Klosterheim Level 1 of the Dungeon (0, 0, D:1) 5 stones (18, -13, D:1) 4 stones (20, 2, D:1) a +0 dagger (20, 3, D:1) a +0 dagger (21, 30, D:1) a +1 dagger of freezing 3 stones (39, 32, D:1) a +0 dagger 4 stones (40, -14, D:1) a +0 hand axe (51, 6, D:1) a +0 morningstar (59, 11, D:1) a +0 dagger 2 stones Level 2 of the Dungeon (0, 0, D:2) a +0 robe (5, 40, D:2) a +0 long sword (36, 37, D:2) 6 stones (36, 38, D:2) 9 stones (42, 18, D:2) a +0 dagger Level 3 of the Dungeon (8, -11, D:3) a +0 sling (14, 0, D:3) 6 stones (16, 8, D:3) a +0 spear a +0 animal skin a +0 helmet (17, 5, D:3) a +0 club a +0 sling (25, -9, D:3) 7 stones (38, 4, D:3) a +0 dagger (40, -25, D:3) a +0 hand axe (40, 11, D:3) a +0 dagger 4 stones a +0 dagger (41, -25, D:3) a +0 dagger (41, -24, D:3) a +0 mace (41, 11, D:3) a +0 short sword 4 poisoned darts a +0 dagger of distortion a +1 whip of flaming (41, 13, D:3) a +0 whip a +0 whip a +2 whip of draining 8 poisoned darts (44, -5, D:3) a +0 dagger a +0 club (45, -5, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 scythe a +0 robe the human corpse of Sigmund (skeletalised by now) (1, 30, D:4) a +0 whip a +0 short sword (2, 19, D:4) a +0 hand axe (7, 36, D:4) a +0 dagger a +0 robe (8, 33, D:4) a +0 dagger (8, 34, D:4) a +0 hand axe a +0 ring mail a +0 short sword 2 boomerangs (8, 35, D:4) a +0 flail a +0 leather armour a +0 dagger (12, 25, D:4) a +0 sling (22, 28, D:4) 7 stones (26, 33, D:4) 5 stones (30, 36, D:4) a +0 short sword 3 stones (37, 14, D:4) a +0 robe (42, 12, D:4) a +0 dagger (42, 15, D:4) 4 stones (53, 0, D:4) a +0 short sword (61, 21, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) 7 stones (0, 5, D:5) a +0 chain mail (2, 3, D:5) a quokka corpse (3, 13, D:5) the +10 dagger of Aluekh {elec, rC+ Will++ Dex+2} Dex+2: It affects your dexterity (+2). rC+: It protects you from cold. Will++: It greatly increases your willpower. Level 6 of the Dungeon (0, 0, D:6) a +0 whip (1, 0, D:6) a +0 whip a +0 leather armour (4, 1, D:6) 2 stones