IceCv) a +2 triple sword of freezing (16, -5, IceCv) a +2 scythe of freezing (19, -11, IceCv) the +7 demon blade "Dases" {vamp, *Rage rPois Dex+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your dexterity (+6). It protects you from poison. It may make you go berserk in combat. a +0 flail (19, -1, IceCv) a +2 glaive of freezing (20, -6, IceCv) a +4 flail of holy wrath