Dungeon Crawl Stone Soup version 0.34-a0-1035-g296a76d0c2 (webtiles) character file. Game seed: 6852347379084011897 0 Klosterheim the Apothecary (level 1, -1/9 HPs) Began as a Spriggan Alchemist on Oct 28, 2025. Slain by a goblin ... wielding a +0 dagger (2 damage) ... on level 1 of the Dungeon. The game lasted 00:02:05 (41 turns). Klosterheim the Apothecary (Spriggan Alchemist) Turns: 41, Time: 00:02:06 Health: -1/9 AC: 2 Str: 4 XL: 1 Next: 0% Magic: 5/5 EV: 16 Int: 16 God: Gold: 3 SH: 0 Dex: 15 Spells: 4/5 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no amulet) SInv + (no ring) Will ..... (no ring) Stlth ++ HPRegen 0.21/turn MPRegen 0.09/turn %: no passive effects @: very quick A: very small, no large weapons, unfitting armour, see invisible, speed 3 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 3 gold pieces. Inventory: Armour a - a +0 robe (worn) Potions g - a potion of magic Skills: - Level 2.6 Dodging - Level 3.0 Stealth + Level 2.6 Spellcasting + Level 0.6 Conjurations + Level 3.2 Alchemy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Poisonous Vapours Alch/Air 28% 1d1 10% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Arrow Conj/Alch 16% 2d6 13% 2 Mephitic Cloud Conj/Alch/Air 6% N/A 34% 3 Olgreb's Toxic Radiance Alch 12% N/A 45% 4 Sticky Flame Fire/Alch 7% 2d4 69% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are very small and have problems with some larger weapons. You are too small for most types of armour. You have supernaturally acute vision. (SInv) You move with supernatural speed. (Speed+++) Message History There is an open door here. You open the door. There is an open door here. You now have 3 gold pieces. You open the gate. There is an open gate here. A goblin comes into view. It is wielding a +0 dagger. The helpless goblin fails to defend itself. You hit the goblin. The goblin is moderately wounded. The goblin closely misses you. You hit the goblin but do no damage. The goblin is moderately wounded. The goblin completely misses you. You barely miss the goblin. The goblin is moderately wounded. The goblin hits you with a +0 dagger. You barely miss the goblin. The goblin is moderately wounded. The goblin barely misses you. You closely miss the goblin. The goblin is moderately wounded. The goblin hits you with a +0 dagger. You hit the goblin. The goblin is heavily wounded. The goblin closely misses you. You barely miss the goblin. The goblin is heavily wounded. The goblin hits you with a +0 dagger. You hit the goblin but do no damage. The goblin is heavily wounded. The goblin hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * You hit the goblin but do no damage. The goblin is heavily wounded. The goblin closely misses you. You hit the goblin. The goblin is severely wounded. The goblin hits you with a +0 dagger. You die... #.############ ####.#...≈≈≈≈...# ♣ ####....#..........#♣♣ #......ß#..§.≈≈....#♣. #.......'..........#♣. #.......'...§......'.♣ #..$....'..........### #......ß#....~~....#.. #....@###..........#.. #....g# #...~~~~...#.. #.....# ############## #........ ..#...... #...#..... .......... .#.#....... You could see a goblin. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Klosterheim the Spriggan Alchemist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 5/5 41 | D:1 | Slain by a goblin Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_gate, layout_basic, serial_bayou, serial_bayou_shore_a, serial_bayou_shore_b, serial_bayou_shore_a, serial_bayou_lagoon_b, hangedman_feature_mirror, nicolae_kite_square_tiling_tiny, minivault_4 Action || total ---------------------------++------- Attack: Normal || 10 Melee: Unarmed || 10 Stab: Sleeping || 1 Armour: Robe || 5 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 30 | 24 | 6 | 0 | 11 | 1 | 30.0 | Dungeon | 30 | 24 | 6 | 0 | 11 | 1 | 30.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 30 daAuts